/* * This file is part of Kenshins Hide and Seek * * Copyright (c) 2021 Tyler Murphy. * * Kenshins Hide and Seek free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * he Free Software Foundation version 3. * * Kenshins Hide and Seek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import net.tylermurphy.hideAndSeek.game.Game; import net.tylermurphy.hideAndSeek.util.Status; import org.bukkit.Bukkit; import org.bukkit.World; import org.bukkit.command.CommandSender; import org.bukkit.scheduler.BukkitRunnable; import net.tylermurphy.hideAndSeek.Main; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; public class SaveMap implements ICommand { public static boolean runningBackup = false; public void execute(CommandSender sender, String[] args) { if(!mapSaveEnabled){ sender.sendMessage(errorPrefix + message("MAPSAVE_DISABLED")); return; } if(Game.status != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if(spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) { sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN")); return; } sender.sendMessage(messagePrefix + message("MAPSAVE_START")); sender.sendMessage(warningPrefix + message("MAPSAVE_WARNING")); World world = Bukkit.getServer().getWorld(spawnWorld); if(world == null){ throw new RuntimeException("Unable to get world: " + spawnWorld); } world.save(); BukkitRunnable runnable = new BukkitRunnable() { public void run() { sender.sendMessage( Game.worldLoader.save() ); runningBackup = false; } }; runnable.runTaskAsynchronously(Main.plugin); runningBackup = true; } public String getLabel() { return "saveMap"; } public String getUsage() { return ""; } public String getDescription() { return "Saves current map for the game. May lag server."; } }