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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java
index 31cad53..53ae721 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SetLobbyLocation.java
@@ -15,23 +15,25 @@ import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class SetLobbyLocation implements ICommand {
public void execute(CommandSender sender, String[] args) {
+ if(!Main.plugin.status.equals("Standby")) {
+ sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
+ return;
+ }
Vector newLobbyPosition = new Vector();
Player player = (Player) sender;
+ if(player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0 || player.getLocation().getBlockY() == 0){
+ sender.sendMessage(errorPrefix + message("NOT_AT_ZERO"));
+ return;
+ }
newLobbyPosition.setX(player.getLocation().getBlockX());
newLobbyPosition.setY(player.getLocation().getBlockY());
newLobbyPosition.setZ(player.getLocation().getBlockZ());
- if(!Main.plugin.status.equals("Standby")) {
- sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
- return;
- }
lobbyPosition = newLobbyPosition;
sender.sendMessage(messagePrefix + message("LOBBY_SPAWN"));
- Map<String, Object> temp = new HashMap<String,Object>();
- temp.put("x", lobbyPosition.getX());
- temp.put("y", lobbyPosition.getY());
- temp.put("z", lobbyPosition.getZ());
- temp.put("world", player.getLocation().getWorld().getName());
- addToSection("spawns.lobby",temp);
+ addToConfig("spawns.lobby.x", lobbyPosition.getX());
+ addToConfig("spawns.lobby.y", lobbyPosition.getY());
+ addToConfig("spawns.lobby.z", lobbyPosition.getZ());
+ addToConfig("spawns.lobby.world", player.getLocation().getWorld().getName());
saveConfig();
}