diff --git a/4%29-Events.md b/4%29-Events.md new file mode 100644 index 0000000..62f2523 --- /dev/null +++ b/4%29-Events.md @@ -0,0 +1,24 @@ +## Taunt +**Enabled by default** + +While playing hide and seek, the plugin will play a taunt at a random hider's position every set interval according to the config file. The taunt is a firework launched, with a low power that does small, but not zero damage to the hider. Once the game its the taunt interval, it will pick a random hider and warn them that they are about to be taunted. This is to let them know that they may want to move their spot. The game then tells that in 30 seconds, a random hider is about to be taunted, though only the player being taunted knows its going to be them. + +**Configuration Options** +* Delay - How often a taunt will trigger (seconds) +* Last Person - Taunt when there is only one hider left +* Show Countdown - Publicly show the taunt interval countdown, letting players when the next taunt is +* Enabled - If you want to disable this feature, you can + +## Glow Powerup +**Enabled by default** + +Hiders each game will automatically be given a powerup orb that they can use to activate the glow powerup for all hiders. When used, all hiders will be given the glow effect to all hiders, meaning all hiders can see the positions of all the seekers. Only one hider has to use the powerup at a time for all hiders to see the effect. The effect last for the specified time in the configuration. **Seekers CANNOT see the glow effect when hiders use the powerup**. The effect can be used once, per hider, per game. + +**Configuration Options** +* Time - The time the powerup lasts (seconds) +* Stackable - Should the powerup timer stack when used at the time time, or just reset the timer +* Enabled - If you want to disable this feature, you can +* Name - Name of the glow powerup item +* Lore - Lore of the glow powerup item +* Material - Material of the glow powerup item +* Model-Data - Model-Data of the glow powerup item