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authortylermurphy534 <tylermurphy534@gmail.com>2022-09-18 21:20:51 -0400
committertylermurphy534 <tylermurphy534@gmail.com>2022-09-18 21:20:51 -0400
commit8045b8ba04aae39a4cf9733e72413f648b6ebe2b (patch)
treef90a9bd50a2316d5077df99c9e8584afc76ed656 /engine
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stanford dragon rendering
Diffstat (limited to '')
-rw-r--r--engine/xe_buffer.cpp103
-rw-r--r--engine/xe_buffer.hpp60
-rw-r--r--engine/xe_camera.cpp79
-rw-r--r--engine/xe_camera.hpp37
-rw-r--r--engine/xe_descriptors.cpp183
-rw-r--r--engine/xe_descriptors.hpp104
-rwxr-xr-xengine/xe_device.cpp534
-rwxr-xr-xengine/xe_device.hpp105
-rw-r--r--engine/xe_frame_info.hpp17
-rw-r--r--engine/xe_game_object.cpp64
-rw-r--r--engine/xe_game_object.hpp50
-rw-r--r--engine/xe_model.cpp193
-rw-r--r--engine/xe_model.hpp63
-rw-r--r--engine/xe_obj_loader.hpp3330
-rwxr-xr-xengine/xe_pipeline.cpp204
-rwxr-xr-xengine/xe_pipeline.hpp61
-rw-r--r--engine/xe_renderer.cpp156
-rw-r--r--engine/xe_renderer.hpp55
-rwxr-xr-xengine/xe_swap_chain.cpp424
-rwxr-xr-xengine/xe_swap_chain.hpp88
-rw-r--r--engine/xe_utils.hpp11
-rwxr-xr-xengine/xe_window.cpp41
-rwxr-xr-xengine/xe_window.hpp38
23 files changed, 6000 insertions, 0 deletions
diff --git a/engine/xe_buffer.cpp b/engine/xe_buffer.cpp
new file mode 100644
index 0000000..0c0006f
--- /dev/null
+++ b/engine/xe_buffer.cpp
@@ -0,0 +1,103 @@
+#include "xe_buffer.hpp"
+
+#include <cassert>
+#include <cstring>
+
+namespace xe {
+
+VkDeviceSize XeBuffer::getAlignment(VkDeviceSize instanceSize, VkDeviceSize minOffsetAlignment) {
+ if (minOffsetAlignment > 0) {
+ return (instanceSize + minOffsetAlignment - 1) & ~(minOffsetAlignment - 1);
+ }
+ return instanceSize;
+}
+
+XeBuffer::XeBuffer(
+ XeDevice &device,
+ VkDeviceSize instanceSize,
+ uint32_t instanceCount,
+ VkBufferUsageFlags usageFlags,
+ VkMemoryPropertyFlags memoryPropertyFlags,
+ VkDeviceSize minOffsetAlignment)
+ : xeDevice{device},
+ instanceSize{instanceSize},
+ instanceCount{instanceCount},
+ usageFlags{usageFlags},
+ memoryPropertyFlags{memoryPropertyFlags} {
+ alignmentSize = getAlignment(instanceSize, minOffsetAlignment);
+ bufferSize = alignmentSize * instanceCount;
+ device.createBuffer(bufferSize, usageFlags, memoryPropertyFlags, buffer, memory);
+}
+
+XeBuffer::~XeBuffer() {
+ unmap();
+ vkDestroyBuffer(xeDevice.device(), buffer, nullptr);
+ vkFreeMemory(xeDevice.device(), memory, nullptr);
+}
+
+VkResult XeBuffer::map(VkDeviceSize size, VkDeviceSize offset) {
+ assert(buffer && memory && "Called map on buffer before create");
+ return vkMapMemory(xeDevice.device(), memory, offset, size, 0, &mapped);
+}
+
+void XeBuffer::unmap() {
+ if (mapped) {
+ vkUnmapMemory(xeDevice.device(), memory);
+ mapped = nullptr;
+ }
+}
+
+void XeBuffer::writeToBuffer(void *data, VkDeviceSize size, VkDeviceSize offset) {
+ assert(mapped && "Cannot copy to unmapped buffer");
+
+ if (size == VK_WHOLE_SIZE) {
+ memcpy(mapped, data, bufferSize);
+ } else {
+ char *memOffset = (char *)mapped;
+ memOffset += offset;
+ memcpy(memOffset, data, size);
+ }
+}
+
+VkResult XeBuffer::flush(VkDeviceSize size, VkDeviceSize offset) {
+ VkMappedMemoryRange mappedRange = {};
+ mappedRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
+ mappedRange.memory = memory;
+ mappedRange.offset = offset;
+ mappedRange.size = size;
+ return vkFlushMappedMemoryRanges(xeDevice.device(), 1, &mappedRange);
+}
+
+VkResult XeBuffer::invalidate(VkDeviceSize size, VkDeviceSize offset) {
+ VkMappedMemoryRange mappedRange = {};
+ mappedRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
+ mappedRange.memory = memory;
+ mappedRange.offset = offset;
+ mappedRange.size = size;
+ return vkInvalidateMappedMemoryRanges(xeDevice.device(), 1, &mappedRange);
+}
+
+VkDescriptorBufferInfo XeBuffer::descriptorInfo(VkDeviceSize size, VkDeviceSize offset) {
+ return VkDescriptorBufferInfo{
+ buffer,
+ offset,
+ size,
+ };
+}
+
+void XeBuffer::writeToIndex(void *data, int index) {
+ writeToBuffer(data, instanceSize, index * alignmentSize);
+}
+
+VkResult XeBuffer::flushIndex(int index) { return flush(alignmentSize, index * alignmentSize); }
+
+VkDescriptorBufferInfo XeBuffer::descriptorInfoForIndex(int index) {
+ return descriptorInfo(alignmentSize, index * alignmentSize);
+}
+
+VkResult XeBuffer::invalidateIndex(int index) {
+ return invalidate(alignmentSize, index * alignmentSize);
+}
+
+}
+
diff --git a/engine/xe_buffer.hpp b/engine/xe_buffer.hpp
new file mode 100644
index 0000000..dbbb13f
--- /dev/null
+++ b/engine/xe_buffer.hpp
@@ -0,0 +1,60 @@
+#pragma once
+
+#include "xe_device.hpp"
+
+namespace xe {
+
+class XeBuffer {
+ public:
+ XeBuffer(
+ XeDevice& device,
+ VkDeviceSize instanceSize,
+ uint32_t instanceCount,
+ VkBufferUsageFlags usageFlags,
+ VkMemoryPropertyFlags memoryPropertyFlags,
+ VkDeviceSize minOffsetAlignment = 1);
+ ~XeBuffer();
+
+ XeBuffer(const XeBuffer&) = delete;
+ XeBuffer& operator=(const XeBuffer&) = delete;
+
+ VkResult map(VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
+ void unmap();
+
+ void writeToBuffer(void* data, VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
+ VkResult flush(VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
+ VkDescriptorBufferInfo descriptorInfo(VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
+ VkResult invalidate(VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
+
+ void writeToIndex(void* data, int index);
+ VkResult flushIndex(int index);
+ VkDescriptorBufferInfo descriptorInfoForIndex(int index);
+ VkResult invalidateIndex(int index);
+
+ VkBuffer getBuffer() const { return buffer; }
+ void* getMappedMemory() const { return mapped; }
+ uint32_t getInstanceCount() const { return instanceCount; }
+ VkDeviceSize getInstanceSize() const { return instanceSize; }
+ VkDeviceSize getAlignmentSize() const { return instanceSize; }
+ VkBufferUsageFlags getUsageFlags() const { return usageFlags; }
+ VkMemoryPropertyFlags getMemoryPropertyFlags() const { return memoryPropertyFlags; }
+ VkDeviceSize getBufferSize() const { return bufferSize; }
+
+ private:
+ static VkDeviceSize getAlignment(VkDeviceSize instanceSize, VkDeviceSize minOffsetAlignment);
+
+ XeDevice& xeDevice;
+ void* mapped = nullptr;
+ VkBuffer buffer = VK_NULL_HANDLE;
+ VkDeviceMemory memory = VK_NULL_HANDLE;
+
+ VkDeviceSize bufferSize;
+ uint32_t instanceCount;
+ VkDeviceSize instanceSize;
+ VkDeviceSize alignmentSize;
+ VkBufferUsageFlags usageFlags;
+ VkMemoryPropertyFlags memoryPropertyFlags;
+};
+
+}
+
diff --git a/engine/xe_camera.cpp b/engine/xe_camera.cpp
new file mode 100644
index 0000000..2174a24
--- /dev/null
+++ b/engine/xe_camera.cpp
@@ -0,0 +1,79 @@
+#include "xe_camera.hpp"
+
+#include <cassert>
+#include <limits>
+
+namespace xe {
+
+void XeCamera::setOrthographicProjection(
+ float left, float right, float top, float bottom, float near, float far) {
+ projectionMatrix = glm::mat4{1.0f};
+ projectionMatrix[0][0] = 2.f / (right - left);
+ projectionMatrix[1][1] = 2.f / (bottom - top);
+ projectionMatrix[2][2] = 1.f / (far - near);
+ projectionMatrix[3][0] = -(right + left) / (right - left);
+ projectionMatrix[3][1] = -(bottom + top) / (bottom - top);
+ projectionMatrix[3][2] = -near / (far - near);
+}
+
+void XeCamera::setPerspectiveProjection(float fovy, float aspect, float near, float far) {
+ assert(glm::abs(aspect - std::numeric_limits<float>::epsilon()) > 0.0f);
+ const float tanHalfFovy = tan(fovy / 2.f);
+ projectionMatrix = glm::mat4{0.0f};
+ projectionMatrix[0][0] = 1.f / (aspect * tanHalfFovy);
+ projectionMatrix[1][1] = 1.f / (tanHalfFovy);
+ projectionMatrix[2][2] = far / (far - near);
+ projectionMatrix[2][3] = 1.f;
+ projectionMatrix[3][2] = -(far * near) / (far - near);
+}
+
+void XeCamera::setViewDirection(glm::vec3 position, glm::vec3 direction, glm::vec3 up) {
+ const glm::vec3 w{glm::normalize(direction)};
+ const glm::vec3 u{glm::normalize(glm::cross(w, up))};
+ const glm::vec3 v{glm::cross(w, u)};
+
+ viewMatrix = glm::mat4{1.f};
+ viewMatrix[0][0] = u.x;
+ viewMatrix[1][0] = u.y;
+ viewMatrix[2][0] = u.z;
+ viewMatrix[0][1] = v.x;
+ viewMatrix[1][1] = v.y;
+ viewMatrix[2][1] = v.z;
+ viewMatrix[0][2] = w.x;
+ viewMatrix[1][2] = w.y;
+ viewMatrix[2][2] = w.z;
+ viewMatrix[3][0] = -glm::dot(u, position);
+ viewMatrix[3][1] = -glm::dot(v, position);
+ viewMatrix[3][2] = -glm::dot(w, position);
+}
+
+void XeCamera::setViewTarget(glm::vec3 position, glm::vec3 target, glm::vec3 up) {
+ setViewDirection(position, target - position, up);
+}
+
+void XeCamera::setViewYXZ(glm::vec3 position, glm::vec3 rotation) {
+ const float c3 = glm::cos(rotation.z);
+ const float s3 = glm::sin(rotation.z);
+ const float c2 = glm::cos(rotation.x);
+ const float s2 = glm::sin(rotation.x);
+ const float c1 = glm::cos(rotation.y);
+ const float s1 = glm::sin(rotation.y);
+ const glm::vec3 u{(c1 * c3 + s1 * s2 * s3), (c2 * s3), (c1 * s2 * s3 - c3 * s1)};
+ const glm::vec3 v{(c3 * s1 * s2 - c1 * s3), (c2 * c3), (c1 * c3 * s2 + s1 * s3)};
+ const glm::vec3 w{(c2 * s1), (-s2), (c1 * c2)};
+ viewMatrix = glm::mat4{1.f};
+ viewMatrix[0][0] = u.x;
+ viewMatrix[1][0] = u.y;
+ viewMatrix[2][0] = u.z;
+ viewMatrix[0][1] = v.x;
+ viewMatrix[1][1] = v.y;
+ viewMatrix[2][1] = v.z;
+ viewMatrix[0][2] = w.x;
+ viewMatrix[1][2] = w.y;
+ viewMatrix[2][2] = w.z;
+ viewMatrix[3][0] = -glm::dot(u, position);
+ viewMatrix[3][1] = -glm::dot(v, position);
+ viewMatrix[3][2] = -glm::dot(w, position);
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_camera.hpp b/engine/xe_camera.hpp
new file mode 100644
index 0000000..00711cd
--- /dev/null
+++ b/engine/xe_camera.hpp
@@ -0,0 +1,37 @@
+#pragma once
+
+#include <glm/fwd.hpp>
+#define GLM_FORCE_RADIANS
+#define GLM_FORCE_DEPTH_ZERO_TO_ONE
+#include <glm/glm.hpp>
+
+namespace xe {
+
+class XeCamera {
+ public:
+
+ void setOrthographicProjection(
+ float left, float right, float top, float bottom, float near, float far);
+
+ void setPerspectiveProjection(
+ float fovy, float aspect, float near, float far);
+
+ void setViewDirection(
+ glm::vec3 position, glm::vec3 direction, glm::vec3 up = glm::vec3(0.f, -1.f, 0.f));
+
+ void setViewTarget(
+ glm::vec3 position, glm::vec3 target, glm::vec3 up = glm::vec3(0.f, -1.f, 0.f));
+
+ void setViewYXZ(
+ glm::vec3 position, glm::vec3 rotation);
+
+ const glm::mat4& getProjection() const { return projectionMatrix; }
+ const glm::mat4& getView() const { return viewMatrix; }
+
+ private:
+ glm::mat4 projectionMatrix{1.f};
+ glm::mat4 viewMatrix{1.f};
+
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_descriptors.cpp b/engine/xe_descriptors.cpp
new file mode 100644
index 0000000..ef6dc2c
--- /dev/null
+++ b/engine/xe_descriptors.cpp
@@ -0,0 +1,183 @@
+#include "xe_descriptors.hpp"
+
+#include <cassert>
+#include <stdexcept>
+
+namespace xe {
+
+XeDescriptorSetLayout::Builder &XeDescriptorSetLayout::Builder::addBinding(
+ uint32_t binding,
+ VkDescriptorType descriptorType,
+ VkShaderStageFlags stageFlags,
+ uint32_t count) {
+ assert(bindings.count(binding) == 0 && "Binding already in use");
+ VkDescriptorSetLayoutBinding layoutBinding{};
+ layoutBinding.binding = binding;
+ layoutBinding.descriptorType = descriptorType;
+ layoutBinding.descriptorCount = count;
+ layoutBinding.stageFlags = stageFlags;
+ bindings[binding] = layoutBinding;
+ return *this;
+}
+
+std::unique_ptr<XeDescriptorSetLayout> XeDescriptorSetLayout::Builder::build() const {
+ return std::make_unique<XeDescriptorSetLayout>(xeDevice, bindings);
+}
+
+XeDescriptorSetLayout::XeDescriptorSetLayout(
+ XeDevice &xeDevice, std::unordered_map<uint32_t, VkDescriptorSetLayoutBinding> bindings)
+ : xeDevice{xeDevice}, bindings{bindings} {
+ std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings{};
+ for (auto kv : bindings) {
+ setLayoutBindings.push_back(kv.second);
+ }
+
+ VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{};
+ descriptorSetLayoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ descriptorSetLayoutInfo.bindingCount = static_cast<uint32_t>(setLayoutBindings.size());
+ descriptorSetLayoutInfo.pBindings = setLayoutBindings.data();
+
+ if (vkCreateDescriptorSetLayout(
+ xeDevice.device(),
+ &descriptorSetLayoutInfo,
+ nullptr,
+ &descriptorSetLayout) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create descriptor set layout!");
+ }
+}
+
+XeDescriptorSetLayout::~XeDescriptorSetLayout() {
+ vkDestroyDescriptorSetLayout(xeDevice.device(), descriptorSetLayout, nullptr);
+}
+
+XeDescriptorPool::Builder &XeDescriptorPool::Builder::addPoolSize(
+ VkDescriptorType descriptorType, uint32_t count) {
+ poolSizes.push_back({descriptorType, count});
+ return *this;
+}
+
+XeDescriptorPool::Builder &XeDescriptorPool::Builder::setPoolFlags(
+ VkDescriptorPoolCreateFlags flags) {
+ poolFlags = flags;
+ return *this;
+}
+XeDescriptorPool::Builder &XeDescriptorPool::Builder::setMaxSets(uint32_t count) {
+ maxSets = count;
+ return *this;
+}
+
+std::unique_ptr<XeDescriptorPool> XeDescriptorPool::Builder::build() const {
+ return std::make_unique<XeDescriptorPool>(xeDevice, maxSets, poolFlags, poolSizes);
+}
+
+XeDescriptorPool::XeDescriptorPool(
+ XeDevice &xeDevice,
+ uint32_t maxSets,
+ VkDescriptorPoolCreateFlags poolFlags,
+ const std::vector<VkDescriptorPoolSize> &poolSizes)
+ : xeDevice{xeDevice} {
+ VkDescriptorPoolCreateInfo descriptorPoolInfo{};
+ descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ descriptorPoolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
+ descriptorPoolInfo.pPoolSizes = poolSizes.data();
+ descriptorPoolInfo.maxSets = maxSets;
+ descriptorPoolInfo.flags = poolFlags;
+
+ if (vkCreateDescriptorPool(xeDevice.device(), &descriptorPoolInfo, nullptr, &descriptorPool) !=
+ VK_SUCCESS) {
+ throw std::runtime_error("failed to create descriptor pool!");
+ }
+}
+
+XeDescriptorPool::~XeDescriptorPool() {
+ vkDestroyDescriptorPool(xeDevice.device(), descriptorPool, nullptr);
+}
+
+bool XeDescriptorPool::allocateDescriptor(
+ const VkDescriptorSetLayout descriptorSetLayout, VkDescriptorSet &descriptor) const {
+ VkDescriptorSetAllocateInfo allocInfo{};
+ allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ allocInfo.descriptorPool = descriptorPool;
+ allocInfo.pSetLayouts = &descriptorSetLayout;
+ allocInfo.descriptorSetCount = 1;
+
+ if (vkAllocateDescriptorSets(xeDevice.device(), &allocInfo, &descriptor) != VK_SUCCESS) {
+ return false;
+ }
+ return true;
+}
+
+void XeDescriptorPool::freeDescriptors(std::vector<VkDescriptorSet> &descriptors) const {
+ vkFreeDescriptorSets(
+ xeDevice.device(),
+ descriptorPool,
+ static_cast<uint32_t>(descriptors.size()),
+ descriptors.data());
+}
+
+void XeDescriptorPool::resetPool() {
+ vkResetDescriptorPool(xeDevice.device(), descriptorPool, 0);
+}
+
+XeDescriptorWriter::XeDescriptorWriter(XeDescriptorSetLayout &setLayout, XeDescriptorPool &pool)
+ : setLayout{setLayout}, pool{pool} {}
+
+XeDescriptorWriter &XeDescriptorWriter::writeBuffer(
+ uint32_t binding, VkDescriptorBufferInfo *bufferInfo) {
+ assert(setLayout.bindings.count(binding) == 1 && "Layout does not contain specified binding");
+
+ auto &bindingDescription = setLayout.bindings[binding];
+
+ assert(
+ bindingDescription.descriptorCount == 1 &&
+ "Binding single descriptor info, but binding expects multiple");
+
+ VkWriteDescriptorSet write{};
+ write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ write.descriptorType = bindingDescription.descriptorType;
+ write.dstBinding = binding;
+ write.pBufferInfo = bufferInfo;
+ write.descriptorCount = 1;
+
+ writes.push_back(write);
+ return *this;
+}
+
+XeDescriptorWriter &XeDescriptorWriter::writeImage(
+ uint32_t binding, VkDescriptorImageInfo *imageInfo) {
+ assert(setLayout.bindings.count(binding) == 1 && "Layout does not contain specified binding");
+
+ auto &bindingDescription = setLayout.bindings[binding];
+
+ assert(
+ bindingDescription.descriptorCount == 1 &&
+ "Binding single descriptor info, but binding expects multiple");
+
+ VkWriteDescriptorSet write{};
+ write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ write.descriptorType = bindingDescription.descriptorType;
+ write.dstBinding = binding;
+ write.pImageInfo = imageInfo;
+ write.descriptorCount = 1;
+
+ writes.push_back(write);
+ return *this;
+}
+
+bool XeDescriptorWriter::build(VkDescriptorSet &set) {
+ bool success = pool.allocateDescriptor(setLayout.getDescriptorSetLayout(), set);
+ if (!success) {
+ return false;
+ }
+ overwrite(set);
+ return true;
+}
+
+void XeDescriptorWriter::overwrite(VkDescriptorSet &set) {
+ for (auto &write : writes) {
+ write.dstSet = set;
+ }
+ vkUpdateDescriptorSets(pool.xeDevice.device(), writes.size(), writes.data(), 0, nullptr);
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_descriptors.hpp b/engine/xe_descriptors.hpp
new file mode 100644
index 0000000..6e7950e
--- /dev/null
+++ b/engine/xe_descriptors.hpp
@@ -0,0 +1,104 @@
+#pragma once
+
+#include "xe_device.hpp"
+
+// std
+#include <memory>
+#include <unordered_map>
+#include <vector>
+
+namespace xe {
+
+class XeDescriptorSetLayout {
+ public:
+ class Builder {
+ public:
+ Builder(XeDevice &xeDevice) : xeDevice{xeDevice} {}
+
+ Builder &addBinding(
+ uint32_t binding,
+ VkDescriptorType descriptorType,
+ VkShaderStageFlags stageFlags,
+ uint32_t count = 1);
+ std::unique_ptr<XeDescriptorSetLayout> build() const;
+
+ private:
+ XeDevice &xeDevice;
+ std::unordered_map<uint32_t, VkDescriptorSetLayoutBinding> bindings{};
+ };
+
+ XeDescriptorSetLayout(
+ XeDevice &xeDevice, std::unordered_map<uint32_t, VkDescriptorSetLayoutBinding> bindings);
+ ~XeDescriptorSetLayout();
+ XeDescriptorSetLayout(const XeDescriptorSetLayout &) = delete;
+ XeDescriptorSetLayout &operator=(const XeDescriptorSetLayout &) = delete;
+
+ VkDescriptorSetLayout getDescriptorSetLayout() const { return descriptorSetLayout; }
+
+ private:
+ XeDevice &xeDevice;
+ VkDescriptorSetLayout descriptorSetLayout;
+ std::unordered_map<uint32_t, VkDescriptorSetLayoutBinding> bindings;
+
+ friend class XeDescriptorWriter;
+};
+
+class XeDescriptorPool {
+ public:
+ class Builder {
+ public:
+ Builder(XeDevice &xeDevice) : xeDevice{xeDevice} {}
+
+ Builder &addPoolSize(VkDescriptorType descriptorType, uint32_t count);
+ Builder &setPoolFlags(VkDescriptorPoolCreateFlags flags);
+ Builder &setMaxSets(uint32_t count);
+ std::unique_ptr<XeDescriptorPool> build() const;
+
+ private:
+ XeDevice &xeDevice;
+ std::vector<VkDescriptorPoolSize> poolSizes{};
+ uint32_t maxSets = 1000;
+ VkDescriptorPoolCreateFlags poolFlags = 0;
+ };
+
+ XeDescriptorPool(
+ XeDevice &xeDevice,
+ uint32_t maxSets,
+ VkDescriptorPoolCreateFlags poolFlags,
+ const std::vector<VkDescriptorPoolSize> &poolSizes);
+ ~XeDescriptorPool();
+ XeDescriptorPool(const XeDescriptorPool &) = delete;
+ XeDescriptorPool &operator=(const XeDescriptorPool &) = delete;
+
+ bool allocateDescriptor(
+ const VkDescriptorSetLayout descriptorSetLayout, VkDescriptorSet &descriptor) const;
+
+ void freeDescriptors(std::vector<VkDescriptorSet> &descriptors) const;
+
+ void resetPool();
+
+ private:
+ XeDevice &xeDevice;
+ VkDescriptorPool descriptorPool;
+
+ friend class XeDescriptorWriter;
+};
+
+class XeDescriptorWriter {
+ public:
+ XeDescriptorWriter(XeDescriptorSetLayout &setLayout, XeDescriptorPool &pool);
+
+ XeDescriptorWriter &writeBuffer(uint32_t binding, VkDescriptorBufferInfo *bufferInfo);
+ XeDescriptorWriter &writeImage(uint32_t binding, VkDescriptorImageInfo *imageInfo);
+
+ bool build(VkDescriptorSet &set);
+ void overwrite(VkDescriptorSet &set);
+
+ private:
+ XeDescriptorSetLayout &setLayout;
+ XeDescriptorPool &pool;
+ std::vector<VkWriteDescriptorSet> writes;
+};
+
+}
+
diff --git a/engine/xe_device.cpp b/engine/xe_device.cpp
new file mode 100755
index 0000000..fb2bb7b
--- /dev/null
+++ b/engine/xe_device.cpp
@@ -0,0 +1,534 @@
+#include "xe_device.hpp"
+
+// std headers
+#include <cstring>
+#include <iostream>
+#include <set>
+#include <unordered_set>
+
+namespace xe {
+
+// local callback functions
+static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
+ VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
+ VkDebugUtilsMessageTypeFlagsEXT messageType,
+ const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
+ void *pUserData) {
+ std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
+
+ return VK_FALSE;
+}
+
+VkResult CreateDebugUtilsMessengerEXT(
+ VkInstance instance,
+ const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkDebugUtilsMessengerEXT *pDebugMessenger) {
+ auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
+ instance,
+ "vkCreateDebugUtilsMessengerEXT");
+ if (func != nullptr) {
+ return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
+ } else {
+ return VK_ERROR_EXTENSION_NOT_PRESENT;
+ }
+}
+
+void DestroyDebugUtilsMessengerEXT(
+ VkInstance instance,
+ VkDebugUtilsMessengerEXT debugMessenger,
+ const VkAllocationCallbacks *pAllocator) {
+ auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
+ instance,
+ "vkDestroyDebugUtilsMessengerEXT");
+ if (func != nullptr) {
+ func(instance, debugMessenger, pAllocator);
+ }
+}
+
+// class member functions
+XeDevice::XeDevice(XeWindow &window) : window{window} {
+ createInstance();
+ setupDebugMessenger();
+ createSurface();
+ pickPhysicalDevice();
+ createLogicalDevice();
+ createCommandPool();
+}
+
+XeDevice::~XeDevice() {
+ vkDestroyCommandPool(device_, commandPool, nullptr);
+ vkDestroyDevice(device_, nullptr);
+
+ if (enableValidationLayers) {
+ DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
+ }
+
+ vkDestroySurfaceKHR(instance, surface_, nullptr);
+ vkDestroyInstance(instance, nullptr);
+}
+
+void XeDevice::createInstance() {
+ if (enableValidationLayers && !checkValidationLayerSupport()) {
+ throw std::runtime_error("validation layers requested, but not available!");
+ }
+
+ VkApplicationInfo appInfo = {};
+ appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
+ appInfo.pApplicationName = "LittleVulkanEngine App";
+ appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
+ appInfo.pEngineName = "No Engine";
+ appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
+ appInfo.apiVersion = VK_API_VERSION_1_0;
+
+ VkInstanceCreateInfo createInfo = {};
+ createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+ createInfo.pApplicationInfo = &appInfo;
+
+ auto extensions = getRequiredExtensions();
+ createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
+ createInfo.ppEnabledExtensionNames = extensions.data();
+
+ VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
+ if (enableValidationLayers) {
+ createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
+ createInfo.ppEnabledLayerNames = validationLayers.data();
+
+ populateDebugMessengerCreateInfo(debugCreateInfo);
+ createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT *)&debugCreateInfo;
+ } else {
+ createInfo.enabledLayerCount = 0;
+ createInfo.pNext = nullptr;
+ }
+
+ if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create instance!");
+ }
+
+ hasGflwRequiredInstanceExtensions();
+}
+
+void XeDevice::pickPhysicalDevice() {
+ uint32_t deviceCount = 0;
+ vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
+ if (deviceCount == 0) {
+ throw std::runtime_error("failed to find GPUs with Vulkan support!");
+ }
+ std::cout << "Device count: " << deviceCount << std::endl;
+ std::vector<VkPhysicalDevice> devices(deviceCount);
+ vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
+
+ for (const auto &device : devices) {
+ if (isDeviceSuitable(device)) {
+ physicalDevice = device;
+ break;
+ }
+ }
+
+ if (physicalDevice == VK_NULL_HANDLE) {
+ throw std::runtime_error("failed to find a suitable GPU!");
+ }
+
+ vkGetPhysicalDeviceProperties(physicalDevice, &properties);
+ std::cout << "physical device: " << properties.deviceName << std::endl;
+}
+
+void XeDevice::createLogicalDevice() {
+ QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
+
+ std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
+ std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily, indices.presentFamily};
+
+ float queuePriority = 1.0f;
+ for (uint32_t queueFamily : uniqueQueueFamilies) {
+ VkDeviceQueueCreateInfo queueCreateInfo = {};
+ queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ queueCreateInfo.queueFamilyIndex = queueFamily;
+ queueCreateInfo.queueCount = 1;
+ queueCreateInfo.pQueuePriorities = &queuePriority;
+ queueCreateInfos.push_back(queueCreateInfo);
+ }
+
+ VkPhysicalDeviceFeatures deviceFeatures = {};
+ deviceFeatures.samplerAnisotropy = VK_TRUE;
+
+ VkDeviceCreateInfo createInfo = {};
+ createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
+
+ createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
+ createInfo.pQueueCreateInfos = queueCreateInfos.data();
+
+ createInfo.pEnabledFeatures = &deviceFeatures;
+ createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
+ createInfo.ppEnabledExtensionNames = deviceExtensions.data();
+
+ // might not really be necessary anymore because device specific validation layers
+ // have been deprecated
+ if (enableValidationLayers) {
+ createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
+ createInfo.ppEnabledLayerNames = validationLayers.data();
+ } else {
+ createInfo.enabledLayerCount = 0;
+ }
+
