package net.tylermurphy.hideAndSeek.commands; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.Vector; import net.tylermurphy.hideAndSeek.util.ICommand; import static net.tylermurphy.hideAndSeek.Store.*; public class SetSpawnLocation implements ICommand { public void execute(CommandSender sender, String[] args) { Vector newSpawnPosition = new Vector(); Player player = (Player) sender; newSpawnPosition.setX(player.getLocation().getBlockX()); newSpawnPosition.setY(player.getLocation().getBlockY()); newSpawnPosition.setZ(player.getLocation().getBlockZ()); if(worldborderEnabled && spawnPosition.distance(worldborderPosition) > 100) { sender.sendMessage(errorPrefix + "Spawn position must be 100 from worldborder center"); return; } spawnPosition = newSpawnPosition; status = "Standby"; sender.sendMessage(messagePrefix + "Set spawn position to current location"); getConfig().set("spawnPosition", newSpawnPosition); saveConfig(); // Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), String.format("setworldspawn %s %s %s", player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ())); // Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), String.format("spawnpoint @a %s %s %s", player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ())); } public String getLabel() { return "setspawn"; } public String getUsage() { return ""; } public String getDescription() { return "Sets hide and seeks spawn location to current position"; } }