#============================================================# # +--------------------------------------------------------+ # # | Kenshins Hide and Seek | # # | English language file | # # | by KenshinEto | # # +--------------------------------------------------------+ # #============================================================# Localization: COMMAND_PLAYER_ONLY: "This command can only be run as a player." COMMAND_NOT_ALLOWED: "You are not allowed to run this command." COMMAND_ERROR: "An internal error has occurred." COMMAND_INVALID_ARG: "Invalid argument: {AMOUNT}" GAME_PLAYER_DEATH: "&c{PLAYER}&f was killed." GAME_PLAYER_FOUND: "&e{PLAYER}&f was found" GAME_PLAYER_FOUND_BY: "&e{PLAYER}&f was found by &c{PLAYER}&f" GAME_GAMEOVER_HIDERS_FOUND: "All hiders have been found." GAME_GAMEOVER_LAST_HIDER: "The last hider, &e{PLAYER}&f, has won!" GAME_GAMEOVER_SEEKERS_QUIT: "All seekers have quit." GAME_GAMEOVER_HIDERS_QUIT: "All hiders have quit." GAME_GAMEOVER_TIME: "Seekers ran out of time. Hiders win!" GAME_TITLE_HIDERS_WIN: "&aHiders Win!" GAME_TITLE_SINGLE_HIDER_WIN: "&a{PLAYER} Wins!" GAME_TITLE_SEEKERS_WIN: "&cSeekers Win!" GAME_TITLE_NO_WIN: "&bGame Over" GAME_SUBTITLE_SINGLE_HIDER_WIN: "{PLAYER} is the last hider alive!" GAME_SETUP: "There are no setup maps! Run /hs map status on a map to see what you need to do." GAME_INGAME: "You are already in the lobby/game." GAME_NOT_INGAME: "You are not in a lobby/game." GAME_INPROGRESS: "There is currently a game in progress." GAME_NOT_INPROGRESS: "There is no game in progress." GAME_JOIN: "{PLAYER} has joined the HideAndSeek lobby." GAME_JOIN_SPECTATOR: "You have joined mid game and are now a spectator." GAME_LEAVE: "{PLAYER} has left the HideAndSeek lobby." LOBBY_IN_USE: "Cant modify the lobby while the lobby isn't empty." CONFIG_RELOAD: "Reloaded the config." MAPSAVE_INPROGRESS: "Map save is currently in progress. Try again later." MAPSAVE_START: "Starting map save." MAPSAVE_WARNING: "All commands will be disabled when the save is in progress. Do not turn off the server." MAPSAVE_END: "Map save complete." MAPSAVE_ERROR: "Couldn't find current map." MAPSAVE_DISABLED: "Mapsave is disabled in config.yml." MAPSAVE_FAIL_WORLD: "Mapsave failed. Failed to load current world." MAPSAVE_INVALID: "Invalid world to save: {AMOUNT}" MAPSAVE_FAIL_DIR: "Failed to rename directory: {AMOUNT}" WORLDBORDER_DISABLE: "Disabled world border." WORLDBORDER_INVALID_INPUT: "Invalid integer {AMOUNT}." WORLDBORDER_MIN_SIZE: "World border cannot be smaller than 100 blocks." WORLDBORDER_POSITION: "Spawn position must be 100 from world border center." WORLDBORDER_ENABLE: "Set border center to current location, size to {AMOUNT}, delay to {AMOUNT}, and move to {AMOUNT}." WORLDBORDER_DECREASING: "World border decreasing by {AMOUNT} blocks over the next 30s." WORLDBORDER_WARN: "World border will shrink in the next 30s!" WORLDBORDER_CHANGE_SIZE: "World border change cannot be 0 or less." TAUNTED: "&c&oOh no! You have been chosen to be taunted." TAUNT: "A random hider will be taunted in the next 30s." TAUNT_ACTIVATE: "Taunt has been activated." ERROR_GAME_SPAWN: "Please set game spawn location first" ERROR_GAME_SEEKER_SPAWN: "Please set seeker spawn location first" ERROR_MAP_BOUNDS: "Please set map bounds before saving" WARN_MAP_BOUNDS: "This location is not inside map bounds, this could cause issues" WARN_SPAWN_RESET: "Game spawn reset due to not being inside map bounds" WARN_SEEKER_SPAWN_RESET: "Seeker spawn reset due to not being inside map bounds" SETUP: "&f&lThe following is needed for setup..." SETUP_GAME: "&c&l- &fGame spawn isn't set, /hs map set spawn " SETUP_LOBBY: "&c&l- &fLobby spawn isn't set, /hs map set lobby " SETUP_SEEKER_LOBBY: "&c&l- &fSeeker Lobby spawn isn't set, /hs map set seekerlobby " SETUP_EXIT: "&c&l- &fQuit/exit teleport location isn't set, /hs setexit" SETUP_SAVEMAP: "&c&l- &fHide