2023-06-14 01:18:01 +00:00
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export class Sprite {
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constructor(image_src, map) {
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this.element = document.createElement("img")
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this.element.src = image_src
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this.element.className = "sprite"
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document.getElementById("container").appendChild(this.element)
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this.map = map
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this.x = 0
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this.y = 0
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this.w = 1
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this.h = 1
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2023-06-15 03:22:26 +00:00
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this.z = 1
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2023-06-14 01:18:01 +00:00
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this.d = 0
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this.hide()
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}
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#update_pos() {
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let width = 100 / this.map.width * this.w
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let height = 100 / this.map.height * this.h
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let left = 100 / this.map.width * (this.x + (1 - this.w) / 2)
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let top = 100 / this.map.height * (this.y + (1 - this.h) / 2)
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this.element.style.width = `${width}%`
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this.element.style.height = `${height}%`
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this.element.style.left = `${left}%`
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this.element.style.top = `${top}%`
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this.element.style.transform = `rotate(${this.d}deg)`
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2023-06-15 03:22:26 +00:00
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this.element.style.zIndex = `${this.z}`
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2023-06-14 01:18:01 +00:00
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}
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move(x, y) {
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this.x = x
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this.y = y
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this.#update_pos()
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}
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resize(w, h) {
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this.w = w
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this.h = h
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this.#update_pos()
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}
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2023-06-15 03:22:26 +00:00
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layer(z) {
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this.z = z
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this.#update_pos()
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}
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2023-06-14 01:18:01 +00:00
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rotate(d) {
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this.d = d
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this.#update_pos()
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}
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hide() {
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this.element.style.display = "none"
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}
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show() {
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this.element.style.display = "initial"
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}
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destroy() {
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this.element.remove()
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}
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}
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