+ if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device_) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create logical device!");
+ }
+
+ vkGetDeviceQueue(device_, indices.graphicsFamily, 0, &graphicsQueue_);
+ vkGetDeviceQueue(device_, indices.presentFamily, 0, &presentQueue_);
+}
+
+void XeDevice::createCommandPool() {
+ QueueFamilyIndices queueFamilyIndices = findPhysicalQueueFamilies();
+
+ VkCommandPoolCreateInfo poolInfo = {};
+ poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily;
+ poolInfo.flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+
+ if (vkCreateCommandPool(device_, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create command pool!");
+ }
+}
+
+void XeDevice::createSurface() { window.createWindowSurface(instance, &surface_); }
+
+bool XeDevice::isDeviceSuitable(VkPhysicalDevice device) {
+ QueueFamilyIndices indices = findQueueFamilies(device);
+
+ bool extensionsSupported = checkDeviceExtensionSupport(device);
+
+ bool swapChainAdequate = false;
+ if (extensionsSupported) {
+ SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
+ swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
+ }
+
+ VkPhysicalDeviceFeatures supportedFeatures;
+ vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
+
+ return indices.isComplete() && extensionsSupported && swapChainAdequate &&
+ supportedFeatures.samplerAnisotropy;
+}
+
+void XeDevice::populateDebugMessengerCreateInfo(
+ VkDebugUtilsMessengerCreateInfoEXT &createInfo) {
+ createInfo = {};
+ createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
+ createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
+ createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
+ createInfo.pfnUserCallback = debugCallback;
+ createInfo.pUserData = nullptr; // Optional
+}
+
+void XeDevice::setupDebugMessenger() {
+ if (!enableValidationLayers) return;
+ VkDebugUtilsMessengerCreateInfoEXT createInfo;
+ populateDebugMessengerCreateInfo(createInfo);
+ if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
+ throw std::runtime_error("failed to set up debug messenger!");
+ }
+}
+
+bool XeDevice::checkValidationLayerSupport() {
+ uint32_t layerCount;
+ vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
+
+ std::vector<VkLayerProperties> availableLayers(layerCount);
+ vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
+
+ for (const char *layerName : validationLayers) {
+ bool layerFound = false;
+
+ for (const auto &layerProperties : availableLayers) {
+ if (strcmp(layerName, layerProperties.layerName) == 0) {
+ layerFound = true;
+ break;
+ }
+ }
+
+ if (!layerFound) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+std::vector<const char *> XeDevice::getRequiredExtensions() {
+ uint32_t glfwExtensionCount = 0;
+ const char **glfwExtensions;
+ glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
+
+ std::vector<const char *> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
+
+ if (enableValidationLayers) {
+ extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+ }
+
+ return extensions;
+}
+
+void XeDevice::hasGflwRequiredInstanceExtensions() {
+ uint32_t extensionCount = 0;
+ vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
+ std::vector<VkExtensionProperties> extensions(extensionCount);
+ vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
+
+ std::cout << "available extensions:" << std::endl;
+ std::unordered_set<std::string> available;
+ for (const auto &extension : extensions) {
+ std::cout << "\t" << extension.extensionName << std::endl;
+ available.insert(extension.extensionName);
+ }
+
+ std::cout << "required extensions:" << std::endl;
+ auto requiredExtensions = getRequiredExtensions();
+ for (const auto &required : requiredExtensions) {
+ std::cout << "\t" << required << std::endl;
+ if (available.find(required) == available.end()) {
+ throw std::runtime_error("Missing required glfw extension");
+ }
+ }
+}
+
+bool XeDevice::checkDeviceExtensionSupport(VkPhysicalDevice device) {
+ uint32_t extensionCount;
+ vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
+
+ std::vector<VkExtensionProperties> availableExtensions(extensionCount);
+ vkEnumerateDeviceExtensionProperties(
+ device,
+ nullptr,
+ &extensionCount,
+ availableExtensions.data());
+
+ std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
+
+ for (const auto &extension : availableExtensions) {
+ requiredExtensions.erase(extension.extensionName);
+ }
+
+ return requiredExtensions.empty();
+}
+
+QueueFamilyIndices XeDevice::findQueueFamilies(VkPhysicalDevice device) {
+ QueueFamilyIndices indices;
+
+ uint32_t queueFamilyCount = 0;
+ vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
+
+ std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
+ vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
+
+ int i = 0;
+ for (const auto &queueFamily : queueFamilies) {
+ if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
+ indices.graphicsFamily = i;
+ indices.graphicsFamilyHasValue = true;
+ }
+ VkBool32 presentSupport = false;
+ vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface_, &presentSupport);
+ if (queueFamily.queueCount > 0 && presentSupport) {
+ indices.presentFamily = i;
+ indices.presentFamilyHasValue = true;
+ }
+ if (indices.isComplete()) {
+ break;
+ }
+
+ i++;
+ }
+
+ return indices;
+}
+
+SwapChainSupportDetails XeDevice::querySwapChainSupport(VkPhysicalDevice device) {
+ SwapChainSupportDetails details;
+ vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface_, &details.capabilities);
+
+ uint32_t formatCount;
+ vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface_, &formatCount, nullptr);
+
+ if (formatCount != 0) {
+ details.formats.resize(formatCount);
+ vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface_, &formatCount, details.formats.data());
+ }
+
+ uint32_t presentModeCount;
+ vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface_, &presentModeCount, nullptr);
+
+ if (presentModeCount != 0) {
+ details.presentModes.resize(presentModeCount);
+ vkGetPhysicalDeviceSurfacePresentModesKHR(
+ device,
+ surface_,
+ &presentModeCount,
+ details.presentModes.data());
+ }
+ return details;
+}
+
+VkFormat XeDevice::findSupportedFormat(
+ const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features) {
+ for (VkFormat format : candidates) {
+ VkFormatProperties props;
+ vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &props);
+
+ if (tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features) {
+ return format;
+ } else if (
+ tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features) {
+ return format;
+ }
+ }
+ throw std::runtime_error("failed to find supported format!");
+}
+
+uint32_t XeDevice::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) {
+ VkPhysicalDeviceMemoryProperties memProperties;
+ vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
+ for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
+ if ((typeFilter & (1 << i)) &&
+ (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
+ return i;
+ }
+ }
+
+ throw std::runtime_error("failed to find suitable memory type!");
+}
+
+void XeDevice::createBuffer(
+ VkDeviceSize size,
+ VkBufferUsageFlags usage,
+ VkMemoryPropertyFlags properties,
+ VkBuffer &buffer,
+ VkDeviceMemory &bufferMemory) {
+ VkBufferCreateInfo bufferInfo{};
+ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ bufferInfo.size = size;
+ bufferInfo.usage = usage;
+ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+ if (vkCreateBuffer(device_, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create vertex buffer!");
+ }
+
+ VkMemoryRequirements memRequirements;
+ vkGetBufferMemoryRequirements(device_, buffer, &memRequirements);
+
+ VkMemoryAllocateInfo allocInfo{};
+ allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ allocInfo.allocationSize = memRequirements.size;
+ allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
+
+ if (vkAllocateMemory(device_, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
+ throw std::runtime_error("failed to allocate vertex buffer memory!");
+ }
+
+ vkBindBufferMemory(device_, buffer, bufferMemory, 0);
+}
+
+VkCommandBuffer XeDevice::beginSingleTimeCommands() {
+ VkCommandBufferAllocateInfo allocInfo{};
+ allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+ allocInfo.commandPool = commandPool;
+ allocInfo.commandBufferCount = 1;
+
+ VkCommandBuffer commandBuffer;
+ vkAllocateCommandBuffers(device_, &allocInfo, &commandBuffer);
+
+ VkCommandBufferBeginInfo beginInfo{};
+ beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
+
+ vkBeginCommandBuffer(commandBuffer, &beginInfo);
+ return commandBuffer;
+}
+
+void XeDevice::endSingleTimeCommands(VkCommandBuffer commandBuffer) {
+ vkEndCommandBuffer(commandBuffer);
+
+ VkSubmitInfo submitInfo{};
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = &commandBuffer;
+
+ vkQueueSubmit(graphicsQueue_, 1, &submitInfo, VK_NULL_HANDLE);
+ vkQueueWaitIdle(graphicsQueue_);
+
+ vkFreeCommandBuffers(device_, commandPool, 1, &commandBuffer);
+}
+
+void XeDevice::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
+ VkCommandBuffer commandBuffer = beginSingleTimeCommands();
+
+ VkBufferCopy copyRegion{};
+ copyRegion.srcOffset = 0; // Optional
+ copyRegion.dstOffset = 0; // Optional
+ copyRegion.size = size;
+ vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
+
+ endSingleTimeCommands(commandBuffer);
+}
+
+void XeDevice::copyBufferToImage(
+ VkBuffer buffer, VkImage image, uint32_t width, uint32_t height, uint32_t layerCount) {
+ VkCommandBuffer commandBuffer = beginSingleTimeCommands();
+
+ VkBufferImageCopy region{};
+ region.bufferOffset = 0;
+ region.bufferRowLength = 0;
+ region.bufferImageHeight = 0;
+
+ region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ region.imageSubresource.mipLevel = 0;
+ region.imageSubresource.baseArrayLayer = 0;
+ region.imageSubresource.layerCount = layerCount;
+
+ region.imageOffset = {0, 0, 0};
+ region.imageExtent = {width, height, 1};
+
+ vkCmdCopyBufferToImage(
+ commandBuffer,
+ buffer,
+ image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ 1,
+ &region);
+ endSingleTimeCommands(commandBuffer);
+}
+
+void XeDevice::createImageWithInfo(
+ const VkImageCreateInfo &imageInfo,
+ VkMemoryPropertyFlags properties,
+ VkImage &image,
+ VkDeviceMemory &imageMemory) {
+ if (vkCreateImage(device_, &imageInfo, nullptr, &image) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create image!");
+ }
+
+ VkMemoryRequirements memRequirements;
+ vkGetImageMemoryRequirements(device_, image, &memRequirements);
+
+ VkMemoryAllocateInfo allocInfo{};
+ allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ allocInfo.allocationSize = memRequirements.size;
+ allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
+
+ if (vkAllocateMemory(device_, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {
+ throw std::runtime_error("failed to allocate image memory!");
+ }
+
+ if (vkBindImageMemory(device_, image, imageMemory, 0) != VK_SUCCESS) {
+ throw std::runtime_error("failed to bind image memory!");
+ }
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_device.hpp b/engine/xe_device.hpp
new file mode 100755
index 0000000..0906123
--- /dev/null
+++ b/engine/xe_device.hpp
@@ -0,0 +1,105 @@
+#pragma once
+
+#include "xe_window.hpp"
+
+#include <string>
+#include <vector>
+
+namespace xe {
+
+struct SwapChainSupportDetails {
+ VkSurfaceCapabilitiesKHR capabilities;
+ std::vector<VkSurfaceFormatKHR> formats;
+ std::vector<VkPresentModeKHR> presentModes;
+};
+
+struct QueueFamilyIndices {
+ uint32_t graphicsFamily;
+ uint32_t presentFamily;
+ bool graphicsFamilyHasValue = false;
+ bool presentFamilyHasValue = false;
+ bool isComplete() { return graphicsFamilyHasValue && presentFamilyHasValue; }
+};
+
+class XeDevice {
+ public:
+#ifdef NDEBUG
+ const bool enableValidationLayers = false;
+#else
+ const bool enableValidationLayers = true;
+#endif
+
+ XeDevice(XeWindow &window);
+ ~XeDevice();
+
+ XeDevice(const XeDevice &) = delete;
+ void operator=(const XeDevice &) = delete;
+ XeDevice(XeDevice &&) = delete;
+ XeDevice &operator=(XeDevice &&) = delete;
+
+ VkCommandPool getCommandPool() { return commandPool; }
+ VkDevice device() { return device_; }
+ VkSurfaceKHR surface() { return surface_; }
+ VkQueue graphicsQueue() { return graphicsQueue_; }
+ VkQueue presentQueue() { return presentQueue_; }
+
+ SwapChainSupportDetails getSwapChainSupport() { return querySwapChainSupport(physicalDevice); }
+ uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
+ QueueFamilyIndices findPhysicalQueueFamilies() { return findQueueFamilies(physicalDevice); }
+ VkFormat findSupportedFormat(
+ const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features);
+
+
+ void createBuffer(
+ VkDeviceSize size,
+ VkBufferUsageFlags usage,
+ VkMemoryPropertyFlags properties,
+ VkBuffer &buffer,
+ VkDeviceMemory &bufferMemory);
+ VkCommandBuffer beginSingleTimeCommands();
+ void endSingleTimeCommands(VkCommandBuffer commandBuffer);
+ void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
+ void copyBufferToImage(
+ VkBuffer buffer, VkImage image, uint32_t width, uint32_t height, uint32_t layerCount);
+
+ void createImageWithInfo(
+ const VkImageCreateInfo &imageInfo,
+ VkMemoryPropertyFlags properties,
+ VkImage &image,
+ VkDeviceMemory &imageMemory);
+
+ VkPhysicalDeviceProperties properties;
+
+ private:
+ void createInstance();
+ void setupDebugMessenger();
+ void createSurface();
+ void pickPhysicalDevice();
+ void createLogicalDevice();
+ void createCommandPool();
+
+ bool isDeviceSuitable(VkPhysicalDevice device);
+ std::vector<const char *> getRequiredExtensions();
+ bool checkValidationLayerSupport();
+ QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device);
+ void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo);
+ void hasGflwRequiredInstanceExtensions();
+ bool checkDeviceExtensionSupport(VkPhysicalDevice device);
+ SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device);
+
+ VkInstance instance;
+ VkDebugUtilsMessengerEXT debugMessenger;
+ VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
+ XeWindow &window;
+ VkCommandPool commandPool;
+
+ VkDevice device_;
+ VkSurfaceKHR surface_;
+ VkQueue graphicsQueue_;
+ VkQueue presentQueue_;
+
+ const std::vector<const char *> validationLayers = {"VK_LAYER_KHRONOS_validation"};
+ const std::vector<const char *> deviceExtensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_KHR_MAINTENANCE1_EXTENSION_NAME};
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_frame_info.hpp b/engine/xe_frame_info.hpp
new file mode 100644
index 0000000..d6cf7cb
--- /dev/null
+++ b/engine/xe_frame_info.hpp
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "xe_camera.hpp"
+
+#include <vulkan/vulkan.h>
+
+namespace xe {
+
+struct XeFrameInfo {
+ int frameIndex;
+ float frameTime;
+ VkCommandBuffer commandBuffer;
+ XeCamera &camera;
+ VkDescriptorSet globalDescriptorSet;
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_game_object.cpp b/engine/xe_game_object.cpp
new file mode 100644
index 0000000..3a59019
--- /dev/null
+++ b/engine/xe_game_object.cpp
@@ -0,0 +1,64 @@
+#include "xe_game_object.hpp"
+
+namespace xe {
+
+glm::mat4 TransformComponent::mat4() {
+ const float c3 = glm::cos(rotation.z);
+ const float s3 = glm::sin(rotation.z);
+ const float c2 = glm::cos(rotation.x);
+ const float s2 = glm::sin(rotation.x);
+ const float c1 = glm::cos(rotation.y);
+ const float s1 = glm::sin(rotation.y);
+ return glm::mat4{
+ {
+ scale.x * (c1 * c3 + s1 * s2 * s3),
+ scale.x * (c2 * s3),
+ scale.x * (c1 * s2 * s3 - c3 * s1),
+ 0.0f,
+ },
+ {
+ scale.y * (c3 * s1 * s2 - c1 * s3),
+ scale.y * (c2 * c3),
+ scale.y * (c1 * c3 * s2 + s1 * s3),
+ 0.0f,
+ },
+ {
+ scale.z * (c2 * s1),
+ scale.z * (-s2),
+ scale.z * (c1 * c2),
+ 0.0f,
+ },
+ {translation.x, translation.y, translation.z, 1.0f}
+ };
+}
+
+glm::mat3 TransformComponent::normalMatrix() {
+ const float c3 = glm::cos(rotation.z);
+ const float s3 = glm::sin(rotation.z);
+ const float c2 = glm::cos(rotation.x);
+ const float s2 = glm::sin(rotation.x);
+ const float c1 = glm::cos(rotation.y);
+ const float s1 = glm::sin(rotation.y);
+ const glm::vec3 invScale = 1.0f/ scale;
+
+
+ return glm::mat3{
+ {
+ invScale.x * (c1 * c3 + s1 * s2 * s3),
+ invScale.x * (c2 * s3),
+ invScale.x * (c1 * s2 * s3 - c3 * s1),
+ },
+ {
+ invScale.y * (c3 * s1 * s2 - c1 * s3),
+ invScale.y * (c2 * c3),
+ invScale.y * (c1 * c3 * s2 + s1 * s3),
+ },
+ {
+ invScale.z * (c2 * s1),
+ invScale.z * (-s2),
+ invScale.z * (c1 * c2),
+ }
+ };
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_game_object.hpp b/engine/xe_game_object.hpp
new file mode 100644
index 0000000..7adbbed
--- /dev/null
+++ b/engine/xe_game_object.hpp
@@ -0,0 +1,50 @@
+#pragma once
+
+#include "xe_model.hpp"
+
+#include <glm/ext/matrix_transform.hpp>
+#include <glm/gtc/matrix_transform.hpp>
+
+#include <glm/fwd.hpp>
+#include <memory>
+
+namespace xe {
+
+struct TransformComponent {
+ glm::vec3 translation{};
+ glm::vec3 scale{1.f, 1.f, 1.f};
+ glm::vec3 rotation{};
+
+
+ glm::mat4 mat4();
+ glm::mat3 normalMatrix();
+
+};
+
+class XeGameObject {
+ public:
+ using id_t = unsigned int;
+
+ static XeGameObject createGameObject() {
+ static id_t currentId = 0;
+ return XeGameObject(currentId++);
+ }
+
+ XeGameObject(const XeGameObject &) = delete;
+ XeGameObject &operator=(const XeGameObject &) = delete;
+ XeGameObject(XeGameObject&&) = default;
+ XeGameObject &operator=(XeGameObject &&) = default;
+
+ id_t getId() { return id; }
+
+ std::shared_ptr<XeModel> model{};
+ glm::vec3 color{};
+ TransformComponent transform;
+
+ private:
+ XeGameObject(id_t objId) : id{objId} {}
+
+ id_t id;
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_model.cpp b/engine/xe_model.cpp
new file mode 100644
index 0000000..e6835a6
--- /dev/null
+++ b/engine/xe_model.cpp
@@ -0,0 +1,193 @@
+#include "xe_model.hpp"
+#include "xe_utils.hpp"
+
+#define TINYOBJLOADER_IMPLEMENTATION
+#include "xe_obj_loader.hpp"
+
+#define GLM_ENABLE_EXPERIMENTAL
+#include <glm/gtx/hash.hpp>
+
+#include <cassert>
+#include <cstring>
+#include <unordered_map>
+
+namespace std {
+template<>
+struct hash<xe::XeModel::Vertex> {
+ size_t operator()(xe::XeModel::Vertex const &vertex) const {
+ size_t seed = 0;
+ xe::hashCombine(seed, vertex.position, vertex.normal, vertex.uv);
+ return seed;
+ }
+};
+}
+
+namespace xe {
+
+XeModel::XeModel(XeDevice &device, const XeModel::Builder &builder) : xeDevice{device} {
+ createVertexBuffers(builder.vertices);
+ createIndexBuffers(builder.indices);
+}
+
+XeModel::~XeModel() {}
+
+std::unique_ptr<XeModel> XeModel::createModelFromFile(XeDevice &device, const std::string &filepath) {
+ Builder builder{};
+ builder.loadModel(filepath);
+ return std::make_unique<XeModel>(device, builder);
+}
+
+void XeModel::createVertexBuffers(const std::vector<Vertex> &vertices) {
+ vertexCount = static_cast<uint32_t>(vertices.size());
+ assert(vertexCount >= 3 && "Vertex count must be atleast 3");
+ VkDeviceSize bufferSize = sizeof(vertices[0]) * vertexCount;
+ uint32_t vertexSize = sizeof(vertices[0]);
+
+ XeBuffer stagingBuffer {
+ xeDevice,
+ vertexSize,
+ vertexCount,
+ VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
+ };
+
+ stagingBuffer.map();
+ stagingBuffer.writeToBuffer((void *)vertices.data());
+
+ vertexBuffer = std::make_unique<XeBuffer>(
+ xeDevice,
+ vertexSize,
+ vertexCount,
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
+ );
+
+ xeDevice.copyBuffer(stagingBuffer.getBuffer(), vertexBuffer->getBuffer(), bufferSize);
+}
+
+void XeModel::createIndexBuffers(const std::vector<uint32_t> &indices) {
+ indexCount = static_cast<uint32_t>(indices.size());
+ hasIndexBuffer = indexCount > 0;
+
+ if (!hasIndexBuffer) {
+ return;
+ }
+
+ VkDeviceSize bufferSize = sizeof(indices[0]) * indexCount;
+ uint32_t indexSize = sizeof(indices[0]);
+
+ XeBuffer stagingBuffer {
+ xeDevice,
+ indexSize,
+ indexCount,
+ VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
+ };
+
+ stagingBuffer.map();
+ stagingBuffer.writeToBuffer((void *)indices.data());
+
+ indexBuffer = std::make_unique<XeBuffer>(
+ xeDevice,
+ indexSize,
+ indexCount,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
+ );
+
+ xeDevice.copyBuffer(stagingBuffer.getBuffer(), indexBuffer->getBuffer(), bufferSize);
+}
+
+void XeModel::bind(VkCommandBuffer commandBuffer) {
+ VkBuffer buffers[] = {vertexBuffer->getBuffer()};
+ VkDeviceSize offsets[] = {0};
+ vkCmdBindVertexBuffers(commandBuffer, 0, 1, buffers, offsets);
+
+ if (hasIndexBuffer) {
+ vkCmdBindIndexBuffer(commandBuffer, indexBuffer->getBuffer(), 0, VK_INDEX_TYPE_UINT32);
+ }
+}
+
+void XeModel::draw(VkCommandBuffer commandBuffer) {
+ if (hasIndexBuffer) {
+ vkCmdDrawIndexed(commandBuffer, indexCount, 1, 0, 0, 0);
+ } else {
+ vkCmdDraw(commandBuffer, vertexCount, 1, 0, 0);
+ }
+}
+
+std::vector<VkVertexInputBindingDescription> XeModel::Vertex::getBindingDescriptions() {
+ std::vector<VkVertexInputBindingDescription> bindingDescriptions(1);
+ bindingDescriptions[0].binding = 0;
+ bindingDescriptions[0].stride = sizeof(Vertex);
+ bindingDescriptions[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+ return bindingDescriptions;
+}
+
+std::vector<VkVertexInputAttributeDescription> XeModel::Vertex::getAttributeDescriptions() {
+ std::vector<VkVertexInputAttributeDescription> attributeDescptions{};
+
+ attributeDescptions.push_back({0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, position)});
+ attributeDescptions.push_back({1, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, color)});
+ attributeDescptions.push_back({2, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, normal)});
+ attributeDescptions.push_back({3, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, uv)});
+
+ return attributeDescptions;
+}
+
+void XeModel::Builder::loadModel(const std::string &filepath) {
+ tinyobj::attrib_t attrib;
+ std::vector<tinyobj::shape_t> shapes;
+ std::vector<tinyobj::material_t> materials;
+ std::string warn, err;
+ if (!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filepath.c_str())) {
+ throw std::runtime_error(warn + err);
+ }
+
+ vertices.clear();
+ indices.clear();
+
+ std::unordered_map<Vertex, uint32_t> uniqueVertices{};
+ for (const auto &shape : shapes) {
+ for (const auto &index : shape.mesh.indices) {
+ Vertex vertex{};
+
+ if(index.vertex_index >= 0) {
+ vertex.position = {
+ attrib.vertices[3 * index.vertex_index + 0],
+ attrib.vertices[3 * index.vertex_index + 1],
+ attrib.vertices[3 * index.vertex_index + 2]
+ };
+
+ vertex.color = {
+ attrib.colors[3 * index.vertex_index + 0],
+ attrib.colors[3 * index.vertex_index + 1],
+ attrib.colors[3 * index.vertex_index + 2]
+ };
+ }
+
+ if(index.normal_index >= 0) {
+ vertex.normal = {
+ attrib.normals[3 * index.normal_index + 0],
+ attrib.normals[3 * index.normal_index + 1],
+ attrib.normals[3 * index.normal_index + 2]
+ };
+ }
+
+ if(index.texcoord_index >= 0) {
+ vertex.uv = {
+ attrib.texcoords[2 * index.texcoord_index + 0],
+ attrib.texcoords[2 * index.texcoord_index + 1],
+ };
+ }
+
+ if (uniqueVertices.count(vertex) == 0) {
+ uniqueVertices[vertex] = static_cast<uint32_t>(vertices.size());
+ vertices.push_back(vertex);
+ }
+ indices.push_back(uniqueVertices[vertex]);
+ }
+ }
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_model.hpp b/engine/xe_model.hpp
new file mode 100644
index 0000000..2ffe298
--- /dev/null
+++ b/engine/xe_model.hpp
@@ -0,0 +1,63 @@
+#pragma once
+
+#include "xe_device.hpp"
+#include "xe_buffer.hpp"
+#include <vector>
+#include <memory>
+
+#define GLM_FORCE_RADIANS
+#define GLM_FORCE_DEPTH_ZERO_TO_ONE
+#include <glm/glm.hpp>
+
+namespace xe {
+
+class XeModel {
+ public:
+
+ struct Vertex {
+ glm::vec3 position;
+ glm::vec3 color;
+ glm::vec3 normal;
+ glm::vec2 uv;
+
+ static std::vector<VkVertexInputBindingDescription> getBindingDescriptions();
+ static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions();
+
+ bool operator==(const Vertex &other) const {
+ return position == other.position && color == other.color && normal == other.normal && uv == other.uv;
+ }
+ };
+
+ struct Builder {
+ std::vector<Vertex> vertices{};
+ std::vector<uint32_t> indices{};
+
+ void loadModel(const std::string &filepath);
+ };
+
+ XeModel(XeDevice &device, const XeModel::Builder &builder);
+ ~XeModel();
+
+ XeModel(const XeModel &) = delete;
+ XeModel operator=(const XeModel &) = delete;
+
+ static std::unique_ptr<XeModel> createModelFromFile(XeDevice &device, const std::string &filepath);
+
+ void bind(VkCommandBuffer commandBuffer);
+ void draw(VkCommandBuffer commandBuffer);
+
+ private:
+ void createVertexBuffers(const std::vector<Vertex> &vertices);
+ void createIndexBuffers(const std::vector<uint32_t> &indices);
+
+ XeDevice &xeDevice;
+
+ std::unique_ptr<XeBuffer> vertexBuffer;
+ uint32_t vertexCount;
+
+ bool hasIndexBuffer = false;
+ std::unique_ptr<XeBuffer> indexBuffer;
+ uint32_t indexCount;
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_obj_loader.hpp b/engine/xe_obj_loader.hpp
new file mode 100644
index 0000000..7938e16
--- /dev/null
+++ b/engine/xe_obj_loader.hpp
@@ -0,0 +1,3330 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2012-Present, Syoyo Fujita and many contributors.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+//
+// version 2.0.0 : Add new object oriented API. 1.x API is still provided.
