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-rwxr-xr-xres/shaders/simple_shader.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/shaders/simple_shader.vert b/res/shaders/simple_shader.vert
index be802f7..55b0199 100755
--- a/res/shaders/simple_shader.vert
+++ b/res/shaders/simple_shader.vert
@@ -26,5 +26,5 @@ void main() {
float lightIntensity = AMBIENT + max(dot(normalWorldSpace, ubo.directionToLight), 0);
- fragColor = lightIntensity * color;
+ fragColor = lightIntensity * vec3(1/position.y,position.y,clamp(sin(position.x - position.z), 0, 1));
} \ No newline at end of file