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-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/commands/SetSpawnLocation.java45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/commands/SetSpawnLocation.java b/src/main/java/net/tylermurphy/hideAndSeek/commands/SetSpawnLocation.java
new file mode 100644
index 0000000..821d469
--- /dev/null
+++ b/src/main/java/net/tylermurphy/hideAndSeek/commands/SetSpawnLocation.java
@@ -0,0 +1,45 @@
+package net.tylermurphy.hideAndSeek.commands;
+
+import org.bukkit.Bukkit;
+import org.bukkit.command.CommandSender;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+import net.tylermurphy.hideAndSeek.ICommand;
+
+import static net.tylermurphy.hideAndSeek.Store.*;
+
+public class SetSpawnLocation implements ICommand {
+
+ public void execute(CommandSender sender, String[] args) {
+ Vector newSpawnPosition = new Vector();
+ Player player = (Player) sender;
+ newSpawnPosition.setX(player.getLocation().getBlockX());
+ newSpawnPosition.setY(player.getLocation().getBlockY());
+ newSpawnPosition.setZ(player.getLocation().getBlockZ());
+ if(worldborderEnabled && spawnPosition.distance(worldborderPosition) > 100) {
+ sender.sendMessage(errorPrefix + "Spawn position must be 100 from worldborder center");
+ return;
+ }
+ spawnPosition = newSpawnPosition;
+ status = "Standby";
+ sender.sendMessage(messagePrefix + "Set spawn position to current location");
+ getConfig().set("spawnPosition", newSpawnPosition);
+ saveConfig();
+ Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), String.format("setworldspawn %s %s %s", player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ()));
+ Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), String.format("spawnpoint @a %s %s %s", player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ()));
+ }
+
+ public String getLabel() {
+ return "setspawn";
+ }
+
+ public String getUsage() {
+ return "";
+ }
+
+ public String getDescription() {
+ return "Sets hide and seeks spawn location to current position";
+ }
+
+}