+// * Support line primitive.
+// * Support points primitive.
+// * Support multiple search path for .mtl(v1 API).
+// * Support vertex weight `vw`(as an tinyobj extension)
+// * Support escaped whitespece in mtllib
+// * Add robust triangulation using Mapbox earcut(TINYOBJLOADER_USE_MAPBOX_EARCUT).
+// version 1.4.0 : Modifed ParseTextureNameAndOption API
+// version 1.3.1 : Make ParseTextureNameAndOption API public
+// version 1.3.0 : Separate warning and error message(breaking API of LoadObj)
+// version 1.2.3 : Added color space extension('-colorspace') to tex opts.
+// version 1.2.2 : Parse multiple group names.
+// version 1.2.1 : Added initial support for line('l') primitive(PR #178)
+// version 1.2.0 : Hardened implementation(#175)
+// version 1.1.1 : Support smoothing groups(#162)
+// version 1.1.0 : Support parsing vertex color(#144)
+// version 1.0.8 : Fix parsing `g` tag just after `usemtl`(#138)
+// version 1.0.7 : Support multiple tex options(#126)
+// version 1.0.6 : Add TINYOBJLOADER_USE_DOUBLE option(#124)
+// version 1.0.5 : Ignore `Tr` when `d` exists in MTL(#43)
+// version 1.0.4 : Support multiple filenames for 'mtllib'(#112)
+// version 1.0.3 : Support parsing texture options(#85)
+// version 1.0.2 : Improve parsing speed by about a factor of 2 for large
+// files(#105)
+// version 1.0.1 : Fixes a shape is lost if obj ends with a 'usemtl'(#104)
+// version 1.0.0 : Change data structure. Change license from BSD to MIT.
+//
+
+//
+// Use this in *one* .cc
+// #define TINYOBJLOADER_IMPLEMENTATION
+// #include "tiny_obj_loader.h"
+//
+
+#ifndef TINY_OBJ_LOADER_H_
+#define TINY_OBJ_LOADER_H_
+
+#include <map>
+#include <string>
+#include <vector>
+
+namespace tinyobj {
+
+// TODO(syoyo): Better C++11 detection for older compiler
+#if __cplusplus > 199711L
+#define TINYOBJ_OVERRIDE override
+#else
+#define TINYOBJ_OVERRIDE
+#endif
+
+#ifdef __clang__
+#pragma clang diagnostic push
+
+#pragma clang diagnostic ignored "-Wpadded"
+
+#endif
+
+// https://en.wikipedia.org/wiki/Wavefront_.obj_file says ...
+//
+// -blendu on | off # set horizontal texture blending
+// (default on)
+// -blendv on | off # set vertical texture blending
+// (default on)
+// -boost real_value # boost mip-map sharpness
+// -mm base_value gain_value # modify texture map values (default
+// 0 1)
+// # base_value = brightness,
+// gain_value = contrast
+// -o u [v [w]] # Origin offset (default
+// 0 0 0)
+// -s u [v [w]] # Scale (default
+// 1 1 1)
+// -t u [v [w]] # Turbulence (default
+// 0 0 0)
+// -texres resolution # texture resolution to create
+// -clamp on | off # only render texels in the clamped
+// 0-1 range (default off)
+// # When unclamped, textures are
+// repeated across a surface,
+// # when clamped, only texels which
+// fall within the 0-1
+// # range are rendered.
+// -bm mult_value # bump multiplier (for bump maps
+// only)
+//
+// -imfchan r | g | b | m | l | z # specifies which channel of the file
+// is used to
+// # create a scalar or bump texture.
+// r:red, g:green,
+// # b:blue, m:matte, l:luminance,
+// z:z-depth..
+// # (the default for bump is 'l' and
+// for decal is 'm')
+// bump -imfchan r bumpmap.tga # says to use the red channel of
+// bumpmap.tga as the bumpmap
+//
+// For reflection maps...
+//
+// -type sphere # specifies a sphere for a "refl"
+// reflection map
+// -type cube_top | cube_bottom | # when using a cube map, the texture
+// file for each
+// cube_front | cube_back | # side of the cube is specified
+// separately
+// cube_left | cube_right
+//
+// TinyObjLoader extension.
+//
+// -colorspace SPACE # Color space of the texture. e.g.
+// 'sRGB` or 'linear'
+//
+
+#ifdef TINYOBJLOADER_USE_DOUBLE
+//#pragma message "using double"
+typedef double real_t;
+#else
+//#pragma message "using float"
+typedef float real_t;
+#endif
+
+typedef enum {
+ TEXTURE_TYPE_NONE, // default
+ TEXTURE_TYPE_SPHERE,
+ TEXTURE_TYPE_CUBE_TOP,
+ TEXTURE_TYPE_CUBE_BOTTOM,
+ TEXTURE_TYPE_CUBE_FRONT,
+ TEXTURE_TYPE_CUBE_BACK,
+ TEXTURE_TYPE_CUBE_LEFT,
+ TEXTURE_TYPE_CUBE_RIGHT
+} texture_type_t;
+
+struct texture_option_t {
+ texture_type_t type; // -type (default TEXTURE_TYPE_NONE)
+ real_t sharpness; // -boost (default 1.0?)
+ real_t brightness; // base_value in -mm option (default 0)
+ real_t contrast; // gain_value in -mm option (default 1)
+ real_t origin_offset[3]; // -o u [v [w]] (default 0 0 0)
+ real_t scale[3]; // -s u [v [w]] (default 1 1 1)
+ real_t turbulence[3]; // -t u [v [w]] (default 0 0 0)
+ int texture_resolution; // -texres resolution (No default value in the spec.
+ // We'll use -1)
+ bool clamp; // -clamp (default false)
+ char imfchan; // -imfchan (the default for bump is 'l' and for decal is 'm')
+ bool blendu; // -blendu (default on)
+ bool blendv; // -blendv (default on)
+ real_t bump_multiplier; // -bm (for bump maps only, default 1.0)
+
+ // extension
+ std::string colorspace; // Explicitly specify color space of stored texel
+ // value. Usually `sRGB` or `linear` (default empty).
+};
+
+struct material_t {
+ std::string name;
+
+ real_t ambient[3];
+ real_t diffuse[3];
+ real_t specular[3];
+ real_t transmittance[3];
+ real_t emission[3];
+ real_t shininess;
+ real_t ior; // index of refraction
+ real_t dissolve; // 1 == opaque; 0 == fully transparent
+ // illumination model (see http://www.fileformat.info/format/material/)
+ int illum;
+
+ int dummy; // Suppress padding warning.
+
+ std::string ambient_texname; // map_Ka
+ std::string diffuse_texname; // map_Kd
+ std::string specular_texname; // map_Ks
+ std::string specular_highlight_texname; // map_Ns
+ std::string bump_texname; // map_bump, map_Bump, bump
+ std::string displacement_texname; // disp
+ std::string alpha_texname; // map_d
+ std::string reflection_texname; // refl
+
+ texture_option_t ambient_texopt;
+ texture_option_t diffuse_texopt;
+ texture_option_t specular_texopt;
+ texture_option_t specular_highlight_texopt;
+ texture_option_t bump_texopt;
+ texture_option_t displacement_texopt;
+ texture_option_t alpha_texopt;
+ texture_option_t reflection_texopt;
+
+ // PBR extension
+ // http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr
+ real_t roughness; // [0, 1] default 0
+ real_t metallic; // [0, 1] default 0
+ real_t sheen; // [0, 1] default 0
+ real_t clearcoat_thickness; // [0, 1] default 0
+ real_t clearcoat_roughness; // [0, 1] default 0
+ real_t anisotropy; // aniso. [0, 1] default 0
+ real_t anisotropy_rotation; // anisor. [0, 1] default 0
+ real_t pad0;
+ std::string roughness_texname; // map_Pr
+ std::string metallic_texname; // map_Pm
+ std::string sheen_texname; // map_Ps
+ std::string emissive_texname; // map_Ke
+ std::string normal_texname; // norm. For normal mapping.
+
+ texture_option_t roughness_texopt;
+ texture_option_t metallic_texopt;
+ texture_option_t sheen_texopt;
+ texture_option_t emissive_texopt;
+ texture_option_t normal_texopt;
+
+ int pad2;
+
+ std::map<std::string, std::string> unknown_parameter;
+
+#ifdef TINY_OBJ_LOADER_PYTHON_BINDING
+ // For pybind11
+ std::array<double, 3> GetDiffuse() {
+ std::array<double, 3> values;
+ values[0] = double(diffuse[0]);
+ values[1] = double(diffuse[1]);
+ values[2] = double(diffuse[2]);
+
+ return values;
+ }
+
+ std::array<double, 3> GetSpecular() {
+ std::array<double, 3> values;
+ values[0] = double(specular[0]);
+ values[1] = double(specular[1]);
+ values[2] = double(specular[2]);
+
+ return values;
+ }
+
+ std::array<double, 3> GetTransmittance() {
+ std::array<double, 3> values;
+ values[0] = double(transmittance[0]);
+ values[1] = double(transmittance[1]);
+ values[2] = double(transmittance[2]);
+
+ return values;
+ }
+
+ std::array<double, 3> GetEmission() {
+ std::array<double, 3> values;
+ values[0] = double(emission[0]);
+ values[1] = double(emission[1]);
+ values[2] = double(emission[2]);
+
+ return values;
+ }
+
+ std::array<double, 3> GetAmbient() {
+ std::array<double, 3> values;
+ values[0] = double(ambient[0]);
+ values[1] = double(ambient[1]);
+ values[2] = double(ambient[2]);
+
+ return values;
+ }
+
+ void SetDiffuse(std::array<double, 3> &a) {
+ diffuse[0] = real_t(a[0]);
+ diffuse[1] = real_t(a[1]);
+ diffuse[2] = real_t(a[2]);
+ }
+
+ void SetAmbient(std::array<double, 3> &a) {
+ ambient[0] = real_t(a[0]);
+ ambient[1] = real_t(a[1]);
+ ambient[2] = real_t(a[2]);
+ }
+
+ void SetSpecular(std::array<double, 3> &a) {
+ specular[0] = real_t(a[0]);
+ specular[1] = real_t(a[1]);
+ specular[2] = real_t(a[2]);
+ }
+
+ void SetTransmittance(std::array<double, 3> &a) {
+ transmittance[0] = real_t(a[0]);
+ transmittance[1] = real_t(a[1]);
+ transmittance[2] = real_t(a[2]);
+ }
+
+ std::string GetCustomParameter(const std::string &key) {
+ std::map<std::string, std::string>::const_iterator it =
+ unknown_parameter.find(key);
+
+ if (it != unknown_parameter.end()) {
+ return it->second;
+ }
+ return std::string();
+ }
+
+#endif
+};
+
+struct tag_t {
+ std::string name;
+
+ std::vector<int> intValues;
+ std::vector<real_t> floatValues;
+ std::vector<std::string> stringValues;
+};
+
+struct joint_and_weight_t {
+ int joint_id;
+ real_t weight;
+};
+
+struct skin_weight_t {
+ int vertex_id; // Corresponding vertex index in `attrib_t::vertices`.
+ // Compared to `index_t`, this index must be positive and
+ // start with 0(does not allow relative indexing)
+ std::vector<joint_and_weight_t> weightValues;
+};
+
+// Index struct to support different indices for vtx/normal/texcoord.
+// -1 means not used.
+struct index_t {
+ int vertex_index;
+ int normal_index;
+ int texcoord_index;
+};
+
+struct mesh_t {
+ std::vector<index_t> indices;
+ std::vector<unsigned char>
+ num_face_vertices; // The number of vertices per
+ // face. 3 = triangle, 4 = quad,
+ // ... Up to 255 vertices per face.
+ std::vector<int> material_ids; // per-face material ID
+ std::vector<unsigned int> smoothing_group_ids; // per-face smoothing group
+ // ID(0 = off. positive value
+ // = group id)
+ std::vector<tag_t> tags; // SubD tag
+};
+
+// struct path_t {
+// std::vector<int> indices; // pairs of indices for lines
+//};
+
+struct lines_t {
+ // Linear flattened indices.
+ std::vector<index_t> indices; // indices for vertices(poly lines)
+ std::vector<int> num_line_vertices; // The number of vertices per line.
+};
+
+struct points_t {
+ std::vector<index_t> indices; // indices for points
+};
+
+struct shape_t {
+ std::string name;
+ mesh_t mesh;
+ lines_t lines;
+ points_t points;
+};
+
+// Vertex attributes
+struct attrib_t {
+ std::vector<real_t> vertices; // 'v'(xyz)
+
+ // For backward compatibility, we store vertex weight in separate array.
+ std::vector<real_t> vertex_weights; // 'v'(w)
+ std::vector<real_t> normals; // 'vn'
+ std::vector<real_t> texcoords; // 'vt'(uv)
+
+ // For backward compatibility, we store texture coordinate 'w' in separate
+ // array.
+ std::vector<real_t> texcoord_ws; // 'vt'(w)
+ std::vector<real_t> colors; // extension: vertex colors
+
+ //
+ // TinyObj extension.
+ //
+
+ // NOTE(syoyo): array index is based on the appearance order.
+ // To get a corresponding skin weight for a specific vertex id `vid`,
+ // Need to reconstruct a look up table: `skin_weight_t::vertex_id` == `vid`
+ // (e.g. using std::map, std::unordered_map)
+ std::vector<skin_weight_t> skin_weights;
+
+ attrib_t() {}
+
+ //
+ // For pybind11
+ //
+ const std::vector<real_t> &GetVertices() const { return vertices; }
+
+ const std::vector<real_t> &GetVertexWeights() const { return vertex_weights; }
+};
+
+struct callback_t {
+ // W is optional and set to 1 if there is no `w` item in `v` line
+ void (*vertex_cb)(void *user_data, real_t x, real_t y, real_t z, real_t w);
+ void (*normal_cb)(void *user_data, real_t x, real_t y, real_t z);
+
+ // y and z are optional and set to 0 if there is no `y` and/or `z` item(s) in
+ // `vt` line.
+ void (*texcoord_cb)(void *user_data, real_t x, real_t y, real_t z);
+
+ // called per 'f' line. num_indices is the number of face indices(e.g. 3 for
+ // triangle, 4 for quad)
+ // 0 will be passed for undefined index in index_t members.
+ void (*index_cb)(void *user_data, index_t *indices, int num_indices);
+ // `name` material name, `material_id` = the array index of material_t[]. -1
+ // if
+ // a material not found in .mtl
+ void (*usemtl_cb)(void *user_data, const char *name, int material_id);
+ // `materials` = parsed material data.
+ void (*mtllib_cb)(void *user_data, const material_t *materials,
+ int num_materials);
+ // There may be multiple group names
+ void (*group_cb)(void *user_data, const char **names, int num_names);
+ void (*object_cb)(void *user_data, const char *name);
+
+ callback_t()
+ : vertex_cb(NULL),
+ normal_cb(NULL),
+ texcoord_cb(NULL),
+ index_cb(NULL),
+ usemtl_cb(NULL),
+ mtllib_cb(NULL),
+ group_cb(NULL),
+ object_cb(NULL) {}
+};
+
+class MaterialReader {
+ public:
+ MaterialReader() {}
+ virtual ~MaterialReader();
+
+ virtual bool operator()(const std::string &matId,
+ std::vector<material_t> *materials,
+ std::map<std::string, int> *matMap, std::string *warn,
+ std::string *err) = 0;
+};
+
+///
+/// Read .mtl from a file.
+///
+class MaterialFileReader : public MaterialReader {
+ public:
+ // Path could contain separator(';' in Windows, ':' in Posix)
+ explicit MaterialFileReader(const std::string &mtl_basedir)
+ : m_mtlBaseDir(mtl_basedir) {}
+ virtual ~MaterialFileReader() TINYOBJ_OVERRIDE {}
+ virtual bool operator()(const std::string &matId,
+ std::vector<material_t> *materials,
+ std::map<std::string, int> *matMap, std::string *warn,
+ std::string *err) TINYOBJ_OVERRIDE;
+
+ private:
+ std::string m_mtlBaseDir;
+};
+
+///
+/// Read .mtl from a stream.
+///
+class MaterialStreamReader : public MaterialReader {
+ public:
+ explicit MaterialStreamReader(std::istream &inStream)
+ : m_inStream(inStream) {}
+ virtual ~MaterialStreamReader() TINYOBJ_OVERRIDE {}
+ virtual bool operator()(const std::string &matId,
+ std::vector<material_t> *materials,
+ std::map<std::string, int> *matMap, std::string *warn,
+ std::string *err) TINYOBJ_OVERRIDE;
+
+ private:
+ std::istream &m_inStream;
+};
+
+// v2 API
+struct ObjReaderConfig {
+ bool triangulate; // triangulate polygon?
+
+ // Currently not used.
+ // "simple" or empty: Create triangle fan
+ // "earcut": Use the algorithm based on Ear clipping
+ std::string triangulation_method;
+
+ /// Parse vertex color.
+ /// If vertex color is not present, its filled with default value.
+ /// false = no vertex color
+ /// This will increase memory of parsed .obj
+ bool vertex_color;
+
+ ///
+ /// Search path to .mtl file.
+ /// Default = "" = search from the same directory of .obj file.
+ /// Valid only when loading .obj from a file.
+ ///
+ std::string mtl_search_path;
+
+ ObjReaderConfig()
+ : triangulate(true), triangulation_method("simple"), vertex_color(true) {}
+};
+
+///
+/// Wavefront .obj reader class(v2 API)
+///
+class ObjReader {
+ public:
+ ObjReader() : valid_(false) {}
+
+ ///
+ /// Load .obj and .mtl from a file.
+ ///
+ /// @param[in] filename wavefront .obj filename
+ /// @param[in] config Reader configuration
+ ///
+ bool ParseFromFile(const std::string &filename,
+ const ObjReaderConfig &config = ObjReaderConfig());
+
+ ///
+ /// Parse .obj from a text string.
+ /// Need to supply .mtl text string by `mtl_text`.
+ /// This function ignores `mtllib` line in .obj text.
+ ///
+ /// @param[in] obj_text wavefront .obj filename
+ /// @param[in] mtl_text wavefront .mtl filename
+ /// @param[in] config Reader configuration
+ ///
+ bool ParseFromString(const std::string &obj_text, const std::string &mtl_text,
+ const ObjReaderConfig &config = ObjReaderConfig());
+
+ ///
+ /// .obj was loaded or parsed correctly.
