minecraftvulkan/src/minecraft.cpp

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#include "minecraft.hpp"
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#include <chrono>
using namespace std::chrono;
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namespace app {
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Minecraft::Minecraft() : engine{WIDTH, HEIGHT, "Minecraft Vulkan", "res/image/icon.png"} {};
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Minecraft::~Minecraft() {}
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void Minecraft::run() {
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Chunk::load();
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auto viewer = xe::GameObject::createGameObject();
viewer.transform.translation = {0.f, 40.f, 0.f};
viewer.transform.rotation.y = glm::radians(45.f);
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World world {viewer, 10, 12345};
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xe::Sound sound{"res/sound/when_the_world_ends.wav"};
sound.setLooping(true);
sound.play();
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PlayerController playerController{engine.getInput(), viewer};
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while (engine.poll()) {
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playerController.update(engine.getFrameTime());
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world.reloadChunks();
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if(engine.beginFrame()) {
world.render(engine.getCamera());
engine.endFrame();
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}
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}
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engine.close();
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Chunk::unload();
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}
}