raycaster/src/renderer.h
2023-04-22 21:47:58 -04:00

14 lines
248 B
C

#pragma once
#include "screen.h"
#include "ray.h"
typedef struct {
v2 pos;
float angle;
} Camera;
void init_camera(Camera* camera);
void update_camera(Camera* camera, Screen* screeen);
void render(Screen* screen, const Camera* camera);