+ ///
+ bool Valid() const { return valid_; }
+
+ const attrib_t &GetAttrib() const { return attrib_; }
+
+ const std::vector<shape_t> &GetShapes() const { return shapes_; }
+
+ const std::vector<material_t> &GetMaterials() const { return materials_; }
+
+ ///
+ /// Warning message(may be filled after `Load` or `Parse`)
+ ///
+ const std::string &Warning() const { return warning_; }
+
+ ///
+ /// Error message(filled when `Load` or `Parse` failed)
+ ///
+ const std::string &Error() const { return error_; }
+
+ private:
+ bool valid_;
+
+ attrib_t attrib_;
+ std::vector<shape_t> shapes_;
+ std::vector<material_t> materials_;
+
+ std::string warning_;
+ std::string error_;
+};
+
+/// ==>>========= Legacy v1 API =============================================
+
+/// Loads .obj from a file.
+/// 'attrib', 'shapes' and 'materials' will be filled with parsed shape data
+/// 'shapes' will be filled with parsed shape data
+/// Returns true when loading .obj become success.
+/// Returns warning message into `warn`, and error message into `err`
+/// 'mtl_basedir' is optional, and used for base directory for .mtl file.
+/// In default(`NULL'), .mtl file is searched from an application's working
+/// directory.
+/// 'triangulate' is optional, and used whether triangulate polygon face in .obj
+/// or not.
+/// Option 'default_vcols_fallback' specifies whether vertex colors should
+/// always be defined, even if no colors are given (fallback to white).
+bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
+ std::vector<material_t> *materials, std::string *warn,
+ std::string *err, const char *filename,
+ const char *mtl_basedir = NULL, bool triangulate = true,
+ bool default_vcols_fallback = true);
+
+/// Loads .obj from a file with custom user callback.
+/// .mtl is loaded as usual and parsed material_t data will be passed to
+/// `callback.mtllib_cb`.
+/// Returns true when loading .obj/.mtl become success.
+/// Returns warning message into `warn`, and error message into `err`
+/// See `examples/callback_api/` for how to use this function.
+bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
+ void *user_data = NULL,
+ MaterialReader *readMatFn = NULL,
+ std::string *warn = NULL, std::string *err = NULL);
+
+/// Loads object from a std::istream, uses `readMatFn` to retrieve
+/// std::istream for materials.
+/// Returns true when loading .obj become success.
+/// Returns warning and error message into `err`
+bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
+ std::vector<material_t> *materials, std::string *warn,
+ std::string *err, std::istream *inStream,
+ MaterialReader *readMatFn = NULL, bool triangulate = true,
+ bool default_vcols_fallback = true);
+
+/// Loads materials into std::map
+void LoadMtl(std::map<std::string, int> *material_map,
+ std::vector<material_t> *materials, std::istream *inStream,
+ std::string *warning, std::string *err);
+
+///
+/// Parse texture name and texture option for custom texture parameter through
+/// material::unknown_parameter
+///
+/// @param[out] texname Parsed texture name
+/// @param[out] texopt Parsed texopt
+/// @param[in] linebuf Input string
+///
+bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt,
+ const char *linebuf);
+
+/// =<<========== Legacy v1 API =============================================
+
+} // namespace tinyobj
+
+#endif // TINY_OBJ_LOADER_H_
+
+#ifdef TINYOBJLOADER_IMPLEMENTATION
+#include <cassert>
+#include <cctype>
+#include <cmath>
+#include <cstddef>
+#include <cstdlib>
+#include <cstring>
+#include <fstream>
+#include <limits>
+#include <set>
+#include <sstream>
+#include <utility>
+
+#ifdef TINYOBJLOADER_USE_MAPBOX_EARCUT
+
+#ifdef TINYOBJLOADER_DONOT_INCLUDE_MAPBOX_EARCUT
+// Assume earcut.hpp is included outside of tiny_obj_loader.h
+#else
+
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Weverything"
+#endif
+
+#include <array>
+#include "mapbox/earcut.hpp"
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
+#endif
+
+#endif // TINYOBJLOADER_USE_MAPBOX_EARCUT
+
+namespace tinyobj {
+
+MaterialReader::~MaterialReader() {}
+
+struct vertex_index_t {
+ int v_idx, vt_idx, vn_idx;
+ vertex_index_t() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
+ explicit vertex_index_t(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
+ vertex_index_t(int vidx, int vtidx, int vnidx)
+ : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
+};
+
+// Internal data structure for face representation
+// index + smoothing group.
+struct face_t {
+ unsigned int
+ smoothing_group_id; // smoothing group id. 0 = smoothing groupd is off.
+ int pad_;
+ std::vector<vertex_index_t> vertex_indices; // face vertex indices.
+
+ face_t() : smoothing_group_id(0), pad_(0) {}
+};
+
+// Internal data structure for line representation
+struct __line_t {
+ // l v1/vt1 v2/vt2 ...
+ // In the specification, line primitrive does not have normal index, but
+ // TinyObjLoader allow it
+ std::vector<vertex_index_t> vertex_indices;
+};
+
+// Internal data structure for points representation
+struct __points_t {
+ // p v1 v2 ...
+ // In the specification, point primitrive does not have normal index and
+ // texture coord index, but TinyObjLoader allow it.
+ std::vector<vertex_index_t> vertex_indices;
+};
+
+struct tag_sizes {
+ tag_sizes() : num_ints(0), num_reals(0), num_strings(0) {}
+ int num_ints;
+ int num_reals;
+ int num_strings;
+};
+
+struct obj_shape {
+ std::vector<real_t> v;
+ std::vector<real_t> vn;
+ std::vector<real_t> vt;
+};
+
+//
+// Manages group of primitives(face, line, points, ...)
+struct PrimGroup {
+ std::vector<face_t> faceGroup;
+ std::vector<__line_t> lineGroup;
+ std::vector<__points_t> pointsGroup;
+
+ void clear() {
+ faceGroup.clear();
+ lineGroup.clear();
+ pointsGroup.clear();
+ }
+
+ bool IsEmpty() const {
+ return faceGroup.empty() && lineGroup.empty() && pointsGroup.empty();
+ }
+
+ // TODO(syoyo): bspline, surface, ...
+};
+
+// See
+// http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
+static std::istream &safeGetline(std::istream &is, std::string &t) {
+ t.clear();
+
+ // The characters in the stream are read one-by-one using a std::streambuf.
+ // That is faster than reading them one-by-one using the std::istream.
+ // Code that uses streambuf this way must be guarded by a sentry object.
+ // The sentry object performs various tasks,
+ // such as thread synchronization and updating the stream state.
+
+ std::istream::sentry se(is, true);
+ std::streambuf *sb = is.rdbuf();
+
+ if (se) {
+ for (;;) {
+ int c = sb->sbumpc();
+ switch (c) {
+ case '\n':
+ return is;
+ case '\r':
+ if (sb->sgetc() == '\n') sb->sbumpc();
+ return is;
+ case EOF:
+ // Also handle the case when the last line has no line ending
+ if (t.empty()) is.setstate(std::ios::eofbit);
+ return is;
+ default:
+ t += static_cast<char>(c);
+ }
+ }
+ }
+
+ return is;
+}
+
+#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
+#define IS_DIGIT(x) \
+ (static_cast<unsigned int>((x) - '0') < static_cast<unsigned int>(10))
+#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
+
+// Make index zero-base, and also support relative index.
+static inline bool fixIndex(int idx, int n, int *ret) {
+ if (!ret) {
+ return false;
+ }
+
+ if (idx > 0) {
+ (*ret) = idx - 1;
+ return true;
+ }
+
+ if (idx == 0) {
+ // zero is not allowed according to the spec.
+ return false;
+ }
+
+ if (idx < 0) {
+ (*ret) = n + idx; // negative value = relative
+ return true;
+ }
+
+ return false; // never reach here.
+}
+
+static inline std::string parseString(const char **token) {
+ std::string s;
+ (*token) += strspn((*token), " \t");
+ size_t e = strcspn((*token), " \t\r");
+ s = std::string((*token), &(*token)[e]);
+ (*token) += e;
+ return s;
+}
+
+static inline int parseInt(const char **token) {
+ (*token) += strspn((*token), " \t");
+ int i = atoi((*token));
+ (*token) += strcspn((*token), " \t\r");
+ return i;
+}
+
+// Tries to parse a floating point number located at s.
+//
+// s_end should be a location in the string where reading should absolutely
+// stop. For example at the end of the string, to prevent buffer overflows.
+//
+// Parses the following EBNF grammar:
+// sign = "+" | "-" ;
+// END = ? anything not in digit ?
+// digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ;
+// integer = [sign] , digit , {digit} ;
+// decimal = integer , ["." , integer] ;
+// float = ( decimal , END ) | ( decimal , ("E" | "e") , integer , END ) ;
+//
+// Valid strings are for example:
+// -0 +3.1417e+2 -0.0E-3 1.0324 -1.41 11e2
+//
+// If the parsing is a success, result is set to the parsed value and true
+// is returned.
+//
+// The function is greedy and will parse until any of the following happens:
+// - a non-conforming character is encountered.
+// - s_end is reached.
+//
+// The following situations triggers a failure:
+// - s >= s_end.
+// - parse failure.
+//
+static bool tryParseDouble(const char *s, const char *s_end, double *result) {
+ if (s >= s_end) {
+ return false;
+ }
+
+ double mantissa = 0.0;
+ // This exponent is base 2 rather than 10.
+ // However the exponent we parse is supposed to be one of ten,
+ // thus we must take care to convert the exponent/and or the
+ // mantissa to a * 2^E, where a is the mantissa and E is the
+ // exponent.
+ // To get the final double we will use ldexp, it requires the
+ // exponent to be in base 2.
+ int exponent = 0;
+
+ // NOTE: THESE MUST BE DECLARED HERE SINCE WE ARE NOT ALLOWED
+ // TO JUMP OVER DEFINITIONS.
+ char sign = '+';
+ char exp_sign = '+';
+ char const *curr = s;
+
+ // How many characters were read in a loop.
+ int read = 0;
+ // Tells whether a loop terminated due to reaching s_end.
+ bool end_not_reached = false;
+ bool leading_decimal_dots = false;
+
+ /*
+ BEGIN PARSING.
+ */
+
+ // Find out what sign we've got.
+ if (*curr == '+' || *curr == '-') {
+ sign = *curr;
+ curr++;
+ if ((curr != s_end) && (*curr == '.')) {
+ // accept. Somethig like `.7e+2`, `-.5234`
+ leading_decimal_dots = true;
+ }
+ } else if (IS_DIGIT(*curr)) { /* Pass through. */
+ } else if (*curr == '.') {
+ // accept. Somethig like `.7e+2`, `-.5234`
+ leading_decimal_dots = true;
+ } else {
+ goto fail;
+ }
+
+ // Read the integer part.
+ end_not_reached = (curr != s_end);
+ if (!leading_decimal_dots) {
+ while (end_not_reached && IS_DIGIT(*curr)) {
+ mantissa *= 10;
+ mantissa += static_cast<int>(*curr - 0x30);
+ curr++;
+ read++;
+ end_not_reached = (curr != s_end);
+ }
+
+ // We must make sure we actually got something.
+ if (read == 0) goto fail;
+ }
+
+ // We allow numbers of form "#", "###" etc.
+ if (!end_not_reached) goto assemble;
+
+ // Read the decimal part.
+ if (*curr == '.') {
+ curr++;
+ read = 1;
+ end_not_reached = (curr != s_end);
+ while (end_not_reached && IS_DIGIT(*curr)) {
+ static const double pow_lut[] = {
+ 1.0, 0.1, 0.01, 0.001, 0.0001, 0.00001, 0.000001, 0.0000001,
+ };
+ const int lut_entries = sizeof pow_lut / sizeof pow_lut[0];
+
+ // NOTE: Don't use powf here, it will absolutely murder precision.
+ mantissa += static_cast<int>(*curr - 0x30) *
+ (read < lut_entries ? pow_lut[read] : std::pow(10.0, -read));
+ read++;
+ curr++;
+ end_not_reached = (curr != s_end);
+ }
+ } else if (*curr == 'e' || *curr == 'E') {
+ } else {
+ goto assemble;
+ }
+
+ if (!end_not_reached) goto assemble;
+
+ // Read the exponent part.
+ if (*curr == 'e' || *curr == 'E') {
+ curr++;
+ // Figure out if a sign is present and if it is.
+ end_not_reached = (curr != s_end);
+ if (end_not_reached && (*curr == '+' || *curr == '-')) {
+ exp_sign = *curr;
+ curr++;
+ } else if (IS_DIGIT(*curr)) { /* Pass through. */
+ } else {
+ // Empty E is not allowed.
+ goto fail;
+ }
+
+ read = 0;
+ end_not_reached = (curr != s_end);
+ while (end_not_reached && IS_DIGIT(*curr)) {
+ // To avoid annoying MSVC's min/max macro definiton,
+ // Use hardcoded int max value
+ if (exponent > (2147483647/10)) { // 2147483647 = std::numeric_limits<int>::max()
+ // Integer overflow
+ goto fail;
+ }
+ exponent *= 10;
+ exponent += static_cast<int>(*curr - 0x30);
+ curr++;
+ read++;
+ end_not_reached = (curr != s_end);
+ }
+ exponent *= (exp_sign == '+' ? 1 : -1);
+ if (read == 0) goto fail;
+ }
+
+assemble:
+ *result = (sign == '+' ? 1 : -1) *
+ (exponent ? std::ldexp(mantissa * std::pow(5.0, exponent), exponent)
+ : mantissa);
+ return true;
+fail:
+ return false;
+}
+
+static inline real_t parseReal(const char **token, double default_value = 0.0) {
+ (*token) += strspn((*token), " \t");
+ const char *end = (*token) + strcspn((*token), " \t\r");
+ double val = default_value;
+ tryParseDouble((*token), end, &val);
+ real_t f = static_cast<real_t>(val);
+ (*token) = end;
+ return f;
+}
+
+static inline bool parseReal(const char **token, real_t *out) {
+ (*token) += strspn((*token), " \t");
+ const char *end = (*token) + strcspn((*token), " \t\r");
+ double val;
+ bool ret = tryParseDouble((*token), end, &val);
+ if (ret) {
+ real_t f = static_cast<real_t>(val);
+ (*out) = f;
+ }
+ (*token) = end;
+ return ret;
+}
+
+static inline void parseReal2(real_t *x, real_t *y, const char **token,
+ const double default_x = 0.0,
+ const double default_y = 0.0) {
+ (*x) = parseReal(token, default_x);
+ (*y) = parseReal(token, default_y);
+}
+
+static inline void parseReal3(real_t *x, real_t *y, real_t *z,
+ const char **token, const double default_x = 0.0,
+ const double default_y = 0.0,
+ const double default_z = 0.0) {
+ (*x) = parseReal(token, default_x);
+ (*y) = parseReal(token, default_y);
+ (*z) = parseReal(token, default_z);
+}
+
+static inline void parseV(real_t *x, real_t *y, real_t *z, real_t *w,
+ const char **token, const double default_x = 0.0,
+ const double default_y = 0.0,
+ const double default_z = 0.0,
+ const double default_w = 1.0) {
+ (*x) = parseReal(token, default_x);
+ (*y) = parseReal(token, default_y);
+ (*z) = parseReal(token, default_z);
+ (*w) = parseReal(token, default_w);
+}
+
+// Extension: parse vertex with colors(6 items)
+static inline bool parseVertexWithColor(real_t *x, real_t *y, real_t *z,
+ real_t *r, real_t *g, real_t *b,
+ const char **token,
+ const double default_x = 0.0,
+ const double default_y = 0.0,
+ const double default_z = 0.0) {
+ (*x) = parseReal(token, default_x);
+ (*y) = parseReal(token, default_y);
+ (*z) = parseReal(token, default_z);
+
+ const bool found_color =
+ parseReal(token, r) && parseReal(token, g) && parseReal(token, b);
+
+ if (!found_color) {
+ (*r) = (*g) = (*b) = 1.0;
+ }
+
+ return found_color;
+}
+
+static inline bool parseOnOff(const char **token, bool default_value = true) {
+ (*token) += strspn((*token), " \t");
+ const char *end = (*token) + strcspn((*token), " \t\r");
+
+ bool ret = default_value;
+ if ((0 == strncmp((*token), "on", 2))) {
+ ret = true;
+ } else if ((0 == strncmp((*token), "off", 3))) {
+ ret = false;
+ }
+
+ (*token) = end;
+ return ret;
+}
+
+static inline texture_type_t parseTextureType(
+ const char **token, texture_type_t default_value = TEXTURE_TYPE_NONE) {
+ (*token) += strspn((*token), " \t");
+ const char *end = (*token) + strcspn((*token), " \t\r");
+ texture_type_t ty = default_value;
+
+ if ((0 == strncmp((*token), "cube_top", strlen("cube_top")))) {
+ ty = TEXTURE_TYPE_CUBE_TOP;
+ } else if ((0 == strncmp((*token), "cube_bottom", strlen("cube_bottom")))) {
+ ty = TEXTURE_TYPE_CUBE_BOTTOM;
+ } else if ((0 == strncmp((*token), "cube_left", strlen("cube_left")))) {
+ ty = TEXTURE_TYPE_CUBE_LEFT;
+ } else if ((0 == strncmp((*token), "cube_right", strlen("cube_right")))) {
+ ty = TEXTURE_TYPE_CUBE_RIGHT;
+ } else if ((0 == strncmp((*token), "cube_front", strlen("cube_front")))) {
+ ty = TEXTURE_TYPE_CUBE_FRONT;
+ } else if ((0 == strncmp((*token), "cube_back", strlen("cube_back")))) {
+ ty = TEXTURE_TYPE_CUBE_BACK;
+ } else if ((0 == strncmp((*token), "sphere", strlen("sphere")))) {
+ ty = TEXTURE_TYPE_SPHERE;
+ }
+
+ (*token) = end;
+ return ty;
+}
+
+static tag_sizes parseTagTriple(const char **token) {
+ tag_sizes ts;
+
+ (*token) += strspn((*token), " \t");
+ ts.num_ints = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ return ts;
+ }
+
+ (*token)++; // Skip '/'
+
+ (*token) += strspn((*token), " \t");
+ ts.num_reals = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ return ts;
+ }
+ (*token)++; // Skip '/'
+
+ ts.num_strings = parseInt(token);
+
+ return ts;
+}
+
+// Parse triples with index offsets: i, i/j/k, i//k, i/j
+static bool parseTriple(const char **token, int vsize, int vnsize, int vtsize,
+ vertex_index_t *ret) {
+ if (!ret) {
+ return false;
+ }
+
+ vertex_index_t vi(-1);
+
+ if (!fixIndex(atoi((*token)), vsize, &(vi.v_idx))) {
+ return false;
+ }
+
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ (*ret) = vi;
+ return true;
+ }
+ (*token)++;
+
+ // i//k
+ if ((*token)[0] == '/') {
+ (*token)++;
+ if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) {
+ return false;
+ }
+ (*token) += strcspn((*token), "/ \t\r");
+ (*ret) = vi;
+ return true;
+ }
+
+ // i/j/k or i/j
+ if (!fixIndex(atoi((*token)), vtsize, &(vi.vt_idx))) {
+ return false;
+ }
+
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ (*ret) = vi;
+ return true;
+ }
+
+ // i/j/k
+ (*token)++; // skip '/'
+ if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) {
+ return false;
+ }
+ (*token) += strcspn((*token), "/ \t\r");
+
+ (*ret) = vi;
+
+ return true;
+}
+
+// Parse raw triples: i, i/j/k, i//k, i/j
+static vertex_index_t parseRawTriple(const char **token) {
+ vertex_index_t vi(static_cast<int>(0)); // 0 is an invalid index in OBJ
+
+ vi.v_idx = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ return vi;
+ }
+ (*token)++;
+
+ // i//k
+ if ((*token)[0] == '/') {
+ (*token)++;
+ vi.vn_idx = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ return vi;
+ }
+
+ // i/j/k or i/j
+ vi.vt_idx = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ if ((*token)[0] != '/') {
+ return vi;
+ }
+
+ // i/j/k
+ (*token)++; // skip '/'
+ vi.vn_idx = atoi((*token));
+ (*token) += strcspn((*token), "/ \t\r");
+ return vi;
+}
+
+bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt,
+ const char *linebuf) {
+ // @todo { write more robust lexer and parser. }
+ bool found_texname = false;
+ std::string texture_name;
+
+ const char *token = linebuf; // Assume line ends with NULL
+
+ while (!IS_NEW_LINE((*token))) {
+ token += strspn(token, " \t"); // skip space
+ if ((0 == strncmp(token, "-blendu", 7)) && IS_SPACE((token[7]))) {
+ token += 8;
+ texopt->blendu = parseOnOff(&token, /* default */ true);
+ } else if ((0 == strncmp(token, "-blendv", 7)) && IS_SPACE((token[7]))) {
+ token += 8;
+ texopt->blendv = parseOnOff(&token, /* default */ true);
+ } else if ((0 == strncmp(token, "-clamp", 6)) && IS_SPACE((token[6]))) {
+ token += 7;
+ texopt->clamp = parseOnOff(&token, /* default */ true);
+ } else if ((0 == strncmp(token, "-boost", 6)) && IS_SPACE((token[6]))) {
+ token += 7;
+ texopt->sharpness = parseReal(&token, 1.0);
+ } else if ((0 == strncmp(token, "-bm", 3)) && IS_SPACE((token[3]))) {
+ token += 4;
+ texopt->bump_multiplier = parseReal(&token, 1.0);
+ } else if ((0 == strncmp(token, "-o", 2)) && IS_SPACE((token[2]))) {
+ token += 3;
+ parseReal3(&(texopt->origin_offset[0]), &(texopt->origin_offset[1]),
+ &(texopt->origin_offset[2]), &token);
+ } else if ((0 == strncmp(token, "-s", 2)) && IS_SPACE((token[2]))) {
+ token += 3;
+ parseReal3(&(texopt->scale[0]), &(texopt->scale[1]), &(texopt->scale[2]),
+ &token, 1.0, 1.0, 1.0);
+ } else if ((0 == strncmp(token, "-t", 2)) && IS_SPACE((token[2]))) {
+ token += 3;
+ parseReal3(&(texopt->turbulence[0]), &(texopt->turbulence[1]),
+ &(texopt->turbulence[2]), &token);
+ } else if ((0 == strncmp(token, "-type", 5)) && IS_SPACE((token[5]))) {
+ token += 5;
+ texopt->type = parseTextureType((&token), TEXTURE_TYPE_NONE);
+ } else if ((0 == strncmp(token, "-texres", 7)) && IS_SPACE((token[7]))) {
+ token += 7;
+ // TODO(syoyo): Check if arg is int type.
+ texopt->texture_resolution = parseInt(&token);
+ } else if ((0 == strncmp(token, "-imfchan", 8)) && IS_SPACE((token[8]))) {
+ token += 9;
+ token += strspn(token, " \t");
+ const char *end = token + strcspn(token, " \t\r");
+ if ((end - token) == 1) { // Assume one char for -imfchan
+ texopt->imfchan = (*token);
+ }
+ token = end;
+ } else if ((0 == strncmp(token, "-mm", 3)) && IS_SPACE((token[3]))) {
+ token += 4;
+ parseReal2(&(texopt->brightness), &(texopt->contrast), &token, 0.0, 1.0);
+ } else if ((0 == strncmp(token, "-colorspace", 11)) &&
+ IS_SPACE((token[11]))) {
+ token += 12;
+ texopt->colorspace = parseString(&token);
+ } else {
+// Assume texture filename
+#if 0
+ size_t len = strcspn(token, " \t\r"); // untile next space
+ texture_name = std::string(token, token + len);
+ token += len;
+
+ token += strspn(token, " \t"); // skip space
+#else
+ // Read filename until line end to parse filename containing whitespace
+ // TODO(syoyo): Support parsing texture option flag after the filename.
