package net.tylermurphy.hideAndSeek.command; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import net.tylermurphy.hideAndSeek.util.ICommand; import static net.tylermurphy.hideAndSeek.Store.*; public class Join implements ICommand { public void execute(CommandSender sender, String[] args) { if(!lobbyManualJoin) { sender.sendMessage(errorPrefix + "Manual join/leave isnt set to manual in this server"); return; } if(!status.equals("Standby")) { sender.sendMessage(errorPrefix + "Game is currently in session"); return; } if(!lobbyStarted) { sender.sendMessage(errorPrefix + "There is currently no lobby in session"); return; } Player player = Bukkit.getServer().getPlayer(sender.getName()); if(player == null) { sender.sendMessage(errorPrefix + "An internal error has occured"); return; } if(playerList.containsKey(player.getName())){ sender.sendMessage(errorPrefix + "You are already in the lobby"); return; } playerList.put(player.getName(), player); Hider.add(player.getName()); HiderTeam.addEntry(player.getName()); playerLastLocationList.put(player.getName(), player.getLocation()); player.teleport(new Location(Bukkit.getWorld(spawnWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ())); if(lobbyAnnounced) Bukkit.broadcastMessage(messagePrefix + sender.getName() + " has joined the HideAndSeek lobby"); } public String getLabel() { return "join"; } public String getUsage() { return ""; } public String getDescription() { return "Joins the lobby if game is set to manual join/leave"; } }