temp patch
This commit is contained in:
parent
2f99eee7c5
commit
9f3ed45b12
1 changed files with 14 additions and 6 deletions
|
@ -76,8 +76,9 @@ void XeRenderSystem::createPipelineLayout(XeDescriptorSetLayout &xeDescriptorSet
|
||||||
pipelineLayoutInfo.pPushConstantRanges = nullptr;
|
pipelineLayoutInfo.pPushConstantRanges = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (uniformBufferDataSize > 0) {
|
|
||||||
std::vector<VkDescriptorSetLayout> descriptorSetLayouts{xeDescriptorSetLayout.getDescriptorSetLayout()};
|
std::vector<VkDescriptorSetLayout> descriptorSetLayouts{xeDescriptorSetLayout.getDescriptorSetLayout()};
|
||||||
|
|
||||||
|
if (uniformBufferDataSize > 0) {
|
||||||
pipelineLayoutInfo.setLayoutCount = static_cast<uint32_t>(descriptorSetLayouts.size());
|
pipelineLayoutInfo.setLayoutCount = static_cast<uint32_t>(descriptorSetLayouts.size());
|
||||||
pipelineLayoutInfo.pSetLayouts = descriptorSetLayouts.data();
|
pipelineLayoutInfo.pSetLayouts = descriptorSetLayouts.data();
|
||||||
} else {
|
} else {
|
||||||
|
@ -121,7 +122,7 @@ void XeRenderSystem::renderGameObjects(
|
||||||
|
|
||||||
xePipeline->bind(commandBuffer);
|
xePipeline->bind(commandBuffer);
|
||||||
|
|
||||||
if(pushConstantData == NULL) {
|
if(pushConstantSize > 0) {
|
||||||
vkCmdBindDescriptorSets(
|
vkCmdBindDescriptorSets(
|
||||||
commandBuffer,
|
commandBuffer,
|
||||||
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
|
@ -135,14 +136,21 @@ void XeRenderSystem::renderGameObjects(
|
||||||
|
|
||||||
for (auto& obj: gameObjects) {
|
for (auto& obj: gameObjects) {
|
||||||
|
|
||||||
if(pushConstantData == NULL) {
|
struct PushConstant {
|
||||||
|
glm::mat4 modelMatrix;
|
||||||
|
glm::mat4 normalMatrix;
|
||||||
|
};
|
||||||
|
|
||||||
|
PushConstant pc = PushConstant{obj.transform.mat4(), obj.transform.normalMatrix()};
|
||||||
|
|
||||||
|
if(pushConstantSize > 0) {
|
||||||
vkCmdPushConstants(
|
vkCmdPushConstants(
|
||||||
commandBuffer,
|
commandBuffer,
|
||||||
pipelineLayout,
|
pipelineLayout,
|
||||||
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
|
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||||
0,
|
0,
|
||||||
pushConstantSize,
|
pushConstantSize,
|
||||||
&pushConstantData);
|
&pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
obj.model->bind(commandBuffer);
|
obj.model->bind(commandBuffer);
|
||||||
|
|
Loading…
Reference in a new issue