+ texture_name = std::string(token);
+ token += texture_name.length();
+#endif
+
+ found_texname = true;
+ }
+ }
+
+ if (found_texname) {
+ (*texname) = texture_name;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+static void InitTexOpt(texture_option_t *texopt, const bool is_bump) {
+ if (is_bump) {
+ texopt->imfchan = 'l';
+ } else {
+ texopt->imfchan = 'm';
+ }
+ texopt->bump_multiplier = static_cast<real_t>(1.0);
+ texopt->clamp = false;
+ texopt->blendu = true;
+ texopt->blendv = true;
+ texopt->sharpness = static_cast<real_t>(1.0);
+ texopt->brightness = static_cast<real_t>(0.0);
+ texopt->contrast = static_cast<real_t>(1.0);
+ texopt->origin_offset[0] = static_cast<real_t>(0.0);
+ texopt->origin_offset[1] = static_cast<real_t>(0.0);
+ texopt->origin_offset[2] = static_cast<real_t>(0.0);
+ texopt->scale[0] = static_cast<real_t>(1.0);
+ texopt->scale[1] = static_cast<real_t>(1.0);
+ texopt->scale[2] = static_cast<real_t>(1.0);
+ texopt->turbulence[0] = static_cast<real_t>(0.0);
+ texopt->turbulence[1] = static_cast<real_t>(0.0);
+ texopt->turbulence[2] = static_cast<real_t>(0.0);
+ texopt->texture_resolution = -1;
+ texopt->type = TEXTURE_TYPE_NONE;
+}
+
+static void InitMaterial(material_t *material) {
+ InitTexOpt(&material->ambient_texopt, /* is_bump */ false);
+ InitTexOpt(&material->diffuse_texopt, /* is_bump */ false);
+ InitTexOpt(&material->specular_texopt, /* is_bump */ false);
+ InitTexOpt(&material->specular_highlight_texopt, /* is_bump */ false);
+ InitTexOpt(&material->bump_texopt, /* is_bump */ true);
+ InitTexOpt(&material->displacement_texopt, /* is_bump */ false);
+ InitTexOpt(&material->alpha_texopt, /* is_bump */ false);
+ InitTexOpt(&material->reflection_texopt, /* is_bump */ false);
+ InitTexOpt(&material->roughness_texopt, /* is_bump */ false);
+ InitTexOpt(&material->metallic_texopt, /* is_bump */ false);
+ InitTexOpt(&material->sheen_texopt, /* is_bump */ false);
+ InitTexOpt(&material->emissive_texopt, /* is_bump */ false);
+ InitTexOpt(&material->normal_texopt,
+ /* is_bump */ false); // @fixme { is_bump will be true? }
+ material->name = "";
+ material->ambient_texname = "";
+ material->diffuse_texname = "";
+ material->specular_texname = "";
+ material->specular_highlight_texname = "";
+ material->bump_texname = "";
+ material->displacement_texname = "";
+ material->reflection_texname = "";
+ material->alpha_texname = "";
+ for (int i = 0; i < 3; i++) {
+ material->ambient[i] = static_cast<real_t>(0.0);
+ material->diffuse[i] = static_cast<real_t>(0.0);
+ material->specular[i] = static_cast<real_t>(0.0);
+ material->transmittance[i] = static_cast<real_t>(0.0);
+ material->emission[i] = static_cast<real_t>(0.0);
+ }
+ material->illum = 0;
+ material->dissolve = static_cast<real_t>(1.0);
+ material->shininess = static_cast<real_t>(1.0);
+ material->ior = static_cast<real_t>(1.0);
+
+ material->roughness = static_cast<real_t>(0.0);
+ material->metallic = static_cast<real_t>(0.0);
+ material->sheen = static_cast<real_t>(0.0);
+ material->clearcoat_thickness = static_cast<real_t>(0.0);
+ material->clearcoat_roughness = static_cast<real_t>(0.0);
+ material->anisotropy_rotation = static_cast<real_t>(0.0);
+ material->anisotropy = static_cast<real_t>(0.0);
+ material->roughness_texname = "";
+ material->metallic_texname = "";
+ material->sheen_texname = "";
+ material->emissive_texname = "";
+ material->normal_texname = "";
+
+ material->unknown_parameter.clear();
+}
+
+// code from https://wrf.ecse.rpi.edu//Research/Short_Notes/pnpoly.html
+template <typename T>
+static int pnpoly(int nvert, T *vertx, T *verty, T testx, T testy) {
+ int i, j, c = 0;
+ for (i = 0, j = nvert - 1; i < nvert; j = i++) {
+ if (((verty[i] > testy) != (verty[j] > testy)) &&
+ (testx <
+ (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) +
+ vertx[i]))
+ c = !c;
+ }
+ return c;
+}
+
+// TODO(syoyo): refactor function.
+static bool exportGroupsToShape(shape_t *shape, const PrimGroup &prim_group,
+ const std::vector<tag_t> &tags,
+ const int material_id, const std::string &name,
+ bool triangulate, const std::vector<real_t> &v,
+ std::string *warn) {
+ if (prim_group.IsEmpty()) {
+ return false;
+ }
+
+ shape->name = name;
+
+ // polygon
+ if (!prim_group.faceGroup.empty()) {
+ // Flatten vertices and indices
+ for (size_t i = 0; i < prim_group.faceGroup.size(); i++) {
+ const face_t &face = prim_group.faceGroup[i];
+
+ size_t npolys = face.vertex_indices.size();
+
+ if (npolys < 3) {
+ // Face must have 3+ vertices.
+ if (warn) {
+ (*warn) += "Degenerated face found\n.";
+ }
+ continue;
+ }
+
+ if (triangulate) {
+ if (npolys == 4) {
+ vertex_index_t i0 = face.vertex_indices[0];
+ vertex_index_t i1 = face.vertex_indices[1];
+ vertex_index_t i2 = face.vertex_indices[2];
+ vertex_index_t i3 = face.vertex_indices[3];
+
+ size_t vi0 = size_t(i0.v_idx);
+ size_t vi1 = size_t(i1.v_idx);
+ size_t vi2 = size_t(i2.v_idx);
+ size_t vi3 = size_t(i3.v_idx);
+
+ if (((3 * vi0 + 2) >= v.size()) || ((3 * vi1 + 2) >= v.size()) ||
+ ((3 * vi2 + 2) >= v.size()) || ((3 * vi3 + 2) >= v.size())) {
+ // Invalid triangle.
+ // FIXME(syoyo): Is it ok to simply skip this invalid triangle?
+ if (warn) {
+ (*warn) += "Face with invalid vertex index found.\n";
+ }
+ continue;
+ }
+
+ real_t v0x = v[vi0 * 3 + 0];
+ real_t v0y = v[vi0 * 3 + 1];
+ real_t v0z = v[vi0 * 3 + 2];
+ real_t v1x = v[vi1 * 3 + 0];
+ real_t v1y = v[vi1 * 3 + 1];
+ real_t v1z = v[vi1 * 3 + 2];
+ real_t v2x = v[vi2 * 3 + 0];
+ real_t v2y = v[vi2 * 3 + 1];
+ real_t v2z = v[vi2 * 3 + 2];
+ real_t v3x = v[vi3 * 3 + 0];
+ real_t v3y = v[vi3 * 3 + 1];
+ real_t v3z = v[vi3 * 3 + 2];
+
+ // There are two candidates to split the quad into two triangles.
+ //
+ // Choose the shortest edge.
+ // TODO: Is it better to determine the edge to split by calculating
+ // the area of each triangle?
+ //
+ // +---+
+ // |\ |
+ // | \ |
+ // | \|
+ // +---+
+ //
+ // +---+
+ // | /|
+ // | / |
+ // |/ |
+ // +---+
+
+ real_t e02x = v2x - v0x;
+ real_t e02y = v2y - v0y;
+ real_t e02z = v2z - v0z;
+ real_t e13x = v3x - v1x;
+ real_t e13y = v3y - v1y;
+ real_t e13z = v3z - v1z;
+
+ real_t sqr02 = e02x * e02x + e02y * e02y + e02z * e02z;
+ real_t sqr13 = e13x * e13x + e13y * e13y + e13z * e13z;
+
+ index_t idx0, idx1, idx2, idx3;
+
+ idx0.vertex_index = i0.v_idx;
+ idx0.normal_index = i0.vn_idx;
+ idx0.texcoord_index = i0.vt_idx;
+ idx1.vertex_index = i1.v_idx;
+ idx1.normal_index = i1.vn_idx;
+ idx1.texcoord_index = i1.vt_idx;
+ idx2.vertex_index = i2.v_idx;
+ idx2.normal_index = i2.vn_idx;
+ idx2.texcoord_index = i2.vt_idx;
+ idx3.vertex_index = i3.v_idx;
+ idx3.normal_index = i3.vn_idx;
+ idx3.texcoord_index = i3.vt_idx;
+
+ if (sqr02 < sqr13) {
+ // [0, 1, 2], [0, 2, 3]
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx2);
+
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx2);
+ shape->mesh.indices.push_back(idx3);
+ } else {
+ // [0, 1, 3], [1, 2, 3]
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx3);
+
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx2);
+ shape->mesh.indices.push_back(idx3);
+ }
+
+ // Two triangle faces
+ shape->mesh.num_face_vertices.push_back(3);
+ shape->mesh.num_face_vertices.push_back(3);
+
+ shape->mesh.material_ids.push_back(material_id);
+ shape->mesh.material_ids.push_back(material_id);
+
+ shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id);
+ shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id);
+
+ } else {
+ vertex_index_t i0 = face.vertex_indices[0];
+ vertex_index_t i1(-1);
+ vertex_index_t i2 = face.vertex_indices[1];
+
+ // find the two axes to work in
+ size_t axes[2] = {1, 2};
+ for (size_t k = 0; k < npolys; ++k) {
+ i0 = face.vertex_indices[(k + 0) % npolys];
+ i1 = face.vertex_indices[(k + 1) % npolys];
+ i2 = face.vertex_indices[(k + 2) % npolys];
+ size_t vi0 = size_t(i0.v_idx);
+ size_t vi1 = size_t(i1.v_idx);
+ size_t vi2 = size_t(i2.v_idx);
+
+ if (((3 * vi0 + 2) >= v.size()) || ((3 * vi1 + 2) >= v.size()) ||
+ ((3 * vi2 + 2) >= v.size())) {
+ // Invalid triangle.
+ // FIXME(syoyo): Is it ok to simply skip this invalid triangle?
+ continue;
+ }
+ real_t v0x = v[vi0 * 3 + 0];
+ real_t v0y = v[vi0 * 3 + 1];
+ real_t v0z = v[vi0 * 3 + 2];
+ real_t v1x = v[vi1 * 3 + 0];
+ real_t v1y = v[vi1 * 3 + 1];
+ real_t v1z = v[vi1 * 3 + 2];
+ real_t v2x = v[vi2 * 3 + 0];
+ real_t v2y = v[vi2 * 3 + 1];
+ real_t v2z = v[vi2 * 3 + 2];
+ real_t e0x = v1x - v0x;
+ real_t e0y = v1y - v0y;
+ real_t e0z = v1z - v0z;
+ real_t e1x = v2x - v1x;
+ real_t e1y = v2y - v1y;
+ real_t e1z = v2z - v1z;
+ real_t cx = std::fabs(e0y * e1z - e0z * e1y);
+ real_t cy = std::fabs(e0z * e1x - e0x * e1z);
+ real_t cz = std::fabs(e0x * e1y - e0y * e1x);
+ const real_t epsilon = std::numeric_limits<real_t>::epsilon();
+ // std::cout << "cx " << cx << ", cy " << cy << ", cz " << cz <<
+ // "\n";
+ if (cx > epsilon || cy > epsilon || cz > epsilon) {
+ // std::cout << "corner\n";
+ // found a corner
+ if (cx > cy && cx > cz) {
+ // std::cout << "pattern0\n";
+ } else {
+ // std::cout << "axes[0] = 0\n";
+ axes[0] = 0;
+ if (cz > cx && cz > cy) {
+ // std::cout << "axes[1] = 1\n";
+ axes[1] = 1;
+ }
+ }
+ break;
+ }
+ }
+
+#ifdef TINYOBJLOADER_USE_MAPBOX_EARCUT
+ using Point = std::array<real_t, 2>;
+
+ // first polyline define the main polygon.
+ // following polylines define holes(not used in tinyobj).
+ std::vector<std::vector<Point> > polygon;
+
+ std::vector<Point> polyline;
+
+ // Fill polygon data(facevarying vertices).
+ for (size_t k = 0; k < npolys; k++) {
+ i0 = face.vertex_indices[k];
+ size_t vi0 = size_t(i0.v_idx);
+
+ assert(((3 * vi0 + 2) < v.size()));
+
+ real_t v0x = v[vi0 * 3 + axes[0]];
+ real_t v0y = v[vi0 * 3 + axes[1]];
+
+ polyline.push_back({v0x, v0y});
+ }
+
+ polygon.push_back(polyline);
+ std::vector<uint32_t> indices = mapbox::earcut<uint32_t>(polygon);
+ // => result = 3 * faces, clockwise
+
+ assert(indices.size() % 3 == 0);
+
+ // Reconstruct vertex_index_t
+ for (size_t k = 0; k < indices.size() / 3; k++) {
+ {
+ index_t idx0, idx1, idx2;
+ idx0.vertex_index = face.vertex_indices[indices[3 * k + 0]].v_idx;
+ idx0.normal_index =
+ face.vertex_indices[indices[3 * k + 0]].vn_idx;
+ idx0.texcoord_index =
+ face.vertex_indices[indices[3 * k + 0]].vt_idx;
+ idx1.vertex_index = face.vertex_indices[indices[3 * k + 1]].v_idx;
+ idx1.normal_index =
+ face.vertex_indices[indices[3 * k + 1]].vn_idx;
+ idx1.texcoord_index =
+ face.vertex_indices[indices[3 * k + 1]].vt_idx;
+ idx2.vertex_index = face.vertex_indices[indices[3 * k + 2]].v_idx;
+ idx2.normal_index =
+ face.vertex_indices[indices[3 * k + 2]].vn_idx;
+ idx2.texcoord_index =
+ face.vertex_indices[indices[3 * k + 2]].vt_idx;
+
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx2);
+
+ shape->mesh.num_face_vertices.push_back(3);
+ shape->mesh.material_ids.push_back(material_id);
+ shape->mesh.smoothing_group_ids.push_back(
+ face.smoothing_group_id);
+ }
+ }
+
+#else // Built-in ear clipping triangulation
+
+
+ face_t remainingFace = face; // copy
+ size_t guess_vert = 0;
+ vertex_index_t ind[3];
+ real_t vx[3];
+ real_t vy[3];
+
+ // How many iterations can we do without decreasing the remaining
+ // vertices.
+ size_t remainingIterations = face.vertex_indices.size();
+ size_t previousRemainingVertices =
+ remainingFace.vertex_indices.size();
+
+ while (remainingFace.vertex_indices.size() > 3 &&
+ remainingIterations > 0) {
+ // std::cout << "remainingIterations " << remainingIterations <<
+ // "\n";
+
+ npolys = remainingFace.vertex_indices.size();
+ if (guess_vert >= npolys) {
+ guess_vert -= npolys;
+ }
+
+ if (previousRemainingVertices != npolys) {
+ // The number of remaining vertices decreased. Reset counters.
+ previousRemainingVertices = npolys;
+ remainingIterations = npolys;
+ } else {
+ // We didn't consume a vertex on previous iteration, reduce the
+ // available iterations.
+ remainingIterations--;
+ }
+
+ for (size_t k = 0; k < 3; k++) {
+ ind[k] = remainingFace.vertex_indices[(guess_vert + k) % npolys];
+ size_t vi = size_t(ind[k].v_idx);
+ if (((vi * 3 + axes[0]) >= v.size()) ||
+ ((vi * 3 + axes[1]) >= v.size())) {
+ // ???
+ vx[k] = static_cast<real_t>(0.0);
+ vy[k] = static_cast<real_t>(0.0);
+ } else {
+ vx[k] = v[vi * 3 + axes[0]];
+ vy[k] = v[vi * 3 + axes[1]];
+ }
+ }
+
+ //
+ // area is calculated per face
+ //
+ real_t e0x = vx[1] - vx[0];
+ real_t e0y = vy[1] - vy[0];
+ real_t e1x = vx[2] - vx[1];
+ real_t e1y = vy[2] - vy[1];
+ real_t cross = e0x * e1y - e0y * e1x;
+ // std::cout << "axes = " << axes[0] << ", " << axes[1] << "\n";
+ // std::cout << "e0x, e0y, e1x, e1y " << e0x << ", " << e0y << ", "
+ // << e1x << ", " << e1y << "\n";
+
+ real_t area = (vx[0] * vy[1] - vy[0] * vx[1]) * static_cast<real_t>(0.5);
+ // std::cout << "cross " << cross << ", area " << area << "\n";
+ // if an internal angle
+ if (cross * area < static_cast<real_t>(0.0)) {
+ // std::cout << "internal \n";
+ guess_vert += 1;
+ // std::cout << "guess vert : " << guess_vert << "\n";
+ continue;
+ }
+
+ // check all other verts in case they are inside this triangle
+ bool overlap = false;
+ for (size_t otherVert = 3; otherVert < npolys; ++otherVert) {
+ size_t idx = (guess_vert + otherVert) % npolys;
+
+ if (idx >= remainingFace.vertex_indices.size()) {
+ // std::cout << "???0\n";
+ // ???
+ continue;
+ }
+
+ size_t ovi = size_t(remainingFace.vertex_indices[idx].v_idx);
+
+ if (((ovi * 3 + axes[0]) >= v.size()) ||
+ ((ovi * 3 + axes[1]) >= v.size())) {
+ // std::cout << "???1\n";
+ // ???
+ continue;
+ }
+ real_t tx = v[ovi * 3 + axes[0]];
+ real_t ty = v[ovi * 3 + axes[1]];
+ if (pnpoly(3, vx, vy, tx, ty)) {
+ // std::cout << "overlap\n";
+ overlap = true;
+ break;
+ }
+ }
+
+ if (overlap) {
+ // std::cout << "overlap2\n";
+ guess_vert += 1;
+ continue;
+ }
+
+ // this triangle is an ear
+ {
+ index_t idx0, idx1, idx2;
+ idx0.vertex_index = ind[0].v_idx;
+ idx0.normal_index = ind[0].vn_idx;
+ idx0.texcoord_index = ind[0].vt_idx;
+ idx1.vertex_index = ind[1].v_idx;
+ idx1.normal_index = ind[1].vn_idx;
+ idx1.texcoord_index = ind[1].vt_idx;
+ idx2.vertex_index = ind[2].v_idx;
+ idx2.normal_index = ind[2].vn_idx;
+ idx2.texcoord_index = ind[2].vt_idx;
+
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx2);
+
+ shape->mesh.num_face_vertices.push_back(3);
+ shape->mesh.material_ids.push_back(material_id);
+ shape->mesh.smoothing_group_ids.push_back(
+ face.smoothing_group_id);
+ }
+
+ // remove v1 from the list
+ size_t removed_vert_index = (guess_vert + 1) % npolys;
+ while (removed_vert_index + 1 < npolys) {
+ remainingFace.vertex_indices[removed_vert_index] =
+ remainingFace.vertex_indices[removed_vert_index + 1];
+ removed_vert_index += 1;
+ }
+ remainingFace.vertex_indices.pop_back();
+ }
+
+ // std::cout << "remainingFace.vi.size = " <<
+ // remainingFace.vertex_indices.size() << "\n";
+ if (remainingFace.vertex_indices.size() == 3) {
+ i0 = remainingFace.vertex_indices[0];
+ i1 = remainingFace.vertex_indices[1];
+ i2 = remainingFace.vertex_indices[2];
+ {
+ index_t idx0, idx1, idx2;
+ idx0.vertex_index = i0.v_idx;
+ idx0.normal_index = i0.vn_idx;
+ idx0.texcoord_index = i0.vt_idx;
+ idx1.vertex_index = i1.v_idx;
+ idx1.normal_index = i1.vn_idx;
+ idx1.texcoord_index = i1.vt_idx;
+ idx2.vertex_index = i2.v_idx;
+ idx2.normal_index = i2.vn_idx;
+ idx2.texcoord_index = i2.vt_idx;
+
+ shape->mesh.indices.push_back(idx0);
+ shape->mesh.indices.push_back(idx1);
+ shape->mesh.indices.push_back(idx2);
+
+ shape->mesh.num_face_vertices.push_back(3);
+ shape->mesh.material_ids.push_back(material_id);
+ shape->mesh.smoothing_group_ids.push_back(
+ face.smoothing_group_id);
+ }
+ }
+#endif
+ } // npolys
+ } else {
+ for (size_t k = 0; k < npolys; k++) {
+ index_t idx;
+ idx.vertex_index = face.vertex_indices[k].v_idx;
+ idx.normal_index = face.vertex_indices[k].vn_idx;
+ idx.texcoord_index = face.vertex_indices[k].vt_idx;
+ shape->mesh.indices.push_back(idx);
+ }
+
+ shape->mesh.num_face_vertices.push_back(
+ static_cast<unsigned char>(npolys));
+ shape->mesh.material_ids.push_back(material_id); // per face
+ shape->mesh.smoothing_group_ids.push_back(
+ face.smoothing_group_id); // per face
+ }
+ }
+
+ shape->mesh.tags = tags;
+ }
+
+ // line
+ if (!prim_group.lineGroup.empty()) {
+ // Flatten indices
+ for (size_t i = 0; i < prim_group.lineGroup.size(); i++) {
+ for (size_t j = 0; j < prim_group.lineGroup[i].vertex_indices.size();
+ j++) {
+ const vertex_index_t &vi = prim_group.lineGroup[i].vertex_indices[j];
+
+ index_t idx;
+ idx.vertex_index = vi.v_idx;
+ idx.normal_index = vi.vn_idx;
+ idx.texcoord_index = vi.vt_idx;
+
+ shape->lines.indices.push_back(idx);
+ }
+
+ shape->lines.num_line_vertices.push_back(
+ int(prim_group.lineGroup[i].vertex_indices.size()));
+ }
+ }
+
+ // points
+ if (!prim_group.pointsGroup.empty()) {
+ // Flatten & convert indices
+ for (size_t i = 0; i < prim_group.pointsGroup.size(); i++) {
+ for (size_t j = 0; j < prim_group.pointsGroup[i].vertex_indices.size();
+ j++) {
+ const vertex_index_t &vi = prim_group.pointsGroup[i].vertex_indices[j];
+
+ index_t idx;
+ idx.vertex_index = vi.v_idx;
+ idx.normal_index = vi.vn_idx;
+ idx.texcoord_index = vi.vt_idx;
+
+ shape->points.indices.push_back(idx);
+ }
+ }
+ }
+
+ return true;
+}
+
+// Split a string with specified delimiter character and escape character.
+// https://rosettacode.org/wiki/Tokenize_a_string_with_escaping#C.2B.2B
+static void SplitString(const std::string &s, char delim, char escape,
+ std::vector<std::string> &elems) {
+ std::string token;
+
+ bool escaping = false;
+ for (size_t i = 0; i < s.size(); ++i) {
+ char ch = s[i];
+ if (escaping) {
+ escaping = false;
+ } else if (ch == escape) {
+ escaping = true;
+ continue;
+ } else if (ch == delim) {
+ if (!token.empty()) {
+ elems.push_back(token);
+ }
+ token.clear();
+ continue;
+ }
+ token += ch;
+ }
+
+ elems.push_back(token);
+}
+
+static std::string JoinPath(const std::string &dir,
+ const std::string &filename) {
+ if (dir.empty()) {
+ return filename;
+ } else {
+ // check '/'
+ char lastChar = *dir.rbegin();
+ if (lastChar != '/') {
+ return dir + std::string("/") + filename;
+ } else {
+ return dir + filename;
+ }
+ }
+}
+
+void LoadMtl(std::map<std::string, int> *material_map,
+ std::vector<material_t> *materials, std::istream *inStream,
+ std::string *warning, std::string *err) {
+ (void)err;
+
+ // Create a default material anyway.
+ material_t material;
+ InitMaterial(&material);
+
+ // Issue 43. `d` wins against `Tr` since `Tr` is not in the MTL specification.
+ bool has_d = false;
+ bool has_tr = false;
+
+ // has_kd is used to set a default diffuse value when map_Kd is present
+ // and Kd is not.
+ bool has_kd = false;
+
+ std::stringstream warn_ss;
+
+ size_t line_no = 0;
+ std::string linebuf;
+ while (inStream->peek() != -1) {
+ safeGetline(*inStream, linebuf);
+ line_no++;
+
+ // Trim trailing whitespace.
+ if (linebuf.size() > 0) {
+ linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
+ }
+
+ // Trim newline '\r\n' or '\n'
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\n')
+ linebuf.erase(linebuf.size() - 1);
+ }
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\r')
+ linebuf.erase(linebuf.size() - 1);
+ }
+
+ // Skip if empty line.
+ if (linebuf.empty()) {
+ continue;
+ }
+
+ // Skip leading space.
+ const char *token = linebuf.c_str();
+ token += strspn(token, " \t");
+
+ assert(token);
+ if (token[0] == '\0') continue; // empty line
+
+ if (token[0] == '#') continue; // comment line
+
+ // new mtl
+ if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) {
+ // flush previous material.
