kern/include/x86/arch.h

299 lines
6.6 KiB
C

/*
** @file arch.h
**
** @author Warren R. Carithers
** @author K. Reek
**
** Definitions of constants and macros for use
** with the x86 architecture and registers.
**
*/
#ifndef X86ARCH_H_
#define X86ARCH_H_
/*
** Video stuff
*/
#define VID_BASE_ADDR 0xB8000
/*
** Memory management
*/
#define SEG_PRESENT 0x80
#define SEG_PL_0 0x00
#define SEG_PL_1 0x20
#define SEG_PL_2 0x40
#define SEG_PL_3 0x50
#define SEG_SYSTEM 0x00
#define SEG_NON_SYSTEM 0x10
#define SEG_32BIT 0x04
#define DESC_IGATE 0x06
/*
** Exceptions
*/
#define N_EXCEPTIONS 256
/*
** Bit definitions in registers
**
** See IA-32 Intel Architecture SW Dev. Manual, Volume 3: System
** Programming Guide, page 2-8.
*/
/*
** EFLAGS
*/
#define EFL_RSVD 0xffc00000 /* reserved */
#define EFL_MB0 0x00008020 /* must be zero */
#define EFL_MB1 0x00000002 /* must be 1 */
#define EFL_ID 0x00200000
#define EFL_VIP 0x00100000
#define EFL_VIF 0x00080000
#define EFL_AC 0x00040000
#define EFL_VM 0x00020000
#define EFL_RF 0x00010000
#define EFL_NT 0x00004000
#define EFL_IOPL 0x00003000
#define EFL_OF 0x00000800
#define EFL_DF 0x00000400
#define EFL_IF 0x00000200
#define EFL_TF 0x00000100
#define EFL_SF 0x00000080
#define EFL_ZF 0x00000040
#define EFL_AF 0x00000010
#define EFL_PF 0x00000004
#define EFL_CF 0x00000001
/*
** CR0, CR1, CR2, CR3, CR4
**
** IA-32 V3, page 2-12.
*/
#define CR0_RSVD 0x1ffaffc0
#define CR0_PG 0x80000000
#define CR0_CD 0x40000000
#define CR0_NW 0x20000000
#define CR0_AM 0x00040000
#define CR0_WP 0x00010000
#define CR0_NE 0x00000020
#define CR0_ET 0x00000010
#define CR0_TS 0x00000008
#define CR0_EM 0x00000004
#define CR0_MP 0x00000002
#define CR0_PE 0x00000001
#define CR1_RSVD 0xffffffff
#define CR2_RSVD 0x00000000
#define CR2_PF_LIN_ADDR 0xffffffff
#define CR3_RSVD 0x00000fe7
#define CR3_PD_BASE 0xfffff000
#define CR3_PCD 0x00000010
#define CR3_PWT 0x00000008
#define CR4_RSVD 0xfd001000
#define CR4_UINT 0x02000000
#define CR4_PKS 0x01000000
#define CR4_CET 0x00800000
#define CR4_PKE 0x00400000
#define CR4_SMAP 0x00200000
#define CR4_SMEP 0x00100000
#define CR4_KL 0x00080000
#define CR4_OSXS 0x00040000
#define CR4_PCID 0x00020000
#define CR4_FSGS 0x00010000
#define CR4_SMXE 0x00004000
#define CR4_VMXE 0x00002000
#define CR4_LA57 0x00001000
#define CR4_UMIP 0x00000800
#define CR4_OSXMMEXCPT 0x00000400
#define CR4_OSFXSR 0x00000200
#define CR4_PCE 0x00000100
#define CR4_PGE 0x00000080
#define CR4_MCE 0x00000040
#define CR4_PAE 0x00000020
#define CR4_PSE 0x00000010
#define CR4_DE 0x00000008
#define CR4_TSD 0x00000004
#define CR4_PVI 0x00000002
#define CR4_VME 0x00000001
/*
** PMode segment selector field masks
**
** IA-32 V3, page 3-8.
*/
#define SEG_SEL_IX_MASK 0xfff8
#define SEG_SEL_TI_MASK 0x0004
#define SEG_SEL_RPL_MASK 0x0003
/*
** Segment descriptor bytes
**
** IA-32 V3, page 3-10.
**
** Bytes:
** 0, 1: segment limit 15:0
** 2, 3: base address 15:0
** 4: base address 23:16
** 7: base address 31:24
*/
/*
** Byte 5: access control bits
** 7: present
** 6-5: DPL
** 4: system/user
** 3-0: type
*/
#define SEG_ACCESS_P_MASK 0x80
#define SEG_PRESENT 0x80
#define SEG_NOT_PRESENT 0x00
#define SEG_ACCESS_DPL_MASK 0x60
#define SEG_DPL_0 0x00
#define SEG_DPL_1 0x20
#define SEG_DPL_2 0x40
#define SEG_DPL_3 0x60
#define SEG_ACCESS_S_MASK 0x10
#define SEG_SYSTEM 0x00
#define SEG_NON_SYSTEM 0x10
