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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java b/src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java
index 4144da7..73dafbd 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java
@@ -1,5 +1,7 @@
package net.tylermurphy.hideAndSeek.command;
+import static net.tylermurphy.hideAndSeek.configuration.Config.*;
+
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
@@ -7,27 +9,26 @@ import org.bukkit.entity.Player;
import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.util.Util;
-
-import static net.tylermurphy.hideAndSeek.Config.*;
+import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class Leave implements ICommand {
public void execute(CommandSender sender, String[] args) {
if(!Util.isSetup()) {
- sender.sendMessage(errorPrefix + "Game is not setup. Run /hs setup to see what you needed to do");
+ sender.sendMessage(errorPrefix + message("GAME_SETUP"));
return;
}
Player player = Bukkit.getServer().getPlayer(sender.getName());
if(player == null) {
- sender.sendMessage(errorPrefix + "An internal error has occured");
+ sender.sendMessage(errorPrefix + message("COMMAND_ERROR"));
return;
}
if(!Main.plugin.board.isPlayer(player)) {
- sender.sendMessage(errorPrefix + "You are currently not in the lobby");
+ sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME"));
return;
}
- if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + sender.getName() + " has left the HideAndSeek lobby");
- else Util.broadcastMessage(messagePrefix + sender.getName() + " has left the HideAndSeek lobby");
+ if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
+ else Util.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
Main.plugin.board.removeBoard(player);
Main.plugin.board.remove(player);
player.teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));