summaryrefslogtreecommitdiff
path: root/res
diff options
context:
space:
mode:
Diffstat (limited to 'res')
-rwxr-xr-xres/shaders/simple_shader.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/shaders/simple_shader.vert b/res/shaders/simple_shader.vert
index 33504ff..9c4c7c6 100755
--- a/res/shaders/simple_shader.vert
+++ b/res/shaders/simple_shader.vert
@@ -22,8 +22,8 @@ layout (push_constant) uniform Push {
const float AMBIENT = 0.02;
void main() {
- gl_Position = ubo.projectionViewMatrix * push.modelMatrix * vec4(position, 1.0);
+ gl_Position = ubo.projectionViewMatrix * push.modelMatrix * vec4(position, 1.0);
vec3 normalWorldSpace = normalize(mat3(push.normalMatrix) * normal);
float lightIntensity = AMBIENT + max(dot(normalWorldSpace, ubo.directionToLight), 0);