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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java32
1 files changed, 29 insertions, 3 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
index 2befd73..c48e1c6 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SaveMap.java
@@ -1,8 +1,30 @@
+/*
+ * This file is part of Kenshins Hide and Seek
+ *
+ * Copyright (c) 2021 Tyler Murphy.
+ *
+ * Kenshins Hide and Seek free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * he Free Software Foundation version 3.
+ *
+ * Kenshins Hide and Seek is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
package net.tylermurphy.hideAndSeek.command;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
+import net.tylermurphy.hideAndSeek.game.Game;
+import net.tylermurphy.hideAndSeek.util.Status;
import org.bukkit.Bukkit;
+import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.scheduler.BukkitRunnable;
@@ -14,7 +36,7 @@ public class SaveMap implements ICommand {
public static boolean runningBackup = false;
public void execute(CommandSender sender, String[] args) {
- if(!Main.plugin.status.equals("Standby")) {
+ if(Game.status != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
@@ -24,11 +46,15 @@ public class SaveMap implements ICommand {
}
sender.sendMessage(messagePrefix + message("MAPSAVE_START"));
sender.sendMessage(warningPrefix + message("MAPSAVE_WARNING"));
- Bukkit.getServer().getWorld(spawnWorld).save();
+ World world = Bukkit.getServer().getWorld(spawnWorld);
+ if(world == null){
+ throw new RuntimeException("Unable to get world: " + spawnWorld);
+ }
+ world.save();
BukkitRunnable runnable = new BukkitRunnable() {
public void run() {
sender.sendMessage(
- Main.plugin.worldLoader.save()
+ Game.worldLoader.save()
);
runningBackup = false;
}