+ if (!material.name.empty()) {
+ material_map->insert(std::pair<std::string, int>(
+ material.name, static_cast<int>(materials->size())));
+ materials->push_back(material);
+ }
+
+ // initial temporary material
+ InitMaterial(&material);
+
+ has_d = false;
+ has_tr = false;
+
+ // set new mtl name
+ token += 7;
+ {
+ std::stringstream sstr;
+ sstr << token;
+ material.name = sstr.str();
+ }
+ continue;
+ }
+
+ // ambient
+ if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) {
+ token += 2;
+ real_t r, g, b;
+ parseReal3(&r, &g, &b, &token);
+ material.ambient[0] = r;
+ material.ambient[1] = g;
+ material.ambient[2] = b;
+ continue;
+ }
+
+ // diffuse
+ if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) {
+ token += 2;
+ real_t r, g, b;
+ parseReal3(&r, &g, &b, &token);
+ material.diffuse[0] = r;
+ material.diffuse[1] = g;
+ material.diffuse[2] = b;
+ has_kd = true;
+ continue;
+ }
+
+ // specular
+ if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) {
+ token += 2;
+ real_t r, g, b;
+ parseReal3(&r, &g, &b, &token);
+ material.specular[0] = r;
+ material.specular[1] = g;
+ material.specular[2] = b;
+ continue;
+ }
+
+ // transmittance
+ if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) ||
+ (token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) {
+ token += 2;
+ real_t r, g, b;
+ parseReal3(&r, &g, &b, &token);
+ material.transmittance[0] = r;
+ material.transmittance[1] = g;
+ material.transmittance[2] = b;
+ continue;
+ }
+
+ // ior(index of refraction)
+ if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) {
+ token += 2;
+ material.ior = parseReal(&token);
+ continue;
+ }
+
+ // emission
+ if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) {
+ token += 2;
+ real_t r, g, b;
+ parseReal3(&r, &g, &b, &token);
+ material.emission[0] = r;
+ material.emission[1] = g;
+ material.emission[2] = b;
+ continue;
+ }
+
+ // shininess
+ if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) {
+ token += 2;
+ material.shininess = parseReal(&token);
+ continue;
+ }
+
+ // illum model
+ if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) {
+ token += 6;
+ material.illum = parseInt(&token);
+ continue;
+ }
+
+ // dissolve
+ if ((token[0] == 'd' && IS_SPACE(token[1]))) {
+ token += 1;
+ material.dissolve = parseReal(&token);
+
+ if (has_tr) {
+ warn_ss << "Both `d` and `Tr` parameters defined for \""
+ << material.name
+ << "\". Use the value of `d` for dissolve (line " << line_no
+ << " in .mtl.)\n";
+ }
+ has_d = true;
+ continue;
+ }
+ if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) {
+ token += 2;
+ if (has_d) {
+ // `d` wins. Ignore `Tr` value.
+ warn_ss << "Both `d` and `Tr` parameters defined for \""
+ << material.name
+ << "\". Use the value of `d` for dissolve (line " << line_no
+ << " in .mtl.)\n";
+ } else {
+ // We invert value of Tr(assume Tr is in range [0, 1])
+ // NOTE: Interpretation of Tr is application(exporter) dependent. For
+ // some application(e.g. 3ds max obj exporter), Tr = d(Issue 43)
+ material.dissolve = static_cast<real_t>(1.0) - parseReal(&token);
+ }
+ has_tr = true;
+ continue;
+ }
+
+ // PBR: roughness
+ if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) {
+ token += 2;
+ material.roughness = parseReal(&token);
+ continue;
+ }
+
+ // PBR: metallic
+ if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) {
+ token += 2;
+ material.metallic = parseReal(&token);
+ continue;
+ }
+
+ // PBR: sheen
+ if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) {
+ token += 2;
+ material.sheen = parseReal(&token);
+ continue;
+ }
+
+ // PBR: clearcoat thickness
+ if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) {
+ token += 2;
+ material.clearcoat_thickness = parseReal(&token);
+ continue;
+ }
+
+ // PBR: clearcoat roughness
+ if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) {
+ token += 4;
+ material.clearcoat_roughness = parseReal(&token);
+ continue;
+ }
+
+ // PBR: anisotropy
+ if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) {
+ token += 6;
+ material.anisotropy = parseReal(&token);
+ continue;
+ }
+
+ // PBR: anisotropy rotation
+ if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ material.anisotropy_rotation = parseReal(&token);
+ continue;
+ }
+
+ // ambient texture
+ if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.ambient_texname),
+ &(material.ambient_texopt), token);
+ continue;
+ }
+
+ // diffuse texture
+ if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.diffuse_texname),
+ &(material.diffuse_texopt), token);
+
+ // Set a decent diffuse default value if a diffuse texture is specified
+ // without a matching Kd value.
+ if (!has_kd) {
+ material.diffuse[0] = static_cast<real_t>(0.6);
+ material.diffuse[1] = static_cast<real_t>(0.6);
+ material.diffuse[2] = static_cast<real_t>(0.6);
+ }
+
+ continue;
+ }
+
+ // specular texture
+ if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.specular_texname),
+ &(material.specular_texopt), token);
+ continue;
+ }
+
+ // specular highlight texture
+ if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.specular_highlight_texname),
+ &(material.specular_highlight_texopt), token);
+ continue;
+ }
+
+ // bump texture
+ if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) {
+ token += 9;
+ ParseTextureNameAndOption(&(material.bump_texname),
+ &(material.bump_texopt), token);
+ continue;
+ }
+
+ // bump texture
+ if ((0 == strncmp(token, "map_Bump", 8)) && IS_SPACE(token[8])) {
+ token += 9;
+ ParseTextureNameAndOption(&(material.bump_texname),
+ &(material.bump_texopt), token);
+ continue;
+ }
+
+ // bump texture
+ if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) {
+ token += 5;
+ ParseTextureNameAndOption(&(material.bump_texname),
+ &(material.bump_texopt), token);
+ continue;
+ }
+
+ // alpha texture
+ if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) {
+ token += 6;
+ material.alpha_texname = token;
+ ParseTextureNameAndOption(&(material.alpha_texname),
+ &(material.alpha_texopt), token);
+ continue;
+ }
+
+ // displacement texture
+ if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) {
+ token += 5;
+ ParseTextureNameAndOption(&(material.displacement_texname),
+ &(material.displacement_texopt), token);
+ continue;
+ }
+
+ // reflection map
+ if ((0 == strncmp(token, "refl", 4)) && IS_SPACE(token[4])) {
+ token += 5;
+ ParseTextureNameAndOption(&(material.reflection_texname),
+ &(material.reflection_texopt), token);
+ continue;
+ }
+
+ // PBR: roughness texture
+ if ((0 == strncmp(token, "map_Pr", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.roughness_texname),
+ &(material.roughness_texopt), token);
+ continue;
+ }
+
+ // PBR: metallic texture
+ if ((0 == strncmp(token, "map_Pm", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.metallic_texname),
+ &(material.metallic_texopt), token);
+ continue;
+ }
+
+ // PBR: sheen texture
+ if ((0 == strncmp(token, "map_Ps", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.sheen_texname),
+ &(material.sheen_texopt), token);
+ continue;
+ }
+
+ // PBR: emissive texture
+ if ((0 == strncmp(token, "map_Ke", 6)) && IS_SPACE(token[6])) {
+ token += 7;
+ ParseTextureNameAndOption(&(material.emissive_texname),
+ &(material.emissive_texopt), token);
+ continue;
+ }
+
+ // PBR: normal map texture
+ if ((0 == strncmp(token, "norm", 4)) && IS_SPACE(token[4])) {
+ token += 5;
+ ParseTextureNameAndOption(&(material.normal_texname),
+ &(material.normal_texopt), token);
+ continue;
+ }
+
+ // unknown parameter
+ const char *_space = strchr(token, ' ');
+ if (!_space) {
+ _space = strchr(token, '\t');
+ }
+ if (_space) {
+ std::ptrdiff_t len = _space - token;
+ std::string key(token, static_cast<size_t>(len));
+ std::string value = _space + 1;
+ material.unknown_parameter.insert(
+ std::pair<std::string, std::string>(key, value));
+ }
+ }
+ // flush last material.
+ material_map->insert(std::pair<std::string, int>(
+ material.name, static_cast<int>(materials->size())));
+ materials->push_back(material);
+
+ if (warning) {
+ (*warning) = warn_ss.str();
+ }
+}
+
+bool MaterialFileReader::operator()(const std::string &matId,
+ std::vector<material_t> *materials,
+ std::map<std::string, int> *matMap,
+ std::string *warn, std::string *err) {
+ if (!m_mtlBaseDir.empty()) {
+#ifdef _WIN32
+ char sep = ';';
+#else
+ char sep = ':';
+#endif
+
+ // https://stackoverflow.com/questions/5167625/splitting-a-c-stdstring-using-tokens-e-g
+ std::vector<std::string> paths;
+ std::istringstream f(m_mtlBaseDir);
+
+ std::string s;
+ while (getline(f, s, sep)) {
+ paths.push_back(s);
+ }
+
+ for (size_t i = 0; i < paths.size(); i++) {
+ std::string filepath = JoinPath(paths[i], matId);
+
+ std::ifstream matIStream(filepath.c_str());
+ if (matIStream) {
+ LoadMtl(matMap, materials, &matIStream, warn, err);
+
+ return true;
+ }
+ }
+
+ std::stringstream ss;
+ ss << "Material file [ " << matId
+ << " ] not found in a path : " << m_mtlBaseDir << "\n";
+ if (warn) {
+ (*warn) += ss.str();
+ }
+ return false;
+
+ } else {
+ std::string filepath = matId;
+ std::ifstream matIStream(filepath.c_str());
+ if (matIStream) {
+ LoadMtl(matMap, materials, &matIStream, warn, err);
+
+ return true;
+ }
+
+ std::stringstream ss;
+ ss << "Material file [ " << filepath
+ << " ] not found in a path : " << m_mtlBaseDir << "\n";
+ if (warn) {
+ (*warn) += ss.str();
+ }
+
+ return false;
+ }
+}
+
+bool MaterialStreamReader::operator()(const std::string &matId,
+ std::vector<material_t> *materials,
+ std::map<std::string, int> *matMap,
+ std::string *warn, std::string *err) {
+ (void)err;
+ (void)matId;
+ if (!m_inStream) {
+ std::stringstream ss;
+ ss << "Material stream in error state. \n";
+ if (warn) {
+ (*warn) += ss.str();
+ }
+ return false;
+ }
+
+ LoadMtl(matMap, materials, &m_inStream, warn, err);
+
+ return true;
+}
+
+bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
+ std::vector<material_t> *materials, std::string *warn,
+ std::string *err, const char *filename, const char *mtl_basedir,
+ bool triangulate, bool default_vcols_fallback) {
+ attrib->vertices.clear();
+ attrib->normals.clear();
+ attrib->texcoords.clear();
+ attrib->colors.clear();
+ shapes->clear();
+
+ std::stringstream errss;
+
+ std::ifstream ifs(filename);
+ if (!ifs) {
+ errss << "Cannot open file [" << filename << "]\n";
+ if (err) {
+ (*err) = errss.str();
+ }
+ return false;
+ }
+
+ std::string baseDir = mtl_basedir ? mtl_basedir : "";
+ if (!baseDir.empty()) {
+#ifndef _WIN32
+ const char dirsep = '/';
+#else
+ const char dirsep = '\\';
+#endif
+ if (baseDir[baseDir.length() - 1] != dirsep) baseDir += dirsep;
+ }
+ MaterialFileReader matFileReader(baseDir);
+
+ return LoadObj(attrib, shapes, materials, warn, err, &ifs, &matFileReader,
+ triangulate, default_vcols_fallback);
+}
+
+bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
+ std::vector<material_t> *materials, std::string *warn,
+ std::string *err, std::istream *inStream,
+ MaterialReader *readMatFn /*= NULL*/, bool triangulate,
+ bool default_vcols_fallback) {
+ std::stringstream errss;
+
+ std::vector<real_t> v;
+ std::vector<real_t> vn;
+ std::vector<real_t> vt;
+ std::vector<real_t> vc;
+ std::vector<skin_weight_t> vw;
+ std::vector<tag_t> tags;
+ PrimGroup prim_group;
+ std::string name;
+
+ // material
+ std::set<std::string> material_filenames;
+ std::map<std::string, int> material_map;
+ int material = -1;
+
+ // smoothing group id
+ unsigned int current_smoothing_id =
+ 0; // Initial value. 0 means no smoothing.
+
+ int greatest_v_idx = -1;
+ int greatest_vn_idx = -1;
+ int greatest_vt_idx = -1;
+
+ shape_t shape;
+
+ bool found_all_colors = true;
+
+ size_t line_num = 0;
+ std::string linebuf;
+ while (inStream->peek() != -1) {
+ safeGetline(*inStream, linebuf);
+
+ line_num++;
+
+ // Trim newline '\r\n' or '\n'
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\n')
+ linebuf.erase(linebuf.size() - 1);
+ }
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\r')
+ linebuf.erase(linebuf.size() - 1);
+ }
+
+ // Skip if empty line.
+ if (linebuf.empty()) {
+ continue;
+ }
+
+ // Skip leading space.
+ const char *token = linebuf.c_str();
+ token += strspn(token, " \t");
+
+ assert(token);
+ if (token[0] == '\0') continue; // empty line
+
+ if (token[0] == '#') continue; // comment line
+
+ // vertex
+ if (token[0] == 'v' && IS_SPACE((token[1]))) {
+ token += 2;
+ real_t x, y, z;
+ real_t r, g, b;
+
+ found_all_colors &= parseVertexWithColor(&x, &y, &z, &r, &g, &b, &token);
+
+ v.push_back(x);
+ v.push_back(y);
+ v.push_back(z);
+
+ if (found_all_colors || default_vcols_fallback) {
+ vc.push_back(r);
+ vc.push_back(g);
+ vc.push_back(b);
+ }
+
+ continue;
+ }
+
+ // normal
+ if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
+ token += 3;
+ real_t x, y, z;
+ parseReal3(&x, &y, &z, &token);
+ vn.push_back(x);
+ vn.push_back(y);
+ vn.push_back(z);
+ continue;
+ }
+
+ // texcoord
+ if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
+ token += 3;
+ real_t x, y;
+ parseReal2(&x, &y, &token);
+ vt.push_back(x);
+ vt.push_back(y);
+ continue;
+ }
+
+ // skin weight. tinyobj extension
+ if (token[0] == 'v' && token[1] == 'w' && IS_SPACE((token[2]))) {
+ token += 3;
+
+ // vw <vid> <joint_0> <weight_0> <joint_1> <weight_1> ...
+ // example:
+ // vw 0 0 0.25 1 0.25 2 0.5
+
+ // TODO(syoyo): Add syntax check
+ int vid = 0;
+ vid = parseInt(&token);
+
+ skin_weight_t sw;
+
+ sw.vertex_id = vid;
+
+ while (!IS_NEW_LINE(token[0])) {
+ real_t j, w;
+ // joint_id should not be negative, weight may be negative
+ // TODO(syoyo): # of elements check
+ parseReal2(&j, &w, &token, -1.0);
+
+ if (j < static_cast<real_t>(0)) {
+ if (err) {
+ std::stringstream ss;
+ ss << "Failed parse `vw' line. joint_id is negative. "
+ "line "
+ << line_num << ".)\n";
+ (*err) += ss.str();
+ }
+ return false;
+ }
+
+ joint_and_weight_t jw;
+
+ jw.joint_id = int(j);
+ jw.weight = w;
+
+ sw.weightValues.push_back(jw);
+
+ size_t n = strspn(token, " \t\r");
+ token += n;
+ }
+
+ vw.push_back(sw);
+ }
+
+ // line
+ if (token[0] == 'l' && IS_SPACE((token[1]))) {
+ token += 2;
+
+ __line_t line;
+
+ while (!IS_NEW_LINE(token[0])) {
+ vertex_index_t vi;
+ if (!parseTriple(&token, static_cast<int>(v.size() / 3),
+ static_cast<int>(vn.size() / 3),
+ static_cast<int>(vt.size() / 2), &vi)) {
+ if (err) {
+ std::stringstream ss;
+ ss << "Failed parse `l' line(e.g. zero value for vertex index. "
+ "line "
+ << line_num << ".)\n";
+ (*err) += ss.str();
+ }
+ return false;
+ }
+
+ line.vertex_indices.push_back(vi);
+
+ size_t n = strspn(token, " \t\r");
+ token += n;
+ }
+
+ prim_group.lineGroup.push_back(line);
+
+ continue;
+ }
+
+ // points
+ if (token[0] == 'p' && IS_SPACE((token[1]))) {
+ token += 2;
+
+ __points_t pts;
+
+ while (!IS_NEW_LINE(token[0])) {
+ vertex_index_t vi;
+ if (!parseTriple(&token, static_cast<int>(v.size() / 3),
+ static_cast<int>(vn.size() / 3),
+ static_cast<int>(vt.size() / 2), &vi)) {
+ if (err) {
+ std::stringstream ss;
+ ss << "Failed parse `p' line(e.g. zero value for vertex index. "
+ "line "
+ << line_num << ".)\n";
+ (*err) += ss.str();
+ }
+ return false;
+ }
+
+ pts.vertex_indices.push_back(vi);
+
+ size_t n = strspn(token, " \t\r");
+ token += n;
+ }
+
+ prim_group.pointsGroup.push_back(pts);
+
+ continue;
+ }
+
+ // face
+ if (token[0] == 'f' && IS_SPACE((token[1]))) {
+ token += 2;
+ token += strspn(token, " \t");
+
+ face_t face;
+
+ face.smoothing_group_id = current_smoothing_id;
+ face.vertex_indices.reserve(3);
+
+ while (!IS_NEW_LINE(token[0])) {
+ vertex_index_t vi;
+ if (!parseTriple(&token, static_cast<int>(v.size() / 3),
+ static_cast<int>(vn.size() / 3),
+ static_cast<int>(vt.size() / 2), &vi)) {
+ if (err) {
+ std::stringstream ss;
+ ss << "Failed parse `f' line(e.g. zero value for face index. line "
+ << line_num << ".)\n";
+ (*err) += ss.str();
+ }
+ return false;
+ }
+
+ greatest_v_idx = greatest_v_idx > vi.v_idx ? greatest_v_idx : vi.v_idx;
+ greatest_vn_idx =
+ greatest_vn_idx > vi.vn_idx ? greatest_vn_idx : vi.vn_idx;
+ greatest_vt_idx =
+ greatest_vt_idx > vi.vt_idx ? greatest_vt_idx : vi.vt_idx;
+
+ face.vertex_indices.push_back(vi);
+ size_t n = strspn(token, " \t\r");
+ token += n;
+ }
+
+ // replace with emplace_back + std::move on C++11
+ prim_group.faceGroup.push_back(face);
+
+ continue;
+ }
+
+ // use mtl
+ if ((0 == strncmp(token, "usemtl", 6))) {
+ token += 6;
+ std::string namebuf = parseString(&token);
+
+ int newMaterialId = -1;
+ std::map<std::string, int>::const_iterator it =
+ material_map.find(namebuf);
+ if (it != material_map.end()) {
+ newMaterialId = it->second;
+ } else {
+ // { error!! material not found }
+ if (warn) {
+ (*warn) += "material [ '" + namebuf + "' ] not found in .mtl\n";
+ }
+ }
+
+ if (newMaterialId != material) {
+ // Create per-face material. Thus we don't add `shape` to `shapes` at
+ // this time.
+ // just clear `faceGroup` after `exportGroupsToShape()` call.
+ exportGroupsToShape(&shape, prim_group, tags, material, name,
+ triangulate, v, warn);
+ prim_group.faceGroup.clear();
+ material = newMaterialId;
+ }
+
+ continue;
+ }
+
+ // load mtl
+ if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
+ if (readMatFn) {
+ token += 7;
+
+ std::vector<std::string> filenames;
+ SplitString(std::string(token), ' ', '\\', filenames);
+
+ if (filenames.empty()) {
+ if (warn) {
+ std::stringstream ss;
+ ss << "Looks like empty filename for mtllib. Use default "
+ "material (line "
+ << line_num << ".)\n";
+
+ (*warn) += ss.str();
+ }
+ } else {
+ bool found = false;
+ for (size_t s = 0; s < filenames.size(); s++) {
+ if (material_filenames.count(filenames[s]) > 0) {
+ found = true;
+ continue;
+ }
+
+ std::string warn_mtl;
+ std::string err_mtl;
+ bool ok = (*readMatFn)(filenames[s].c_str(), materials,
+ &material_map, &warn_mtl, &err_mtl);
+ if (warn && (!warn_mtl.empty())) {
+ (*warn) += warn_mtl;
+ }
+
+ if (err && (!err_mtl.empty())) {
+ (*err) += err_mtl;
+ }
+
+ if (ok) {
+ found = true;
+ material_filenames.insert(filenames[s]);
+ break;
+ }
+ }
+
+ if (!found) {
+ if (warn) {
+ (*warn) +=
+ "Failed to load material file(s). Use default "
+ "material.\n";
+ }
+ }
+ }
+ }
+
+ continue;
+ }
+
+ // group name
+ if (token[0] == 'g' && IS_SPACE((token[1]))) {
+ // flush previous face group.
+ bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
+ triangulate, v, warn);
+ (void)ret; // return value not used.
+
+ if (shape.mesh.indices.size() > 0) {
+ shapes->push_back(shape);
+ }
+
+ shape = shape_t();
+
+ // material = -1;
+ prim_group.clear();
+
+ std::vector<std::string> names;
+
+ while (!IS_NEW_LINE(token[0])) {
+ std::string str = parseString(&token);
+ names.push_back(str);
+ token += strspn(token, " \t\r"); // skip tag
+ }
+
+ // names[0] must be 'g'
+
+ if (names.size() < 2) {
+ // 'g' with empty names
+ if (warn) {
+ std::stringstream ss;
+ ss << "Empty group name. line: " << line_num << "\n";
+ (*warn) += ss.str();
+ name = "";
+ }
+ } else {
+ std::stringstream ss;
+ ss << names[1];
+
+ // tinyobjloader does not support multiple groups for a primitive.
+ // Currently we concatinate multiple group names with a space to get
+ // single group name.
+
+ for (size_t i = 2; i < names.size(); i++) {
+ ss << " " << names[i];
+ }
+
+ name = ss.str();
+ }
+
+ continue;
+ }
+
+ // object name
+ if (token[0] == 'o' && IS_SPACE((token[1]))) {
+ // flush previous face group.
+ bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
+ triangulate, v, warn);
+ (void)ret; // return value not used.
+
+ if (shape.mesh.indices.size() > 0 || shape.lines.indices.size() > 0 ||
+ shape.points.indices.size() > 0) {
+ shapes->push_back(shape);
+ }
+
+ // material = -1;
+ prim_group.clear();
+ shape = shape_t();
+
+ // @todo { multiple object name? }
+ token += 2;
+ std::stringstream ss;
+ ss << token;
+ name = ss.str();
+
+ continue;
+ }
+
+ if (token[0] == 't' && IS_SPACE(token[1])) {
+ const int max_tag_nums = 8192; // FIXME(syoyo): Parameterize.
+ tag_t tag;
+
+ token += 2;
+
+ tag.name = parseString(&token);
+
+ tag_sizes ts = parseTagTriple(&token);
+
+ if (ts.num_ints < 0) {
+ ts.num_ints = 0;
+ }
+ if (ts.num_ints > max_tag_nums) {
+ ts.num_ints = max_tag_nums;
+ }
+
+ if (ts.num_reals < 0) {
+ ts.num_reals = 0;
+ }
+ if (ts.num_reals > max_tag_nums) {
+ ts.num_reals = max_tag_nums;
+ }
+
+ if (ts.num_strings < 0) {
+ ts.num_strings = 0;
+ }
+ if (ts.num_strings > max_tag_nums) {
+ ts.num_strings = max_tag_nums;
+ }
+
+ tag.intValues.resize(static_cast<size_t>(ts.num_ints));
+
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
+ tag.intValues[i] = parseInt(&token);
+ }
+
+ tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
+ tag.floatValues[i] = parseReal(&token);
+ }
+
+ tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
+ tag.stringValues[i] = parseString(&token);
+ }
+
+ tags.push_back(tag);
+
+ continue;
+ }
+
+ if (token[0] == 's' && IS_SPACE(token[1])) {
+ // smoothing group id
+ token += 2;
+
+ // skip space.
+ token += strspn(token, " \t"); // skip space
+
+ if (token[0] == '\0') {
+ continue;
+ }
+
+ if (token[0] == '\r' || token[1] == '\n') {
+ continue;
+ }
+
+ if (strlen(token) >= 3 && token[0] == 'o' && token[1] == 'f' &&
+ token[2] == 'f') {
+ current_smoothing_id = 0;
+ } else {
+ // assume number
+ int smGroupId = parseInt(&token);
+ if (smGroupId < 0) {
+ // parse error. force set to 0.
+ // FIXME(syoyo): Report warning.
+ current_smoothing_id = 0;
+ } else {
+ current_smoothing_id = static_cast<unsigned int>(smGroupId);
+ }
+ }
+
+ continue;
+ } // smoothing group id
+
+ // Ignore unknown command.
+ }
+
+ // not all vertices have colors, no default colors desired? -> clear colors
+ if (!found_all_colors && !default_vcols_fallback) {
+ vc.clear();
+ }
+
+ if (greatest_v_idx >= static_cast<int>(v.size() / 3)) {
+ if (warn) {
+ std::stringstream ss;
+ ss << "Vertex indices out of bounds (line " << line_num << ".)\n\n";
+ (*warn) += ss.str();
+ }
+ }
+ if (greatest_vn_idx >= static_cast<int>(vn.size() / 3)) {
+ if (warn) {
+ std::stringstream ss;
+ ss << "Vertex normal indices out of bounds (line " << line_num << ".)\n\n";
+ (*warn) += ss.str();
+ }
+ }
+ if (greatest_vt_idx >= static_cast<int>(vt.size() / 2)) {
+ if (warn) {
+ std::stringstream ss;
+ ss << "Vertex texcoord indices out of bounds (line " << line_num << ".)\n\n";
+ (*warn) += ss.str();
+ }
+ }
+
+ bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
+ triangulate, v, warn);
+ // exportGroupsToShape return false when `usemtl` is called in the last
+ // line.
