package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; import net.tylermurphy.hideAndSeek.game.Status; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.command.CommandSender; import org.bukkit.enchantments.Enchantment; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.PotionMeta; import org.bukkit.potion.PotionData; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionType; import net.md_5.bungee.api.ChatColor; import net.tylermurphy.hideAndSeek.Main; import net.tylermurphy.hideAndSeek.events.Glow; import net.tylermurphy.hideAndSeek.events.Taunt; import net.tylermurphy.hideAndSeek.events.Worldborder; import net.tylermurphy.hideAndSeek.util.Util; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import java.util.ArrayList; import java.util.List; import java.util.Random; public class Start implements ICommand { public void execute(CommandSender sender, String[] args) { if(!Util.isSetup()) { sender.sendMessage(errorPrefix + message("GAME_SETUP")); return; } if(Main.plugin.status != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if(!Main.plugin.board.isPlayer(sender)) { sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME")); return; } if(Main.plugin.board.size() < minPlayers) { sender.sendMessage(errorPrefix + message("START_MIN_PLAYERS").addAmount(minPlayers)); return; } String seekerName; if(args.length < 1) { seekerName = Main.plugin.board.getPlayers().stream().skip(new Random().nextInt(Main.plugin.board.size())).findFirst().get().getName(); } else { seekerName = args[0]; } Player seeker = Main.plugin.board.getPlayer(seekerName); if(seeker == null) { sender.sendMessage(errorPrefix + message("START_INVALID_NAME").addPlayer(seekerName)); return; } Main.plugin.game.start(seeker); } public String getLabel() { return "start"; } public String getUsage() { return ""; } public String getDescription() { return "Starts the game either with a random seeker or chosen one"; } }