/* * This file is part of Kenshins Hide and Seek * * Copyright (c) 2021 Tyler Murphy. * * Kenshins Hide and Seek free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * he Free Software Foundation version 3. * * Kenshins Hide and Seek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package net.tylermurphy.hideAndSeek.command; import net.tylermurphy.hideAndSeek.Main; import net.tylermurphy.hideAndSeek.game.util.Status; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.Vector; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import static net.tylermurphy.hideAndSeek.configuration.Localization.message; public class SetBorder implements ICommand { public void execute(CommandSender sender, String[] args) { if (Main.getInstance().getGame().getStatus() != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if (spawnPosition == null) { sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN")); return; } if (args.length < 3) { worldBorderEnabled = false; addToConfig("worldBorder.enabled",false); saveConfig(); sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE")); Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld); return; } int num,delay,change; try { num = Integer.parseInt(args[0]); } catch (Exception e) { sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0])); return; } try { delay = Integer.parseInt(args[1]); } catch (Exception e) { sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1])); return; } try { change = Integer.parseInt(args[2]); } catch (Exception e) { sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[2])); return; } if (num < 100) { sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE")); return; } if (change < 1) { sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE")); return; } Vector vec = new Vector(); Player player = (Player) sender; vec.setX(player.getLocation().getBlockX()); vec.setY(0); vec.setZ(player.getLocation().getBlockZ()); if (spawnPosition.distance(vec) > 100) { sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION")); return; } worldBorderPosition = vec; worldBorderSize = num; worldBorderDelay = delay; worldBorderChange = change; worldBorderEnabled = true; addToConfig("worldBorder.x", worldBorderPosition.getBlockX()); addToConfig("worldBorder.z", worldBorderPosition.getBlockZ()); addToConfig("worldBorder.delay", worldBorderDelay); addToConfig("worldBorder.size", worldBorderSize); addToConfig("worldBorder.enabled", true); addToConfig("worldBorder.move", worldBorderChange); sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay)); saveConfig(); Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld); } public String getLabel() { return "setBorder"; } public String getUsage() { return " "; } public String getDescription() { return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable."; } }