diff options
Diffstat (limited to '')
-rw-r--r-- | src/main/java/dev/tylerm/khs/game/Game.java (renamed from src/main/java/net/tylermurphy/hideAndSeek/game/Game.java) | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java b/src/main/java/dev/tylerm/khs/game/Game.java index 36e48b0..ac7e808 100644 --- a/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java +++ b/src/main/java/dev/tylerm/khs/game/Game.java @@ -17,19 +17,21 @@ * */ -package net.tylermurphy.hideAndSeek.game; +package dev.tylerm.khs.game; import com.cryptomorin.xseries.messages.ActionBar; import com.cryptomorin.xseries.messages.Titles; import com.google.common.io.ByteArrayDataOutput; import com.google.common.io.ByteStreams; -import net.tylermurphy.hideAndSeek.Main; -import net.tylermurphy.hideAndSeek.configuration.Map; -import net.tylermurphy.hideAndSeek.configuration.Maps; -import net.tylermurphy.hideAndSeek.game.events.Glow; -import net.tylermurphy.hideAndSeek.game.events.Taunt; -import net.tylermurphy.hideAndSeek.game.listener.RespawnHandler; -import net.tylermurphy.hideAndSeek.game.util.*; +import dev.tylerm.khs.game.events.Glow; +import dev.tylerm.khs.game.events.Taunt; +import dev.tylerm.khs.game.listener.RespawnHandler; +import dev.tylerm.khs.game.util.CountdownDisplay; +import dev.tylerm.khs.game.util.Status; +import dev.tylerm.khs.Main; +import dev.tylerm.khs.configuration.Map; +import dev.tylerm.khs.configuration.Maps; +import dev.tylerm.khs.game.util.WinType; import org.bukkit.*; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; @@ -38,8 +40,8 @@ import org.bukkit.inventory.ItemStack; import java.util.*; import java.util.stream.Collectors; -import static net.tylermurphy.hideAndSeek.configuration.Config.*; -import static net.tylermurphy.hideAndSeek.configuration.Localization.message; +import static dev.tylerm.khs.configuration.Config.*; +import static dev.tylerm.khs.configuration.Localization.message; public class Game { @@ -132,7 +134,7 @@ public class Game { currentMap.getWorldBorder().resetWorldBorder(); if (gameLength > 0) gameTimer = gameLength; status = Status.STARTING; - startingTimer = 30; + startingTimer = hidingTimer; } private void stop(WinType type) { |