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authorTyler Murphy <tylermurphy534@gmail.com>2022-05-11 22:27:50 -0400
committerTyler Murphy <tylermurphy534@gmail.com>2022-05-11 22:27:50 -0400
commit7979185753a5f85f08dde7c5bb5c895233547a8e (patch)
tree82aec98da50d58e493377db45495236283b04365 /src/main/resources/lang/localization_en-US.yml
parentremove unneeded checks when adding kills/deaths to database (diff)
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make sure hider leaving doesnt create win condition
Diffstat (limited to '')
-rw-r--r--src/main/resources/lang/localization_en-US.yml1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main/resources/lang/localization_en-US.yml b/src/main/resources/lang/localization_en-US.yml
index b047bdb..1115fc4 100644
--- a/src/main/resources/lang/localization_en-US.yml
+++ b/src/main/resources/lang/localization_en-US.yml
@@ -15,6 +15,7 @@ Localization:
GAME_PLAYER_FOUND_BY: "&e{PLAYER}&f was found by &c{PLAYER}&f and became a seeker."
GAME_GAMEOVER_HIDERS_FOUND: "All hiders have been found."
GAME_GAMEOVER_SEEKERS_QUIT: "All seekers have quit."
+ GAME_GAMEOVER_HIDERS_QUIT: "All hiders have quit."
GAME_GAMEOVER_TIME: "Seekers ran out of time. Hiders win!"
GAME_SETUP: "Game is not setup. Run /hs setup to see what you need to do."
GAME_INGAME: "You are already in the lobby/game."