package net.tylermurphy.Minecraft.Scene.Objects; import net.tylermurphy.Minecraft.Scene.World; import org.joml.Vector3f; public class Transform { private Vector3f position = new Vector3f(0f, 0f, 0f); private Vector3f rotation = new Vector3f(0f, 0f, 0f); private float scale = 1.0f; public Transform setPosition(Vector3f position){ this.position = position; return this; } public Transform setGlobalPosition(Vector3f position) { this.position = new Vector3f( position.x - World.world_origin.x(), position.y, position.z - World.world_origin.z() ); return this; } public Transform increasePosition(float dx, float dy, float dz) { this.position.x += dx; this.position.y += dy; this.position.z += dz; return this; } public Transform setRotation(Vector3f rotation){ this.rotation = rotation; return this; } public Transform setScale(float scale){ this.scale = scale; return this; } public Vector3f getPosition(){ return position; } public Vector3f getGlobalPosition() { return new Vector3f(position.x+ World.world_origin.x(),position.y,position.z+ World.world_origin.z()); } public Vector3f getRotation(){ return rotation; } public float getScale(){ return scale; } }