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-rw-r--r--src/main/resources/config.yml103
1 files changed, 79 insertions, 24 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 368bca4..64fdece 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -10,14 +10,90 @@ announceMessagesToNonPlayers: true
# default: false
nametagsVisible: false
-# Require bukkit permessions though a plugin to run commands, recomended on large servers
+# Require bukkit permissions though a plugin to run commands, recommended on large servers
# default: true
permissionsRequired: true
-# Minimum ammount of players to start the game. Cannot go lower than 2.
+# Minimum amount of players to start the game. Cannot go lower than 2.
# default: 2
minPlayers: 2
+# This plugin by default functions as not tag to catch Hiders, but to pvp. All players are given weapons,
+# and seekers slightly better weapons (this can be changed in items.yml). If you want, you can disable this
+# entire pvp functionality, and make Hiders get found on a single hit. Hiders would also not be able to fight
+# back against Seekers if disabled.
+# default: true
+pvp: true
+
+# Players that join the server will automatically be placed into the lobby.
+# default: false
+autoJoin: false
+
+# (When autoJoin is false), when players join the world containing the lobby, they are automatically teleported
+# to the designated exit position so that they possibly don't spawn in the lobby while not in the queue. Anyone
+# who ever joins in the game world (the duplicated world where the game is played) will always be teleported
+# out regardless.
+# default: false
+teleportToExit: false
+
+# The worldborder closes every interval, which is evey [delay] in minutes.
+# Thw worldborder starts at [size], and decreases 100 blocks every interval.
+# x & z are the center location. [enabled] is whenever the border is enabled.
+# You can choose if Hiders are warned 30 seconds before the border moves.
+worldBorder:
+ x: 0
+ z: 0
+ delay: 10
+ size: 500
+ warn: true
+ enabled: false
+
+# The taunt will activate every delay set in seconds. It will spawn a firework
+# on a random Hider to alert a Seeker where someone may be. You can choose
+# to publicly show the taunt countdown, and have the taunt run with only
+# one Hider left. Taunt delay must at least be 60s.
+taunt:
+ delay: 360
+ whenLastPerson: false
+ showCountdown: true
+ enabled: true
+
+# The glow powerup allows all Hiders to see where every Seeker is. It last for
+# the amount of time set in seconds. You can allow it to be stackable, meaning
+# when multiple Hiders use the powerup at the same time, it stacks the times, or
+# just overwrites. Only Hiders can see that the Seekers are glowing. Delay must
+# be longer than 1s.
+glow:
+ time: 30
+ stackable: true
+ enabled: true
+
+# The message prefixes displayed before messages. The message contents themselves
+# can be changed in localization.yml.
+prefix:
+ default: '&9Hide and Seek > &f'
+ error: '&cError > &f'
+ taunt: '&eTaunt > &f'
+ border: '&cWorld Border > &f'
+ abort: '&cAbort > &f'
+ gameover: '&aGame Over > &f'
+ warning: '&cWarning > &f'
+
+# ---------------------------------------------------------- #
+# ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING #
+# ---------------------------------------------------------- #
+
+# The 2 coordinate bounds that will contain your hideAndSeek map. Its recommended
+# that you use /hs setbounds for this, and not edit this directly, as breaking
+# this section will completely break the entire plugin when you run /hs mapsave.
+bounds:
+ min:
+ x: 0
+ z: 0
+ max:
+ x: 0
+ z: 0
+
# Spawn locations where players are teleported
spawns:
# Location where players are teleported into the game (/hs start)
@@ -37,25 +113,4 @@ spawns:
x: 0
y: 0
z: 0
- world: world
-
-# The worldborder closes every interval, whish is evey [delay] in minutes.
-# Thw worldborder stharts at [size], and decreaces 100 blocks every interval.
-# x & z are the center location. [enabled] is whenever the border is enabled.
-worldBorder:
- x: 0
- z: 0
- delay: 10
- size: 500
- enabled: false
-
-# The message prefixes displayed before messages. The message contents themselvs
-# can be changed in localization.yml.
-prefix:
- default: '&9Hide and Seek > &f'
- error: '&cError > &f'
- taunt: '&eTaunt > &f'
- border: '&cWorld Border > &f'
- abort: '&cAbort > &f'
- gameover: '&aGame Over > &f'
- warning: '&cWarning > &f' \ No newline at end of file
+ world: world \ No newline at end of file