package net.tylermurphy.hideAndSeek.command; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import net.tylermurphy.hideAndSeek.util.ICommand; import static net.tylermurphy.hideAndSeek.Store.*; public class Join implements ICommand { public void execute(CommandSender sender, String[] args) { if(!manualJoin) { sender.sendMessage(errorPrefix + "Manual join isnt enabled in this server"); return; } if(!status.equals("Standby")) { sender.sendMessage(errorPrefix + "Game is currently in session"); return; } if(!lobbyStarted) { sender.sendMessage(errorPrefix + "There is currently no lobby in session"); return; } Player player = Bukkit.getServer().getPlayer(sender.getName()); if(player == null) { sender.sendMessage(errorPrefix + "An internal error has occured"); return; } playerList.put(player.getName(), player); Hider.add(player.getName()); HiderTeam.addEntry(player.getName()); player.teleport(new Location(Bukkit.getWorld(spawnWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ())); Bukkit.broadcastMessage(messagePrefix + sender.getName() + " has joined the game lobby"); } public String getLabel() { return null; } public String getUsage() { return null; } public String getDescription() { return null; } }