package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import org.bukkit.Bukkit; import org.bukkit.command.CommandSender; import org.bukkit.scheduler.BukkitRunnable; import net.tylermurphy.hideAndSeek.Main; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; public class SaveMap implements ICommand { public static boolean runningBackup = false; public void execute(CommandSender sender, String[] args) { if(!Main.plugin.status.equals("Standby")) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if(spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) { sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN")); return; } sender.sendMessage(messagePrefix + message("MAPSAVE_START")); sender.sendMessage(warningPrefix + message("MAPSAVE_WARNING")); Bukkit.getServer().getWorld(spawnWorld).save(); BukkitRunnable runnable = new BukkitRunnable() { public void run() { sender.sendMessage( Main.plugin.worldLoader.save() ); runningBackup = false; } }; runnable.runTaskAsynchronously(Main.plugin); runningBackup = true; } public String getLabel() { return "saveMap"; } public String getUsage() { return ""; } public String getDescription() { return "Saves current map for the game. May lag server."; } }