package net.tylermurphy.Minecraft.Scene.Objects; import java.io.Serializable; import net.tylermurphy.Minecraft.Render.Data.Mesh; public class Renderable implements Serializable { private static final long serialVersionUID = -5017401455504595815L; public Renderable(Mesh mesh, Transform transform, int texture) { this.mesh = mesh; this.transform = transform; this.texture = texture; } private Transform transform; private Mesh mesh; private int texture; public Mesh getMesh() { return mesh; } public void setMesh(Mesh mesh) { this.mesh = mesh; } public int getTexture(){ return texture; } public void setTexture(int texture){ this.texture = texture; } public Transform getTransform(){ if(transform == null) this.transform = new Transform(); return transform; } public void setTransform(Transform transform){ this.transform = transform; } }