package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import java.util.HashMap; import java.util.Map; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.Vector; import net.tylermurphy.hideAndSeek.Main; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; public class SetLobbyLocation implements ICommand { public void execute(CommandSender sender, String[] args) { Vector newLobbyPosition = new Vector(); Player player = (Player) sender; newLobbyPosition.setX(player.getLocation().getBlockX()); newLobbyPosition.setY(player.getLocation().getBlockY()); newLobbyPosition.setZ(player.getLocation().getBlockZ()); if(!Main.plugin.status.equals("Standby")) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } lobbyPosition = newLobbyPosition; sender.sendMessage(messagePrefix + message("LOBBY_SPAWN")); addToConfig("spawns.lobby.x", lobbyPosition.getX()); addToConfig("spawns.lobby.y", lobbyPosition.getY()); addToConfig("spawns.lobby.z", lobbyPosition.getZ()); addToConfig("spawns.lobby.world", player.getLocation().getWorld().getName()); saveConfig(); } public String getLabel() { return "setlobby"; } public String getUsage() { return ""; } public String getDescription() { return "Sets hide and seeks lobby location to current position"; } }