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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
index f5e63a5..83f2580 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
@@ -19,8 +19,7 @@
package net.tylermurphy.hideAndSeek.command;
-import static net.tylermurphy.hideAndSeek.configuration.Config.*;
-
+import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
import org.bukkit.Bukkit;
@@ -28,30 +27,30 @@ import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.scheduler.BukkitRunnable;
-import net.tylermurphy.hideAndSeek.Main;
-import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
+import static net.tylermurphy.hideAndSeek.configuration.Config.*;
+import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
public class SaveMap implements ICommand {
public static boolean runningBackup = false;
public void execute(CommandSender sender, String[] args) {
- if(!mapSaveEnabled){
+ if (!mapSaveEnabled) {
sender.sendMessage(errorPrefix + message("MAPSAVE_DISABLED"));
return;
}
- if(Game.status != Status.STANDBY) {
+ if (Game.status != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
- if(spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) {
+ if (spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
sender.sendMessage(messagePrefix + message("MAPSAVE_START"));
sender.sendMessage(warningPrefix + message("MAPSAVE_WARNING"));
World world = Bukkit.getServer().getWorld(spawnWorld);
- if(world == null){
+ if (world == null) {
throw new RuntimeException("Unable to get world: " + spawnWorld);
}
world.save();