and seek map isn't saved, /hs map save " SETUP_BOUNDS: "&c&l- &fPlease set game bounds in 2 opposite corners of the game map, /hs map set bounds " SETUP_BLOCKHUNT: "&c&l - &fIf blockhunt is enabled, there needs to be at least 1 block set, /hs map blockhunt block add block " SETUP_COMPLETE: "Everything is setup and ready to go!" GAME_SPAWN: "Set game spawn position to current location" LOBBY_SPAWN: "Set lobby position to current location" EXIT_SPAWN: "Set exit position to current location" SEEKER_SPAWN: "Set seeker lobby position to current location" START_MIN_PLAYERS: "You must have at least {AMOUNT} players to start." START_INVALID_NAME: "Invalid player: {PLAYER}." START_FAILED_SEEKER: "Failed to select random seeker." START_COUNTDOWN: "Hiders have {AMOUNT} seconds to hide!" START_COUNTDOWN_LAST: "Hiders have {AMOUNT} second to hide!" START: "Attention SEEKERS, its time to find the hiders!" STOP: "Game has been force stopped." HIDER_TEAM_NAME: "&6&lHIDER" SEEKER_TEAM_NAME: "&c&lSEEKER" SPECTATOR_TEAM_NAME: "&8&lSPECTATOR" HIDERS_SUBTITLE: "Hide away from the seekers" SEEKERS_SUBTITLE: "Eliminate all hiders" SPECTATOR_SUBTITLE: "You joined mid-game." BOUNDS_WRONG_WORLD: "Please run this command in the game world." BOUNDS: "Successfully set bounds at this position ({AMOUNT}/2)." NOT_AT_ZERO: "Please do not set at a location containing a coordinate at 0." NO_GAME_INFO: "Player has no gameplay information." INFORMATION_FOR: "Win information for {PLAYER}:" BLOCKED_COMMAND: "Command blocked by Hide And Seek plugin." FLYING_ENABLED: "&l&bFlying Enabled" FLYING_DISABLED: "&l&bFlying Disabled" RESPAWN_NOTICE: "You will respawn in {AMOUNT} seconds." INVALID_MAP: "That is an invalid map name!" MAP_ALREADY_EXISTS: "This map already exists!" INVALID_MAP_NAME: "A map name can only contain numbers or letters." MAP_CREATED: "Created new map: {AMOUNT}" MAP_FAIL_DELETE: "Failed to delete map: {AMOUNT}" MAP_DELETED: "Deleted map: {AMOUNT}" NO_MAPS: "There are no maps in the plugin rn (/hs map add )" MAP_NOT_SETUP: "Map {AMOUNT} is not setup (/hs map status )" LIST_MAPS: "The current maps are:" ARGUMENT_COUNT: "This command requires more arguments to run." GAME_SPAWN_NEEDED: "Game spawn must be set before seeker spawn." SEEKER_LOBBY_SPAWN_RESET: "Seeker lobby spawn reset since the game spawn was moved to a new world." SEEKER_LOBBY_INVALID: "Seeker lobby must be in the same world as game spawn." CONFIG_ERROR: "Error reloading config. Check server logs." BLOCKHUNT_DISABLED: "Please enable blockhunt in this map inside maps.yml to enable disguises. Blockhunt does not work on 1.8" BLOCKHUNT_UNSUPPORTED: "Blockhunt does not work on 1.8" BLOCKHUNT_SET_TO: "Blockhunt set to {AMOUNT}." BLOCKHUNT_BLOCK_EXISTS: "{AMOUNT} is already set in the blockhunt config." BLOCKHUNT_BLOCK_DOESNT_EXIT: "{AMOUNT} is already not set in the blochunt config." BLOCKHUNT_BLOCK_ADDED: "Added {AMOUNT} to blockhunt config." BLOCKHUNT_BLOCK_REMOVED: "Removed {AMOUNT} from blockhunt config." BLOCKHUNT_LIST_BLOCKS: "The following blockhunt blocks are:" NO_BLOCKS: "There are no blockhunt blocks in this map." WORLD_EXISTS: "A world named {AMOUNT} already exists." WORLD_DOESNT_EXIST: "There is no world named {AMOUNT} that exists." WORLD_ADDED: "Created a world named {AMOUNT}." WORLD_ADDED_FAILED: "Failed to create new world." WORLD_REMOVED: "Deleted a world named {AMOUNT}." WORLD_REMOVED_FAILED: "Failed to delete world." WORLD_NOT_EMPTY: "World must be empty to be deleted." LIST_WORLDS: "The following worlds are:" NO_WORLDS: "Failed to fetch any worlds." WORLD_LOAD_FAILED: "Failed to load world." INVALID_WORLD_TYPE: "Invalid world type: {AMOUNT}." NO_CONFIRMATION: "You have nothing to confirm." CONFIRMATION_TIMED_OUT: "The confirmation has timed out." CONFIRMATION: "Run /hs confirm within 10s to confirm." # DO NOT EDIT IT OR IT MAY BREAK OR RESET FILE version: 5 type: "en-US"