+ // we also add `shape` to `shapes` when `shape.mesh` has already some
+ // faces(indices)
+ if (ret || shape.mesh.indices
+ .size()) { // FIXME(syoyo): Support other prims(e.g. lines)
+ shapes->push_back(shape);
+ }
+ prim_group.clear(); // for safety
+
+ if (err) {
+ (*err) += errss.str();
+ }
+
+ attrib->vertices.swap(v);
+ attrib->vertex_weights.swap(v);
+ attrib->normals.swap(vn);
+ attrib->texcoords.swap(vt);
+ attrib->texcoord_ws.swap(vt);
+ attrib->colors.swap(vc);
+ attrib->skin_weights.swap(vw);
+
+ return true;
+}
+
+bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
+ void *user_data /*= NULL*/,
+ MaterialReader *readMatFn /*= NULL*/,
+ std::string *warn, /* = NULL*/
+ std::string *err /*= NULL*/) {
+ std::stringstream errss;
+
+ // material
+ std::set<std::string> material_filenames;
+ std::map<std::string, int> material_map;
+ int material_id = -1; // -1 = invalid
+
+ std::vector<index_t> indices;
+ std::vector<material_t> materials;
+ std::vector<std::string> names;
+ names.reserve(2);
+ std::vector<const char *> names_out;
+
+ std::string linebuf;
+ while (inStream.peek() != -1) {
+ safeGetline(inStream, linebuf);
+
+ // Trim newline '\r\n' or '\n'
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\n')
+ linebuf.erase(linebuf.size() - 1);
+ }
+ if (linebuf.size() > 0) {
+ if (linebuf[linebuf.size() - 1] == '\r')
+ linebuf.erase(linebuf.size() - 1);
+ }
+
+ // Skip if empty line.
+ if (linebuf.empty()) {
+ continue;
+ }
+
+ // Skip leading space.
+ const char *token = linebuf.c_str();
+ token += strspn(token, " \t");
+
+ assert(token);
+ if (token[0] == '\0') continue; // empty line
+
+ if (token[0] == '#') continue; // comment line
+
+ // vertex
+ if (token[0] == 'v' && IS_SPACE((token[1]))) {
+ token += 2;
+ // TODO(syoyo): Support parsing vertex color extension.
+ real_t x, y, z, w; // w is optional. default = 1.0
+ parseV(&x, &y, &z, &w, &token);
+ if (callback.vertex_cb) {
+ callback.vertex_cb(user_data, x, y, z, w);
+ }
+ continue;
+ }
+
+ // normal
+ if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
+ token += 3;
+ real_t x, y, z;
+ parseReal3(&x, &y, &z, &token);
+ if (callback.normal_cb) {
+ callback.normal_cb(user_data, x, y, z);
+ }
+ continue;
+ }
+
+ // texcoord
+ if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
+ token += 3;
+ real_t x, y, z; // y and z are optional. default = 0.0
+ parseReal3(&x, &y, &z, &token);
+ if (callback.texcoord_cb) {
+ callback.texcoord_cb(user_data, x, y, z);
+ }
+ continue;
+ }
+
+ // face
+ if (token[0] == 'f' && IS_SPACE((token[1]))) {
+ token += 2;
+ token += strspn(token, " \t");
+
+ indices.clear();
+ while (!IS_NEW_LINE(token[0])) {
+ vertex_index_t vi = parseRawTriple(&token);
+
+ index_t idx;
+ idx.vertex_index = vi.v_idx;
+ idx.normal_index = vi.vn_idx;
+ idx.texcoord_index = vi.vt_idx;
+
+ indices.push_back(idx);
+ size_t n = strspn(token, " \t\r");
+ token += n;
+ }
+
+ if (callback.index_cb && indices.size() > 0) {
+ callback.index_cb(user_data, &indices.at(0),
+ static_cast<int>(indices.size()));
+ }
+
+ continue;
+ }
+
+ // use mtl
+ if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) {
+ token += 7;
+ std::stringstream ss;
+ ss << token;
+ std::string namebuf = ss.str();
+
+ int newMaterialId = -1;
+ std::map<std::string, int>::const_iterator it =
+ material_map.find(namebuf);
+ if (it != material_map.end()) {
+ newMaterialId = it->second;
+ } else {
+ // { warn!! material not found }
+ if (warn && (!callback.usemtl_cb)) {
+ (*warn) += "material [ " + namebuf + " ] not found in .mtl\n";
+ }
+ }
+
+ if (newMaterialId != material_id) {
+ material_id = newMaterialId;
+ }
+
+ if (callback.usemtl_cb) {
+ callback.usemtl_cb(user_data, namebuf.c_str(), material_id);
+ }
+
+ continue;
+ }
+
+ // load mtl
+ if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
+ if (readMatFn) {
+ token += 7;
+
+ std::vector<std::string> filenames;
+ SplitString(std::string(token), ' ', '\\', filenames);
+
+ if (filenames.empty()) {
+ if (warn) {
+ (*warn) +=
+ "Looks like empty filename for mtllib. Use default "
+ "material. \n";
+ }
+ } else {
+ bool found = false;
+ for (size_t s = 0; s < filenames.size(); s++) {
+ if (material_filenames.count(filenames[s]) > 0) {
+ found = true;
+ continue;
+ }
+
+ std::string warn_mtl;
+ std::string err_mtl;
+ bool ok = (*readMatFn)(filenames[s].c_str(), &materials,
+ &material_map, &warn_mtl, &err_mtl);
+
+ if (warn && (!warn_mtl.empty())) {
+ (*warn) += warn_mtl; // This should be warn message.
+ }
+
+ if (err && (!err_mtl.empty())) {
+ (*err) += err_mtl;
+ }
+
+ if (ok) {
+ found = true;
+ material_filenames.insert(filenames[s]);
+ break;
+ }
+ }
+
+ if (!found) {
+ if (warn) {
+ (*warn) +=
+ "Failed to load material file(s). Use default "
+ "material.\n";
+ }
+ } else {
+ if (callback.mtllib_cb) {
+ callback.mtllib_cb(user_data, &materials.at(0),
+ static_cast<int>(materials.size()));
+ }
+ }
+ }
+ }
+
+ continue;
+ }
+
+ // group name
+ if (token[0] == 'g' && IS_SPACE((token[1]))) {
+ names.clear();
+
+ while (!IS_NEW_LINE(token[0])) {
+ std::string str = parseString(&token);
+ names.push_back(str);
+ token += strspn(token, " \t\r"); // skip tag
+ }
+
+ assert(names.size() > 0);
+
+ if (callback.group_cb) {
+ if (names.size() > 1) {
+ // create const char* array.
+ names_out.resize(names.size() - 1);
+ for (size_t j = 0; j < names_out.size(); j++) {
+ names_out[j] = names[j + 1].c_str();
+ }
+ callback.group_cb(user_data, &names_out.at(0),
+ static_cast<int>(names_out.size()));
+
+ } else {
+ callback.group_cb(user_data, NULL, 0);
+ }
+ }
+
+ continue;
+ }
+
+ // object name
+ if (token[0] == 'o' && IS_SPACE((token[1]))) {
+ // @todo { multiple object name? }
+ token += 2;
+
+ std::stringstream ss;
+ ss << token;
+ std::string object_name = ss.str();
+
+ if (callback.object_cb) {
+ callback.object_cb(user_data, object_name.c_str());
+ }
+
+ continue;
+ }
+
+#if 0 // @todo
+ if (token[0] == 't' && IS_SPACE(token[1])) {
+ tag_t tag;
+
+ token += 2;
+ std::stringstream ss;
+ ss << token;
+ tag.name = ss.str();
+
+ token += tag.name.size() + 1;
+
+ tag_sizes ts = parseTagTriple(&token);
+
+ tag.intValues.resize(static_cast<size_t>(ts.num_ints));
+
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
+ tag.intValues[i] = atoi(token);
+ token += strcspn(token, "/ \t\r") + 1;
+ }
+
+ tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
+ tag.floatValues[i] = parseReal(&token);
+ token += strcspn(token, "/ \t\r") + 1;
+ }
+
+ tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
+ for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
+ std::stringstream ss;
+ ss << token;
+ tag.stringValues[i] = ss.str();
+ token += tag.stringValues[i].size() + 1;
+ }
+
+ tags.push_back(tag);
+ }
+#endif
+
+ // Ignore unknown command.
+ }
+
+ if (err) {
+ (*err) += errss.str();
+ }
+
+ return true;
+}
+
+bool ObjReader::ParseFromFile(const std::string &filename,
+ const ObjReaderConfig &config) {
+ std::string mtl_search_path;
+
+ if (config.mtl_search_path.empty()) {
+ //
+ // split at last '/'(for unixish system) or '\\'(for windows) to get
+ // the base directory of .obj file
+ //
+ size_t pos = filename.find_last_of("/\\");
+ if (pos != std::string::npos) {
+ mtl_search_path = filename.substr(0, pos);
+ }
+ } else {
+ mtl_search_path = config.mtl_search_path;
+ }
+
+ valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_,
+ filename.c_str(), mtl_search_path.c_str(),
+ config.triangulate, config.vertex_color);
+
+ return valid_;
+}
+
+bool ObjReader::ParseFromString(const std::string &obj_text,
+ const std::string &mtl_text,
+ const ObjReaderConfig &config) {
+ std::stringbuf obj_buf(obj_text);
+ std::stringbuf mtl_buf(mtl_text);
+
+ std::istream obj_ifs(&obj_buf);
+ std::istream mtl_ifs(&mtl_buf);
+
+ MaterialStreamReader mtl_ss(mtl_ifs);
+
+ valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_,
+ &obj_ifs, &mtl_ss, config.triangulate, config.vertex_color);
+
+ return valid_;
+}
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+} // namespace tinyobj
+
+#endif
diff --git a/engine/xe_pipeline.cpp b/engine/xe_pipeline.cpp
new file mode 100755
index 0000000..d06d09b
--- /dev/null
+++ b/engine/xe_pipeline.cpp
@@ -0,0 +1,204 @@
+#include "xe_pipeline.hpp"
+
+#include "xe_model.hpp"
+
+#include <cstdint>
+#include <fstream>
+#include <stdexcept>
+#include <vector>
+#include <iostream>
+#include <vulkan/vulkan_core.h>
+#include <assert.h>
+
+namespace xe {
+
+ XePipeline::XePipeline(
+ XeDevice &device,
+ const std::string& vertFilepath,
+ const std::string& fragFilepath,
+ const PipelineConfigInfo& configInfo)
+ : xeDevice{device} {
+ createGraphicsPipeline(vertFilepath, fragFilepath, configInfo);
+ }
+
+ XePipeline::~XePipeline() {
+ vkDestroyShaderModule(xeDevice.device(), vertShaderModule, nullptr);
+ vkDestroyShaderModule(xeDevice.device(), fragShaderModule, nullptr);
+ vkDestroyPipeline(xeDevice.device(), graphicsPipeline, nullptr);
+ }
+
+ std::vector<char> XePipeline::readFile(const std::string& filepath) {
+
+ std::ifstream file{filepath, std::ios::ate | std::ios::binary};
+
+ if (!file.is_open()) {
+ throw std::runtime_error("faile to open file " + filepath);
+ }
+
+ size_t fileSize = static_cast<size_t>(file.tellg());
+ std::vector<char> buffer(fileSize);
+
+ file.seekg(0);
+ file.read(buffer.data(), fileSize);
+
+ file.close();
+ return buffer;
+ };
+
+ void XePipeline::createGraphicsPipeline(
+ const std::string& vertFilePath,
+ const std::string& fragFilepath,
+ const PipelineConfigInfo& configInfo) {
+
+ assert(
+ configInfo.pipelineLayout != VK_NULL_HANDLE &&
+ "Cannot create graphics pipeline:: no pipelineLayout provided in configInfo");
+ assert(
+ configInfo.renderPass != VK_NULL_HANDLE &&
+ "Cannot create graphics pipeline:: no renderPass provided in configInfo");
+ auto vertCode = readFile(vertFilePath);
+ auto fragCode = readFile(fragFilepath);
+
+ createShaderModule(vertCode, &vertShaderModule);
+ createShaderModule(fragCode, &fragShaderModule);
+
+ VkPipelineShaderStageCreateInfo shaderStages[2];
+ shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
+ shaderStages[0]. module = vertShaderModule;
+ shaderStages[0].pName = "main";
+ shaderStages[0].flags = 0;
+ shaderStages[0].pNext = nullptr;
+ shaderStages[0].pSpecializationInfo = nullptr;
+ shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
+ shaderStages[1]. module = fragShaderModule;
+ shaderStages[1].pName = "main";
+ shaderStages[1].flags = 0;
+ shaderStages[1].pNext = nullptr;
+ shaderStages[1].pSpecializationInfo = nullptr;
+
+ auto bindingDescriptions = XeModel::Vertex::getBindingDescriptions();
+ auto attributeDescptions = XeModel::Vertex::getAttributeDescriptions();
+ VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
+ vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescptions.size());
+ vertexInputInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(bindingDescriptions.size());
+ vertexInputInfo.pVertexAttributeDescriptions = attributeDescptions.data();
+ vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
+
+ VkGraphicsPipelineCreateInfo pipelineInfo{};
+ pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+ pipelineInfo.stageCount = 2;
+ pipelineInfo.pStages = shaderStages;
+ pipelineInfo.pVertexInputState = &vertexInputInfo;
+ pipelineInfo.pInputAssemblyState = &configInfo.inputAssemblyInfo;
+ pipelineInfo.pViewportState = &configInfo.viewportInfo;
+ pipelineInfo.pRasterizationState = &configInfo.rasterizationInfo;
+ pipelineInfo.pMultisampleState = &configInfo.multisampleInfo;
+ pipelineInfo.pColorBlendState = &configInfo.colorBlendInfo;
+ pipelineInfo.pDepthStencilState = &configInfo.depthStencilInfo;
+ pipelineInfo.pDynamicState = &configInfo.dynamicStateInfo;
+
+ pipelineInfo.layout = configInfo.pipelineLayout;
+ pipelineInfo.renderPass = configInfo.renderPass;
+ pipelineInfo.subpass = configInfo.subpass;
+
+ pipelineInfo.basePipelineIndex = -1;
+ pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
+
+ if(vkCreateGraphicsPipelines(xeDevice.device(), VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS){
+ throw std::runtime_error("failed to create graphics pipeline");
+ }
+ }
+
+ void XePipeline::createShaderModule(const std::vector<char>& code, VkShaderModule* shaderModule) {
+ VkShaderModuleCreateInfo createInfo{};
+ createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ createInfo.codeSize = code.size();
+ createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
+
+ if(vkCreateShaderModule(xeDevice.device(), &createInfo, nullptr, shaderModule) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create shader module");
+ }
+
+ }
+
+ void XePipeline::bind(VkCommandBuffer commandBuffer) {
+ vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
+ }
+
+ void XePipeline::defaultPipelineConfigInfo(PipelineConfigInfo& configInfo) {
+
+ configInfo.inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ configInfo.inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
+ configInfo.inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
+
+ configInfo.viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ configInfo.viewportInfo.viewportCount = 1;
+ configInfo.viewportInfo.pViewports = nullptr;
+ configInfo.viewportInfo.scissorCount = 1;
+ configInfo.viewportInfo.pScissors = nullptr;
+
+ configInfo.rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ configInfo.rasterizationInfo.depthClampEnable = VK_FALSE;
+ configInfo.rasterizationInfo.rasterizerDiscardEnable = VK_FALSE;
+ configInfo.rasterizationInfo.polygonMode = VK_POLYGON_MODE_FILL;
+ configInfo.rasterizationInfo.lineWidth = 1.0f;
+ configInfo.rasterizationInfo.cullMode = VK_CULL_MODE_NONE;
+ configInfo.rasterizationInfo.frontFace = VK_FRONT_FACE_CLOCKWISE;
+ configInfo.rasterizationInfo.depthBiasEnable = VK_FALSE;
+ configInfo.rasterizationInfo.depthBiasConstantFactor = 0.0f;
+ configInfo.rasterizationInfo.depthBiasClamp = 0.0f;
+ configInfo.rasterizationInfo.depthBiasSlopeFactor = 0.0f;
+
+ configInfo.multisampleInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ configInfo.multisampleInfo.sampleShadingEnable = VK_FALSE;
+ configInfo.multisampleInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+ configInfo.multisampleInfo.minSampleShading = 1.0f;
+ configInfo.multisampleInfo.pSampleMask = nullptr;
+ configInfo.multisampleInfo.alphaToCoverageEnable = VK_FALSE;
+ configInfo.multisampleInfo.alphaToOneEnable = VK_FALSE;
+
+ configInfo.colorBlendAttachment.colorWriteMask =
+ VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
+ VK_COLOR_COMPONENT_A_BIT;
+ configInfo.colorBlendAttachment.blendEnable = VK_FALSE;
+ configInfo.colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
+ configInfo.colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
+ configInfo.colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
+ configInfo.colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
+ configInfo.colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
+ configInfo.colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
+
+ configInfo.colorBlendInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ configInfo.colorBlendInfo.logicOpEnable = VK_FALSE;
+ configInfo.colorBlendInfo.logicOp = VK_LOGIC_OP_COPY;
+ configInfo.colorBlendInfo.attachmentCount = 1;
+ configInfo.colorBlendInfo.pAttachments = &configInfo.colorBlendAttachment;
+ configInfo.colorBlendInfo.blendConstants[0] = 0.0f;
+ configInfo.colorBlendInfo.blendConstants[1] = 0.0f;
+ configInfo.colorBlendInfo.blendConstants[2] = 0.0f;
+ configInfo.colorBlendInfo.blendConstants[3] = 0.0f;
+
+ configInfo.depthStencilInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
+ configInfo.depthStencilInfo.depthTestEnable = VK_TRUE;
+ configInfo.depthStencilInfo.depthWriteEnable = VK_TRUE;
+ configInfo.depthStencilInfo.depthCompareOp = VK_COMPARE_OP_LESS;
+ configInfo.depthStencilInfo.depthBoundsTestEnable = VK_FALSE;
+ configInfo.depthStencilInfo.minDepthBounds = 0.0f;
+ configInfo.depthStencilInfo.maxDepthBounds = 1.0f;
+ configInfo.depthStencilInfo.stencilTestEnable = VK_FALSE;
+ configInfo.depthStencilInfo.front = {};
+ configInfo.depthStencilInfo.back = {};
+
+ configInfo.dynamicStateEnables = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
+ configInfo.dynamicStateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ configInfo.dynamicStateInfo.pDynamicStates = configInfo.dynamicStateEnables.data();
+ configInfo.dynamicStateInfo.dynamicStateCount =
+ static_cast<uint32_t>(configInfo.dynamicStateEnables.size());
+ configInfo.dynamicStateInfo.flags = 0;
+
+ }
+
+} \ No newline at end of file
diff --git a/engine/xe_pipeline.hpp b/engine/xe_pipeline.hpp
new file mode 100755
index 0000000..06bcf0f
--- /dev/null
+++ b/engine/xe_pipeline.hpp
@@ -0,0 +1,61 @@
+#pragma once
+
+#include "xe_device.hpp"
+
+#include <cstdint>
+#include <string>
+#include <vector>
+#include <vulkan/vulkan_core.h>
+
+namespace xe {
+
+struct PipelineConfigInfo {
+ PipelineConfigInfo(const PipelineConfigInfo&) = delete;
+ PipelineConfigInfo& operator=(const PipelineConfigInfo&) = delete;
+
+ VkPipelineViewportStateCreateInfo viewportInfo;
+ VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo;
+ VkPipelineRasterizationStateCreateInfo rasterizationInfo;
+ VkPipelineMultisampleStateCreateInfo multisampleInfo;
+ VkPipelineColorBlendAttachmentState colorBlendAttachment;
+ VkPipelineColorBlendStateCreateInfo colorBlendInfo;
+ VkPipelineDepthStencilStateCreateInfo depthStencilInfo;
+ std::vector<VkDynamicState> dynamicStateEnables;
+ VkPipelineDynamicStateCreateInfo dynamicStateInfo;
+ VkPipelineLayout pipelineLayout = nullptr;
+ VkRenderPass renderPass = nullptr;
+ uint32_t subpass = 0;
+};
+
+class XePipeline {
+ public:
+ XePipeline(
+ XeDevice &device,
+ const std::string& vertFilepath,
+ const std::string& fragFilepath,
+ const PipelineConfigInfo& configInfo);
+ ~XePipeline();
+
+ XePipeline(const XePipeline&) = delete;
+ XePipeline operator=(const XePipeline&) = delete;
+
+ void bind(VkCommandBuffer commandBuffer);
+ static void defaultPipelineConfigInfo(PipelineConfigInfo& configInfo);
+
+ private:
+ static std::vector<char> readFile(const std::string& filePath);
+
+ void createGraphicsPipeline(
+ const std::string& vertFilePath,
+ const std::string& fragFilepath,
+ const PipelineConfigInfo& configInfo);
+
+ void createShaderModule(const std::vector<char>& code, VkShaderModule* shaderModule);
+
+ XeDevice& xeDevice;
+ VkPipeline graphicsPipeline;
+ VkShaderModule vertShaderModule;
+ VkShaderModule fragShaderModule;
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_renderer.cpp b/engine/xe_renderer.cpp
new file mode 100644
index 0000000..2ed4f51
--- /dev/null
+++ b/engine/xe_renderer.cpp
@@ -0,0 +1,156 @@
+#include "xe_renderer.hpp"
+
+#include "xe_device.hpp"
+#include "xe_game_object.hpp"
+#include "xe_swap_chain.hpp"
+#include "xe_window.hpp"
+#include <memory>
+#include <vulkan/vulkan_core.h>
+
+#include <array>
+#include <cassert>
+#include <stdexcept>
+
+namespace xe {
+
+XeRenderer::XeRenderer(XeWindow& window, XeDevice& device) : xeWindow{window}, xeDevice{device} {
+ recreateSwapChain();
+ createCommandBuffers();
+}
+
+XeRenderer::~XeRenderer() { freeCommandBuffers(); }
+
+void XeRenderer::recreateSwapChain() {
+ auto extent = xeWindow.getExtent();
+ while (extent.width == 0 || extent.height == 0) {
+ extent = xeWindow.getExtent();
+ glfwWaitEvents();
+ }
+
+ vkDeviceWaitIdle(xeDevice.device());
+
+ if(xeSwapChain == nullptr) {
+ xeSwapChain = std::make_unique<XeSwapChain>(xeDevice, extent);
+ } else {
+ std::shared_ptr<XeSwapChain> oldSwapChain = std::move(xeSwapChain);
+ xeSwapChain = std::make_unique<XeSwapChain>(xeDevice, extent, oldSwapChain);
+
+ if(!oldSwapChain->compareSwapFormats(*xeSwapChain.get())) {
+ throw std::runtime_error("Swap chain image (or depth) format has changed");
+ }
+
+ }
+
+ // we'll come back to this in just a moment
+}
+
+void XeRenderer::createCommandBuffers() {
+
+ commandBuffers.resize(XeSwapChain::MAX_FRAMES_IN_FLIGHT);
+
+ VkCommandBufferAllocateInfo allocInfo{};
+ allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+ allocInfo.commandPool = xeDevice.getCommandPool();
+ allocInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
+
+ if(vkAllocateCommandBuffers(xeDevice.device(), &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
+ throw std::runtime_error("failed to allocate command buffers!");
+ }
+
+}
+
+void XeRenderer::freeCommandBuffers() {
+ vkFreeCommandBuffers(
+ xeDevice.device(),
+ xeDevice.getCommandPool(),
+ static_cast<uint32_t>(commandBuffers.size()),
+ commandBuffers.data());
+ commandBuffers.clear();
+}
+
+VkCommandBuffer XeRenderer::beginFrame() {
+ assert(!isFrameStarted && "Can't acll beingFrame while already in progress");
+
+ auto result = xeSwapChain->acquireNextImage(&currentImageIndex);
+
+ if(result == VK_ERROR_OUT_OF_DATE_KHR) {
+ recreateSwapChain();
+ return nullptr;
+ }
+
+ if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
+ throw std::runtime_error("failed to acquire swap chain image");
+ }
+
+ isFrameStarted = true;
+
+ auto commandBuffer = getCurrentCommandBuffer();
+
+ VkCommandBufferBeginInfo beginInfo{};
+ beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+
+ if(vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
+ throw std::runtime_error("failed to begin recording command buffers");
+ }
+ return commandBuffer;
+}
+
+void XeRenderer::endFrame() {
+ assert(isFrameStarted && "Can't call endFrame while frame is not in progress");
+ auto commandBuffer = getCurrentCommandBuffer();
+ if(vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
+ throw std::runtime_error("failed to record command buffer");
+ }
+
+ auto result = xeSwapChain->submitCommandBuffers(&commandBuffer, &currentImageIndex);
+ if(result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || xeWindow.wasWindowResized()) {
+ xeWindow.resetWindowResizedFlag();
+ recreateSwapChain();
+ }
+
+ isFrameStarted = false;
+ currentFrameIndex = (currentFrameIndex + 1) % XeSwapChain::MAX_FRAMES_IN_FLIGHT;
+}
+
+void XeRenderer::beginSwapChainRenderPass(VkCommandBuffer commandBuffer){
+ assert(isFrameStarted && "Can't call beginSwapChainRenderPass while frame is not in progress");
+ assert(commandBuffer == getCurrentCommandBuffer() && "Can't begin render pass on command buffer from a different frame");
+
+ VkRenderPassBeginInfo renderPassInfo{};
+ renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ renderPassInfo.renderPass = xeSwapChain->getRenderPass();
+ renderPassInfo.framebuffer = xeSwapChain->getFrameBuffer(currentImageIndex);
+
+ renderPassInfo.renderArea.offset = {0, 0};
+ renderPassInfo.renderArea.extent = xeSwapChain->getSwapChainExtent();
+
+ std::array<VkClearValue, 2> clearValues{};
+ clearValues[0].color = {0.1f, 0.1f, 0.1f, 1.0f};
+ clearValues[1].depthStencil = {1.0f, 0};
+ renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
