2022-09-19 01:20:51 +00:00
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#include "xe_renderer.hpp"
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namespace xe {
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2022-09-25 01:16:13 +00:00
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Renderer::Renderer(Window& window, Device& device) : xeWindow{window}, xeDevice{device} {
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2022-09-19 01:20:51 +00:00
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recreateSwapChain();
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createCommandBuffers();
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}
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2022-09-25 01:16:13 +00:00
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Renderer::~Renderer() { freeCommandBuffers(); }
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2022-09-19 01:20:51 +00:00
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2022-09-25 01:16:13 +00:00
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void Renderer::recreateSwapChain() {
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auto extent = xeWindow.getExtent();
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while (extent.width == 0 || extent.height == 0) {
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extent = xeWindow.getExtent();
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glfwWaitEvents();
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}
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vkDeviceWaitIdle(xeDevice.device());
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if(xeSwapChain == nullptr) {
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xeSwapChain = std::make_unique<SwapChain>(xeDevice, extent);
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} else {
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std::shared_ptr<SwapChain> oldSwapChain = std::move(xeSwapChain);
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xeSwapChain = std::make_unique<SwapChain>(xeDevice, extent, oldSwapChain);
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2022-09-19 01:20:51 +00:00
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if(!oldSwapChain->compareSwapFormats(*xeSwapChain.get())) {
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throw std::runtime_error("Swap chain image (or depth) format has changed");
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}
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}
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// we'll come back to this in just a moment
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}
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2022-09-25 01:16:13 +00:00
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void Renderer::createCommandBuffers() {
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commandBuffers.resize(SwapChain::MAX_FRAMES_IN_FLIGHT);
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandPool = xeDevice.getCommandPool();
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allocInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
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if(vkAllocateCommandBuffers(xeDevice.device(), &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
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throw std::runtime_error("failed to allocate command buffers!");
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}
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}
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void Renderer::freeCommandBuffers() {
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vkFreeCommandBuffers(
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xeDevice.device(),
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xeDevice.getCommandPool(),
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static_cast<uint32_t>(commandBuffers.size()),
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commandBuffers.data());
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commandBuffers.clear();
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}
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VkCommandBuffer Renderer::beginFrame() {
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assert(!isFrameStarted && "Can't call beingFrame while already in progress");
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auto result = xeSwapChain->acquireNextImage(¤tImageIndex);
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if(result == VK_ERROR_OUT_OF_DATE_KHR) {
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recreateSwapChain();
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return nullptr;
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}
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if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
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throw std::runtime_error("failed to acquire swap chain image");
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}
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isFrameStarted = true;
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auto commandBuffer = getCurrentCommandBuffer();
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VkCommandBufferBeginInfo beginInfo{};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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if(vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
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throw std::runtime_error("failed to begin recording command buffers");
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}
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return commandBuffer;
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}
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void Renderer::endFrame() {
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assert(isFrameStarted && "Can't call endFrame while frame is not in progress");
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auto commandBuffer = getCurrentCommandBuffer();
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if(vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
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throw std::runtime_error("failed to record command buffer");
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}
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auto result = xeSwapChain->submitCommandBuffers(&commandBuffer, ¤tImageIndex);
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if(result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || xeWindow.wasWindowResized()) {
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xeWindow.resetWindowResizedFlag();
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recreateSwapChain();
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}
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isFrameStarted = false;
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currentFrameIndex = (currentFrameIndex + 1) % SwapChain::MAX_FRAMES_IN_FLIGHT;
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}
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void Renderer::beginSwapChainRenderPass(VkCommandBuffer commandBuffer){
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assert(isFrameStarted && "Can't call beginSwapChainRenderPass while frame is not in progress");
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assert(commandBuffer == getCurrentCommandBuffer() && "Can't begin render pass on command buffer from a different frame");
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VkRenderPassBeginInfo renderPassInfo{};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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renderPassInfo.renderPass = xeSwapChain->getRenderPass();
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renderPassInfo.framebuffer = xeSwapChain->getFrameBuffer(currentImageIndex);
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renderPassInfo.renderArea.offset = {0, 0};
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renderPassInfo.renderArea.extent = xeSwapChain->getSwapChainExtent();
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std::array<VkClearValue, 2> clearValues{};
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clearValues[0].color = {0.1f, 0.1f, 0.1f, 1.0f};
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clearValues[1].depthStencil = {1.0f, 0};
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renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
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renderPassInfo.pClearValues = clearValues.data();
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vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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VkViewport viewport{};
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viewport.x = 0.0f;
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viewport.y = static_cast<float>(xeSwapChain->getSwapChainExtent().height);
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viewport.width = static_cast<float>(xeSwapChain->getSwapChainExtent().width);
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viewport.height = -static_cast<float>(xeSwapChain->getSwapChainExtent().height);
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viewport.minDepth = 0.0f;
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viewport.maxDepth = 1.0f;
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VkRect2D scissor{{0, 0}, xeSwapChain->getSwapChainExtent()};
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vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
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vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
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}
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void Renderer::endSwapChainRenderPass(VkCommandBuffer commandBuffer){
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assert(isFrameStarted && "Can't call endSwapChainRenderPass while frame is not in progress");
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assert(commandBuffer == getCurrentCommandBuffer() && "Can't end render pass on command buffer from a different frame");
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vkCmdEndRenderPass(commandBuffer);
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}
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}
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