From 361b97d4146efd6cdc5b06612e2dc499cccfce1d Mon Sep 17 00:00:00 2001 From: Tyler Murphy Date: Thu, 28 Jul 2022 21:57:49 -0400 Subject: added ability to attack block in solid form, blocks now go solid --- src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java') diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java b/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java index 2ddfeca..0447111 100644 --- a/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java +++ b/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java @@ -99,6 +99,7 @@ public class PlayerLoader { public static void unloadPlayer(Player player){ player.setGameMode(GameMode.ADVENTURE); player.getInventory().clear(); + Main.getInstance().getDisguiser().reveal(player); for(PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } @@ -135,6 +136,8 @@ public class PlayerLoader { player.setGameMode(GameMode.ADVENTURE); player.getInventory().clear(); for(PotionEffect effect : player.getActivePotionEffects()) { + Main.getInstance().getLogger().severe(player.getName() + " " + effect.getType()); + if(effect.getType().getName().equals("INVISIBILITY") && Main.getInstance().getDisguiser().disguised(player)) continue; player.removePotionEffect(effect.getType()); } player.setFoodLevel(20); -- cgit v1.2.3-freya