#define SEG_TYPE_MASK 0x0f
#define SEG_DATA_A_BIT 0x1
#define SEG_DATA_W_BIT 0x2
#define SEG_DATA_E_BIT 0x4
#define SEG_CODE_A_BIT 0x1
#define SEG_CODE_R_BIT 0x2
#define SEG_CODE_C_BIT 0x4
#define SEG_DATA_RO 0x0
#define SEG_DATA_ROA 0x1
#define SEG_DATA_RW 0x2
#define SEG_DATA_RWA 0x3
#define SEG_DATA_RO_XD 0x4
#define SEG_DATA_RO_XDA 0x5
#define SEG_DATA_RW_XW 0x6
#define SEG_DATA_RW_XWA 0x7
#define SEG_CODE_XO 0x8
#define SEG_CODE_XOA 0x9
#define SEG_CODE_XR 0xa
#define SEG_CODE_XRA 0xb
#define SEG_CODE_XO_C 0xc
#define SEG_CODE_XO_CA 0xd
#define SEG_CODE_XR_C 0xe
#define SEG_CODE_XR_CA 0xf
/*
** Byte 6: sizes
** 7: granularity
** 6: d/b
** 5: long mode
** 4: available!
** 3-0: upper 4 bits of limit
** 7: base address 31:24
*/
#define SEG_SIZE_G_MASK 0x80
#define SEG_GRAN_BYTE 0x00
#define SEG_GRAN_4KBYTE 0x80
#define SEG_SIZE_D_B_MASK 0x40
#define SEG_DB_16BIT 0x00
#define SEG_DB_32BIT 0x40
#define SEG_SIZE_L_MASK 0x20
#define SEG_L_64BIT 0x20
#define SEG_L_32BIT 0x00
#define SEG_SIZE_AVL_MASK 0x10
#define SEG_SIZE_LIM_19_16_MASK 0x0f
/*
** System-segment and gate-descriptor types
**
** IA-32 V3, page 3-15.
*/
// type 0: reserved
#define SEG_SYS_16BIT_TSS_AVAIL 0x1
#define SEG_SYS_LDT 0x2
#define SEG_SYS_16BIT_TSS_BUSY 0x3
#define SEG_SYS_16BIT_CALL_GATE 0x4
#define SEG_SYS_TASK_GATE 0x5
#define SEG_SYS_16BIT_INT_GATE 0x6
#define SEG_SYS_16BIT_TRAP_GATE 0x7
// type 8: reserved
#define SEG_SYS_32BIT_TSS_AVAIL 0x9
// type A: reserved
#define SEG_SYS_32BIT_TSS_BUSY 0xb
#define SEG_SYS_32BIT_CALL_GATE 0xc
// type D: reserved
#define SEG_SYS_32BIT_INT_GATE 0xe
#define SEG_SYS_32BIT_TRAP_GATE 0xf
/*
** IDT Descriptors
**
** IA-32 V3, page 5-13.
**
** All have a segment selector in bytes 2 and 3; Task Gate descriptors
** have bytes 0, 1, 4, 6, and 7 reserved; others have bytes 0, 1, 6,
** and 7 devoted to the 16 bits of the Offset, with the low nybble of
** byte 4 reserved.
*/
#define IDT_PRESENT 0x8000
#define IDT_DPL_MASK 0x6000
#define IDT_DPL_0 0x0000
#define IDT_DPL_1 0x2000
#define IDT_DPL_2 0x4000
#define IDT_DPL_3 0x6000
#define IDT_GATE_TYPE 0x0f00
#define IDT_TASK_GATE 0x0500
#define IDT_INT16_GATE 0x0600
#define IDT_INT32_GATE 0x0e00
#define IDT_TRAP16_GATE 0x0700
#define IDT_TRAP32_GATE 0x0f00
/*
** Interrupt vectors
*/
// predefined by the architecture
#define VEC_DIVIDE_ERROR 0x00
#define VEC_DEBUG_EXCEPTION 0x01
#define VEC_NMI_INTERRUPT 0x02
#define VEC_BREAKPOINT 0x03
#define VEC_OVERFLOW 0x04
#define VEC_BOUND_RANGE_EXCEEDED 0x05
#define VEC_INVALID_OPCODE 0x06
#define VEC_DEVICE_NOT_AVAILABLE 0x07
#define VEC_DOUBLE_FAULT 0x08
#define VEC_COPROCESSOR_OVERRUN 0x09
#define VEC_INVALID_TSS 0x0a
#define VEC_SEGMENT_NOT_PRESENT 0x0b
#define VEC_STACK_FAULT 0x0c
#define VEC_GENERAL_PROTECTION 0x0d
#define VEC_PAGE_FAULT 0x0e
// 0x0f is reserved - unused
#define VEC_FPU_ERROR 0x10
#define VEC_ALIGNMENT_CHECK 0x11
#define VEC_MACHINE_CHECK 0x12
#define VEC_SIMD_FP_EXCEPTION 0x13
#define VEC_VIRT_EXCEPTION 0x14
#define VEC_CTRL_PROT_EXCEPTION 0x15
// 0x16 through 0x1f are reserved
// 0x20 through 0xff are user-defined, non-reserved
// IRQ0 through IRQ15 will use vectors 0x20 through 0x2f
#define VEC_TIMER 0x20
#define VEC_KBD 0x21
#define VEC_COM2 0x23
#define VEC_COM1 0x24
#define VEC_PARALLEL 0x25
#define VEC_FLOPPY 0x26
#define VEC_MYSTERY 0x27
#define VEC_MOUSE 0x2c
#endif