/* * This file is part of Kenshins Hide and Seek * * Copyright (c) 2021 Tyler Murphy. * * Kenshins Hide and Seek free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * he Free Software Foundation version 3. * * Kenshins Hide and Seek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package net.tylermurphy.hideAndSeek.command; import net.tylermurphy.hideAndSeek.Main; import net.tylermurphy.hideAndSeek.game.util.Status; import org.bukkit.entity.Player; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import static net.tylermurphy.hideAndSeek.configuration.Localization.message; public class SetBounds implements ICommand { public void execute(Player sender, String[] args) { if (Main.getInstance().getGame().getStatus() != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if (spawnPosition == null) { sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN")); return; } Player player = (Player) sender; if (!player.getWorld().getName().equals(spawnWorld)) { sender.sendMessage(errorPrefix + message("BOUNDS_WRONG_WORLD")); return; } if (player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0) { sender.sendMessage(errorPrefix + message("NOT_AT_ZERO")); return; } boolean first = true; if (saveMinX != 0 && saveMinZ != 0 && saveMaxX != 0 && saveMaxZ != 0) { saveMinX = 0; saveMinZ= 0; saveMaxX = 0; saveMaxZ = 0; } if (saveMaxX == 0) { addToConfig("bounds.max.x", player.getLocation().getBlockX()); saveMaxX = player.getLocation().getBlockX(); } else if (saveMaxX < player.getLocation().getBlockX()) { first = false; addToConfig("bounds.max.x", player.getLocation().getBlockX()); addToConfig("bounds.min.x", saveMaxX); saveMinX = saveMaxX; saveMaxX = player.getLocation().getBlockX(); } else { first = false; addToConfig("bounds.min.x", player.getLocation().getBlockX()); saveMinX = player.getLocation().getBlockX(); } if (saveMaxZ == 0) { addToConfig("bounds.max.z", player.getLocation().getBlockZ()); saveMaxZ = player.getLocation().getBlockZ(); } else if (saveMaxZ < player.getLocation().getBlockZ()) { first = false; addToConfig("bounds.max.z", player.getLocation().getBlockZ()); addToConfig("bounds.min.z", saveMaxZ); saveMinZ = saveMaxZ; saveMaxZ = player.getLocation().getBlockZ(); } else { first = false; addToConfig("bounds.min.z", player.getLocation().getBlockZ()); saveMinZ = player.getLocation().getBlockZ(); } sender.sendMessage(messagePrefix + message("BOUNDS").addAmount(first ? 1 : 2)); saveConfig(); } public String getLabel() { return "setBounds"; } public String getUsage() { return ""; } public String getDescription() { return "Sets the map bounds for the game."; } }