+ renderPassInfo.pClearValues = clearValues.data();
+
+ vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ VkViewport viewport{};
+ viewport.x = 0.0f;
+ viewport.y = static_cast<float>(xeSwapChain->getSwapChainExtent().height);
+ viewport.width = static_cast<float>(xeSwapChain->getSwapChainExtent().width);
+ viewport.height = -static_cast<float>(xeSwapChain->getSwapChainExtent().height);
+ viewport.minDepth = 0.0f;
+ viewport.maxDepth = 1.0f;
+ VkRect2D scissor{{0, 0}, xeSwapChain->getSwapChainExtent()};
+ vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
+ vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
+}
+
+void XeRenderer::endSwapChainRenderPass(VkCommandBuffer commandBuffer){
+ assert(isFrameStarted && "Can't call endSwapChainRenderPass while frame is not in progress");
+ assert(commandBuffer == getCurrentCommandBuffer() && "Can't end render pass on command buffer from a different frame");
+
+ vkCmdEndRenderPass(commandBuffer);
+
+}
+
+} \ No newline at end of file
diff --git a/engine/xe_renderer.hpp b/engine/xe_renderer.hpp
new file mode 100644
index 0000000..321a4e3
--- /dev/null
+++ b/engine/xe_renderer.hpp
@@ -0,0 +1,55 @@
+#pragma once
+
+#include "xe_swap_chain.hpp"
+#include "xe_window.hpp"
+#include "xe_device.hpp"
+#include "xe_model.hpp"
+
+#include <memory>
+#include <vector>
+#include <cassert>
+
+namespace xe {
+class XeRenderer {
+ public:
+
+ XeRenderer(XeWindow &window, XeDevice &device);
+ ~XeRenderer();
+
+ XeRenderer(const XeRenderer &) = delete;
+ XeRenderer operator=(const XeRenderer &) = delete;
+
+ VkRenderPass getSwapChainRenderPass() const { return xeSwapChain->getRenderPass(); }
+ float getAspectRatio() const { return xeSwapChain->extentAspectRatio(); }
+ bool isFrameInProgress() const { return isFrameStarted; }
+
+ VkCommandBuffer getCurrentCommandBuffer() const {
+ assert(isFrameStarted && "Cannot get command buffer when frame not in progress");
+ return commandBuffers[currentFrameIndex];
+ }
+
+ int getFrameIndex() const {
+ assert(isFrameStarted && "Cannot get frame index when frame not in progress");
+ return currentFrameIndex;
+ }
+
+ VkCommandBuffer beginFrame();
+ void endFrame();
+ void beginSwapChainRenderPass(VkCommandBuffer commandBuffer);
+ void endSwapChainRenderPass(VkCommandBuffer commandBuffer);
+
+ private:
+ void createCommandBuffers();
+ void freeCommandBuffers();
+ void recreateSwapChain();
+
+ XeWindow& xeWindow;
+ XeDevice& xeDevice;
+ std::unique_ptr<XeSwapChain> xeSwapChain;
+ std::vector<VkCommandBuffer> commandBuffers;
+
+ uint32_t currentImageIndex;
+ int currentFrameIndex{0};
+ bool isFrameStarted{false};
+};
+} \ No newline at end of file
diff --git a/engine/xe_swap_chain.cpp b/engine/xe_swap_chain.cpp
new file mode 100755
index 0000000..6e708b9
--- /dev/null
+++ b/engine/xe_swap_chain.cpp
@@ -0,0 +1,424 @@
+#include "xe_swap_chain.hpp"
+
+#include <array>
+#include <cstdlib>
+#include <cstring>
+#include <iostream>
+#include <limits>
+#include <memory>
+#include <set>
+#include <stdexcept>
+
+namespace xe {
+
+XeSwapChain::XeSwapChain(XeDevice &deviceRef, VkExtent2D extent)
+ : device{deviceRef}, windowExtent{extent} {
+ init();
+}
+
+XeSwapChain::XeSwapChain(XeDevice &deviceRef, VkExtent2D extent, std::shared_ptr<XeSwapChain> previous)
+ : device{deviceRef}, windowExtent{extent}, oldSwapChain{previous} {
+ init();
+
+ oldSwapChain = nullptr;
+}
+
+void XeSwapChain::init() {
+ createSwapChain();
+ createImageViews();
+ createRenderPass();
+ createDepthResources();
+ createFramebuffers();
+ createSyncObjects();
+}
+
+XeSwapChain::~XeSwapChain() {
+ for (auto imageView : swapChainImageViews) {
+ vkDestroyImageView(device.device(), imageView, nullptr);
+ }
+ swapChainImageViews.clear();
+
+ if (swapChain != nullptr) {
+ vkDestroySwapchainKHR(device.device(), swapChain, nullptr);
+ swapChain = nullptr;
+ }
+
+ for (int i = 0; i < depthImages.size(); i++) {
+ vkDestroyImageView(device.device(), depthImageViews[i], nullptr);
+ vkDestroyImage(device.device(), depthImages[i], nullptr);
+ vkFreeMemory(device.device(), depthImageMemorys[i], nullptr);
+ }
+
+ for (auto framebuffer : swapChainFramebuffers) {
+ vkDestroyFramebuffer(device.device(), framebuffer, nullptr);
+ }
+
+ vkDestroyRenderPass(device.device(), renderPass, nullptr);
+
+ for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+ vkDestroySemaphore(device.device(), renderFinishedSemaphores[i], nullptr);
+ vkDestroySemaphore(device.device(), imageAvailableSemaphores[i], nullptr);
+ vkDestroyFence(device.device(), inFlightFences[i], nullptr);
+ }
+}
+
+VkResult XeSwapChain::acquireNextImage(uint32_t *imageIndex) {
+ vkWaitForFences(
+ device.device(),
+ 1,
+ &inFlightFences[currentFrame],
+ VK_TRUE,
+ std::numeric_limits<uint64_t>::max());
+
+ VkResult result = vkAcquireNextImageKHR(
+ device.device(),
+ swapChain,
+ std::numeric_limits<uint64_t>::max(),
+ imageAvailableSemaphores[currentFrame],
+ VK_NULL_HANDLE,
+ imageIndex);
+
+ return result;
+}
+
+VkResult XeSwapChain::submitCommandBuffers(
+ const VkCommandBuffer *buffers, uint32_t *imageIndex) {
+ if (imagesInFlight[*imageIndex] != VK_NULL_HANDLE) {
+ vkWaitForFences(device.device(), 1, &imagesInFlight[*imageIndex], VK_TRUE, UINT64_MAX);
+ }
+ imagesInFlight[*imageIndex] = inFlightFences[currentFrame];
+
+ VkSubmitInfo submitInfo = {};
+ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
+
+ VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]};
+ VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
+ submitInfo.waitSemaphoreCount = 1;
+ submitInfo.pWaitSemaphores = waitSemaphores;
+ submitInfo.pWaitDstStageMask = waitStages;
+
+ submitInfo.commandBufferCount = 1;
+ submitInfo.pCommandBuffers = buffers;
+
+ VkSemaphore signalSemaphores[] = {renderFinishedSemaphores[currentFrame]};
+ submitInfo.signalSemaphoreCount = 1;
+ submitInfo.pSignalSemaphores = signalSemaphores;
+
+ vkResetFences(device.device(), 1, &inFlightFences[currentFrame]);
+ if (vkQueueSubmit(device.graphicsQueue(), 1, &submitInfo, inFlightFences[currentFrame]) !=
+ VK_SUCCESS) {
+ throw std::runtime_error("failed to submit draw command buffer!");
+ }
+
+ VkPresentInfoKHR presentInfo = {};
+ presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
+
+ presentInfo.waitSemaphoreCount = 1;
+ presentInfo.pWaitSemaphores = signalSemaphores;
+
+ VkSwapchainKHR swapChains[] = {swapChain};
+ presentInfo.swapchainCount = 1;
+ presentInfo.pSwapchains = swapChains;
+
+ presentInfo.pImageIndices = imageIndex;
+
+ auto result = vkQueuePresentKHR(device.presentQueue(), &presentInfo);
+
+ currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
+
+ return result;
+}
+
+void XeSwapChain::createSwapChain() {
+ SwapChainSupportDetails swapChainSupport = device.getSwapChainSupport();
+
+ VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
+ VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
+ VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
+
+ uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
+ if (swapChainSupport.capabilities.maxImageCount > 0 &&
+ imageCount > swapChainSupport.capabilities.maxImageCount) {
+ imageCount = swapChainSupport.capabilities.maxImageCount;
+ }
+
+ VkSwapchainCreateInfoKHR createInfo = {};
+ createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
+ createInfo.surface = device.surface();
+
+ createInfo.minImageCount = imageCount;
+ createInfo.imageFormat = surfaceFormat.format;
+ createInfo.imageColorSpace = surfaceFormat.colorSpace;
+ createInfo.imageExtent = extent;
+ createInfo.imageArrayLayers = 1;
+ createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ QueueFamilyIndices indices = device.findPhysicalQueueFamilies();
+ uint32_t queueFamilyIndices[] = {indices.graphicsFamily, indices.presentFamily};
+
+ if (indices.graphicsFamily != indices.presentFamily) {
+ createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
+ createInfo.queueFamilyIndexCount = 2;
+ createInfo.pQueueFamilyIndices = queueFamilyIndices;
+ } else {
+ createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ createInfo.queueFamilyIndexCount = 0;
+ createInfo.pQueueFamilyIndices = nullptr;
+ }
+
+ createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
+ createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
+
+ createInfo.presentMode = presentMode;
+ createInfo.clipped = VK_TRUE;
+
+ createInfo.oldSwapchain = oldSwapChain == nullptr ? VK_NULL_HANDLE : oldSwapChain->swapChain;
+
+ if (vkCreateSwapchainKHR(device.device(), &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create swap chain!");
+ }
+
+ vkGetSwapchainImagesKHR(device.device(), swapChain, &imageCount, nullptr);
+ swapChainImages.resize(imageCount);
+ vkGetSwapchainImagesKHR(device.device(), swapChain, &imageCount, swapChainImages.data());
+
+ swapChainImageFormat = surfaceFormat.format;
+ swapChainExtent = extent;
+}
+
+void XeSwapChain::createImageViews() {
+ swapChainImageViews.resize(swapChainImages.size());
+ for (size_t i = 0; i < swapChainImages.size(); i++) {
+ VkImageViewCreateInfo viewInfo{};
+ viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ viewInfo.image = swapChainImages[i];
+ viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ viewInfo.format = swapChainImageFormat;
+ viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ viewInfo.subresourceRange.baseMipLevel = 0;
+ viewInfo.subresourceRange.levelCount = 1;
+ viewInfo.subresourceRange.baseArrayLayer = 0;
+ viewInfo.subresourceRange.layerCount = 1;
+
+ if (vkCreateImageView(device.device(), &viewInfo, nullptr, &swapChainImageViews[i]) !=
+ VK_SUCCESS) {
+ throw std::runtime_error("failed to create texture image view!");
+ }
+ }
+}
+
+void XeSwapChain::createRenderPass() {
+ VkAttachmentDescription depthAttachment{};
+ depthAttachment.format = findDepthFormat();
+ depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
+ depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+
+ VkAttachmentReference depthAttachmentRef{};
+ depthAttachmentRef.attachment = 1;
+ depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+
+ VkAttachmentDescription colorAttachment = {};
+ colorAttachment.format = getSwapChainImageFormat();
+ colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
+ colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+
+ VkAttachmentReference colorAttachmentRef = {};
+ colorAttachmentRef.attachment = 0;
+ colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+
+ VkSubpassDescription subpass = {};
+ subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass.colorAttachmentCount = 1;
+ subpass.pColorAttachments = &colorAttachmentRef;
+ subpass.pDepthStencilAttachment = &depthAttachmentRef;
+
+ VkSubpassDependency dependency = {};
+ dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
+ dependency.srcAccessMask = 0;
+ dependency.srcStageMask =
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
+ dependency.dstSubpass = 0;
+ dependency.dstStageMask =
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
+ dependency.dstAccessMask =
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
+
+ std::array<VkAttachmentDescription, 2> attachments = {colorAttachment, depthAttachment};
+ VkRenderPassCreateInfo renderPassInfo = {};
+ renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
+ renderPassInfo.pAttachments = attachments.data();
+ renderPassInfo.subpassCount = 1;
+ renderPassInfo.pSubpasses = &subpass;
+ renderPassInfo.dependencyCount = 1;
+ renderPassInfo.pDependencies = &dependency;
+
+ if (vkCreateRenderPass(device.device(), &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create render pass!");
+ }
+}
+
+void XeSwapChain::createFramebuffers() {
+ swapChainFramebuffers.resize(imageCount());
+ for (size_t i = 0; i < imageCount(); i++) {
+ std::array<VkImageView, 2> attachments = {swapChainImageViews[i], depthImageViews[i]};
+
+ VkExtent2D swapChainExtent = getSwapChainExtent();
+ VkFramebufferCreateInfo framebufferInfo = {};
+ framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ framebufferInfo.renderPass = renderPass;
+ framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
+ framebufferInfo.pAttachments = attachments.data();
+ framebufferInfo.width = swapChainExtent.width;
+ framebufferInfo.height = swapChainExtent.height;
+ framebufferInfo.layers = 1;
+
+ if (vkCreateFramebuffer(
+ device.device(),
+ &framebufferInfo,
+ nullptr,
+ &swapChainFramebuffers[i]) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create framebuffer!");
+ }
+ }
+}
+
+void XeSwapChain::createDepthResources() {
+ VkFormat depthFormat = findDepthFormat();
+ swapChainDepthFormat = depthFormat;
+ VkExtent2D swapChainExtent = getSwapChainExtent();
+
+ depthImages.resize(imageCount());
+ depthImageMemorys.resize(imageCount());
+ depthImageViews.resize(imageCount());
+
+ for (int i = 0; i < depthImages.size(); i++) {
+ VkImageCreateInfo imageInfo{};
+ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ imageInfo.imageType = VK_IMAGE_TYPE_2D;
+ imageInfo.extent.width = swapChainExtent.width;
+ imageInfo.extent.height = swapChainExtent.height;
+ imageInfo.extent.depth = 1;
+ imageInfo.mipLevels = 1;
+ imageInfo.arrayLayers = 1;
+ imageInfo.format = depthFormat;
+ imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
+ imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ imageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+ imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
+ imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+ imageInfo.flags = 0;
+
+ device.createImageWithInfo(
+ imageInfo,
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
+ depthImages[i],
+ depthImageMemorys[i]);
+
+ VkImageViewCreateInfo viewInfo{};
+ viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ viewInfo.image = depthImages[i];
+ viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ viewInfo.format = depthFormat;
+ viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ viewInfo.subresourceRange.baseMipLevel = 0;
+ viewInfo.subresourceRange.levelCount = 1;
+ viewInfo.subresourceRange.baseArrayLayer = 0;
+ viewInfo.subresourceRange.layerCount = 1;
+
+ if (vkCreateImageView(device.device(), &viewInfo, nullptr, &depthImageViews[i]) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create texture image view!");
+ }
+ }
+}
+
+void XeSwapChain::createSyncObjects() {
+ imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
+ renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
+ inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
+ imagesInFlight.resize(imageCount(), VK_NULL_HANDLE);
+
+ VkSemaphoreCreateInfo semaphoreInfo = {};
+ semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
+
+ VkFenceCreateInfo fenceInfo = {};
+ fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
+ fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
+
+ for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+ if (vkCreateSemaphore(device.device(), &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) !=
+ VK_SUCCESS ||
+ vkCreateSemaphore(device.device(), &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) !=
+ VK_SUCCESS ||
+ vkCreateFence(device.device(), &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create synchronization objects for a frame!");
+ }
+ }
+}
+
+VkSurfaceFormatKHR XeSwapChain::chooseSwapSurfaceFormat(
+ const std::vector<VkSurfaceFormatKHR> &availableFormats) {
+ for (const auto &availableFormat : availableFormats) {
+ if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM &&
+ availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
+ return availableFormat;
+ }
+ }
+
+ return availableFormats[0];
+}
+
+VkPresentModeKHR XeSwapChain::chooseSwapPresentMode(
+ const std::vector<VkPresentModeKHR> &availablePresentModes) {
+ for (const auto &availablePresentMode : availablePresentModes) {
+ if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
+ std::cout << "Present mode: Mailbox" << std::endl;
+ return availablePresentMode;
+ }
+ }
+
+ for (const auto &availablePresentMode : availablePresentModes) {
+ if (availablePresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR) {
+ std::cout << "Present mode: Immediate" << std::endl;
+ return availablePresentMode;
+ }
+ }
+
+ std::cout << "Present mode: V-Sync" << std::endl;
+ return VK_PRESENT_MODE_FIFO_KHR;
+}
+
+VkExtent2D XeSwapChain::chooseSwapExtent(const VkSurfaceCapabilitiesKHR &capabilities) {
+ if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
+ return capabilities.currentExtent;
+ } else {
+ VkExtent2D actualExtent = windowExtent;
+ actualExtent.width = std::max(
+ capabilities.minImageExtent.width,
+ std::min(capabilities.maxImageExtent.width, actualExtent.width));
+ actualExtent.height = std::max(
+ capabilities.minImageExtent.height,
+ std::min(capabilities.maxImageExtent.height, actualExtent.height));
+
+ return actualExtent;
+ }
+}
+
+VkFormat XeSwapChain::findDepthFormat() {
+ return device.findSupportedFormat(
+ {VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT},
+ VK_IMAGE_TILING_OPTIMAL,
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
+}
+
+}
diff --git a/engine/xe_swap_chain.hpp b/engine/xe_swap_chain.hpp
new file mode 100755
index 0000000..50aa03f
--- /dev/null
+++ b/engine/xe_swap_chain.hpp
@@ -0,0 +1,88 @@
+#pragma once
+
+#include "xe_device.hpp"
+
+#include <vulkan/vulkan.h>
+
+#include <memory>
+#include <string>
+#include <vector>
+#include <vulkan/vulkan_core.h>
+
+namespace xe {
+
+class XeSwapChain {
+ public:
+ static constexpr int MAX_FRAMES_IN_FLIGHT = 2;
+
+ XeSwapChain(XeDevice &deviceRef, VkExtent2D windowExtent);
+ XeSwapChain(XeDevice &deviceRef, VkExtent2D windowExtent, std::shared_ptr<XeSwapChain> previous);
+ ~XeSwapChain();
+
+ XeSwapChain(const XeSwapChain &) = delete;
+ XeSwapChain operator=(const XeSwapChain &) = delete;
+
+ VkFramebuffer getFrameBuffer(int index) { return swapChainFramebuffers[index]; }
+ VkRenderPass getRenderPass() { return renderPass; }
+ VkImageView getImageView(int index) { return swapChainImageViews[index]; }
+ size_t imageCount() { return swapChainImages.size(); }
+ VkFormat getSwapChainImageFormat() { return swapChainImageFormat; }
+ VkExtent2D getSwapChainExtent() { return swapChainExtent; }
+ uint32_t width() { return swapChainExtent.width; }
+ uint32_t height() { return swapChainExtent.height; }
+
+ float extentAspectRatio() {
+ return static_cast<float>(swapChainExtent.width) / static_cast<float>(swapChainExtent.height);
+ }
+ VkFormat findDepthFormat();
+
+ VkResult acquireNextImage(uint32_t *imageIndex);
+ VkResult submitCommandBuffers(const VkCommandBuffer *buffers, uint32_t *imageIndex);
+
+ bool compareSwapFormats(const XeSwapChain& swapChain) const {
+ return swapChain.swapChainDepthFormat == swapChainDepthFormat &&
+ swapChain.swapChainImageFormat == swapChainImageFormat;
+ }
+
+ private:
+ void init();
+ void createSwapChain();
+ void createImageViews();
+ void createDepthResources();
+ void createRenderPass();
+ void createFramebuffers();
+ void createSyncObjects();
+
+ VkSurfaceFormatKHR chooseSwapSurfaceFormat(
+ const std::vector<VkSurfaceFormatKHR> &availableFormats);
+ VkPresentModeKHR chooseSwapPresentMode(
+ const std::vector<VkPresentModeKHR> &availablePresentModes);
+ VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR &capabilities);
+
+ VkFormat swapChainImageFormat;
+ VkFormat swapChainDepthFormat;
+ VkExtent2D swapChainExtent;
+
+ std::vector<VkFramebuffer> swapChainFramebuffers;
+ VkRenderPass renderPass;
+
+ std::vector<VkImage> depthImages;
+ std::vector<VkDeviceMemory> depthImageMemorys;
+ std::vector<VkImageView> depthImageViews;
+ std::vector<VkImage> swapChainImages;
+ std::vector<VkImageView> swapChainImageViews;
+
+ XeDevice &device;
+ VkExtent2D windowExtent;
+
+ VkSwapchainKHR swapChain;
+ std::shared_ptr<XeSwapChain> oldSwapChain;
+
+ std::vector<VkSemaphore> imageAvailableSemaphores;
+ std::vector<VkSemaphore> renderFinishedSemaphores;
+ std::vector<VkFence> inFlightFences;
+ std::vector<VkFence> imagesInFlight;
+ size_t currentFrame = 0;
+};
+
+}
diff --git a/engine/xe_utils.hpp b/engine/xe_utils.hpp
new file mode 100644
index 0000000..4ec88cf
--- /dev/null
+++ b/engine/xe_utils.hpp
@@ -0,0 +1,11 @@
+#pragma once
+
+namespace xe {
+
+template <typename T, typename... Rest>
+void hashCombine(std::size_t& seed, const T& v, const Rest&... rest) {
+ seed ^= std::hash<T>{}(v) + 0x9e3779b9 + (seed << 6) + (seed >> 2);
+ (hashCombine(seed, rest), ...);
+};
+
+} \ No newline at end of file
diff --git a/engine/xe_window.cpp b/engine/xe_window.cpp
new file mode 100755
index 0000000..2721279
--- /dev/null
+++ b/engine/xe_window.cpp
@@ -0,0 +1,41 @@
+#include "xe_window.hpp"
+#include <GLFW/glfw3.h>
+#include <stdexcept>
+
+#include <stdexcept>
+
+namespace xe {
+
+ XeWindow::XeWindow(int w, int h, std::string name) : width{w}, height{h}, windowName{name} {
+ initWindow();
+ }
+
+ XeWindow::~XeWindow() {
+ glfwDestroyWindow(window);
+ glfwTerminate();
+ }
+
+ void XeWindow::initWindow() {
+ glfwInit();
+ glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
+ glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
+
+ window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr);
+ glfwSetWindowUserPointer(window, this);
+ glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
+ }
+
+ void XeWindow::createWindowSurface(VkInstance instance, VkSurfaceKHR *surface){
+ if (glfwCreateWindowSurface(instance, window, nullptr, surface) != VK_SUCCESS) {
+ throw std::runtime_error("failed to create window surface");
+ }
+ }
+
+ void XeWindow::framebufferResizeCallback(GLFWwindow *window, int width, int height){
+ auto xeWindow = reinterpret_cast<XeWindow *>(glfwGetWindowUserPointer(window));
+ xeWindow->frameBufferResized = true;
+ xeWindow->width = width;
+ xeWindow->height = height;
+ }
+
+} \ No newline at end of file
diff --git a/engine/xe_window.hpp b/engine/xe_window.hpp
new file mode 100755
index 0000000..bf80bd7
--- /dev/null
+++ b/engine/xe_window.hpp
@@ -0,0 +1,38 @@
+#pragma once
+
+#include <vulkan/vulkan_core.h>
+#define GLFW_INCLUDE_VULKAN
+#include <GLFW/glfw3.h>
+
+#include <string>
+namespace xe {
+
+class XeWindow {
+ public:
+ XeWindow(int w, int h, std::string name);
+ ~XeWindow();
+
+ XeWindow(const XeWindow &) = delete;
+ XeWindow &operator=(const XeWindow &);
+
+ bool shouldClose() { return glfwWindowShouldClose(window); }
+ VkExtent2D getExtent() { return { static_cast<uint32_t>(width), static_cast<uint32_t>(height)}; }
+ bool wasWindowResized() { return frameBufferResized; }
+ void resetWindowResizedFlag() { frameBufferResized = false; }
+ GLFWwindow *getGLFWwindow() const { return window; }
+
+ void createWindowSurface(VkInstance instance, VkSurfaceKHR *surface);
+
+ private:
+ static void framebufferResizeCallback(GLFWwindow *window, int width, int height);
+ void initWindow();
+
+ int width;
+ int height;
+ bool frameBufferResized = false;
+
+ std::string windowName;
+ GLFWwindow *window;
+};
+
+} \ No newline at end of file