/* * This file is part of Kenshins Hide and Seek * * Copyright (c) 2021 Tyler Murphy. * * Kenshins Hide and Seek free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * he Free Software Foundation version 3. * * Kenshins Hide and Seek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import net.tylermurphy.hideAndSeek.game.Board; import net.tylermurphy.hideAndSeek.game.Game; import org.bukkit.Bukkit; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; public class Join implements ICommand { public void execute(CommandSender sender, String[] args) { if(Game.isNotSetup()) { sender.sendMessage(errorPrefix + message("GAME_SETUP")); return; } Player player = Bukkit.getServer().getPlayer(sender.getName()); if(player == null) { sender.sendMessage(errorPrefix + message("COMMAND_ERROR")); return; } if(Board.isPlayer(player)){ sender.sendMessage(errorPrefix + message("GAME_INGAME")); return; } Game.join(player); } public String getLabel() { return "join"; } public String getUsage() { return ""; } public String getDescription() { return "Joins the lobby if game is set to manual join/leave"; } }