41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
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#include "xe_window.hpp"
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#include <GLFW/glfw3.h>
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#include <stdexcept>
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#include <stdexcept>
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namespace xe {
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XeWindow::XeWindow(int w, int h, std::string name) : width{w}, height{h}, windowName{name} {
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initWindow();
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}
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XeWindow::~XeWindow() {
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glfwDestroyWindow(window);
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glfwTerminate();
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}
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void XeWindow::initWindow() {
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
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window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr);
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glfwSetWindowUserPointer(window, this);
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glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
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}
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void XeWindow::createWindowSurface(VkInstance instance, VkSurfaceKHR *surface){
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if (glfwCreateWindowSurface(instance, window, nullptr, surface) != VK_SUCCESS) {
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throw std::runtime_error("failed to create window surface");
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}
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}
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void XeWindow::framebufferResizeCallback(GLFWwindow *window, int width, int height){
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auto xeWindow = reinterpret_cast<XeWindow *>(glfwGetWindowUserPointer(window));
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xeWindow->frameBufferResized = true;
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xeWindow->width = width;
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xeWindow->height = height;
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}
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}
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