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-rw-r--r--src/main/resources/config.yml6
-rw-r--r--src/main/resources/plugin.yml2
2 files changed, 7 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 6153c46..d782edb 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -94,6 +94,12 @@ leaveServer: hub
# default: true
mapSaveEnabled: true
+# By default, the plugin clears your inventory when joining the game. This is something it will always do. But you don't get what you used to have
+# in your inventory back after you leave the game. You can allow the plugin to save a players inventory before joining the lobby, and give it back
+# after leaving the game.
+# default: false
+saveInventory: false
+
# How you want to store game data. If you are running a single server, sqlite is fine, as no setup is necessary.
# But if you want the data to go across multiple servers, you can switch it to mysql.
# WARNING: Data is not saved across databases. You have to migrate the data yourself!
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
index c4224dc..8cd75ee 100644
--- a/src/main/resources/plugin.yml
+++ b/src/main/resources/plugin.yml
@@ -1,6 +1,6 @@
name: KenshinsHideAndSeek
main: net.tylermurphy.hideAndSeek.Main
-version: 1.5.0
+version: 1.5.1
author: KenshinEto
load: STARTUP
api-version: 1.13