Stop Game Items From Dropping

This commit is contained in:
Tyler Murphy 2022-08-18 13:43:57 -04:00
parent de83b7b26e
commit ed294714ac
3 changed files with 35 additions and 2 deletions

View file

@ -1,7 +1,7 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 https://maven.apache.org/xsd/maven-4.0.0.xsd"><modelVersion>4.0.0</modelVersion>
<groupId>net.tylermurphy</groupId>
<artifactId>KenshinsHideAndSeek</artifactId>
<version>1.6.1</version>
<version>1.6.2</version>
<name>Hide and Seek Plugin</name>
<build>
@ -95,7 +95,7 @@
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.13-R0.1-SNAPSHOT</version>
<version>1.8-R0.1-SNAPSHOT</version>
<scope>provided</scope>
<exclusions>
<exclusion>

View file

@ -21,6 +21,7 @@ package net.tylermurphy.hideAndSeek.configuration;
import com.cryptomorin.xseries.XItemStack;
import net.tylermurphy.hideAndSeek.Main;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
@ -129,4 +130,23 @@ public class Items {
item.getBoolean("particles")
);
}
public static boolean matchItem(ItemStack stack){
for(ItemStack check : HIDER_ITEMS)
if(equals(stack,check)) return true;
for(ItemStack check : SEEKER_ITEMS)
if(equals(stack,check)) return true;
return false;
}
private static boolean equals(ItemStack a, ItemStack b) {
if (a == null) {
return false;
} else if (a == b) {
return true;
} else {
return a.getType() == b.getType() && a.hasItemMeta() == b.hasItemMeta() && (!a.hasItemMeta() || Bukkit.getItemFactory().equals(a.getItemMeta(), b.getItemMeta()));
}
}
}

View file

@ -1,13 +1,18 @@
package net.tylermurphy.hideAndSeek.game.listener;
import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.configuration.Items;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.game.util.Status;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
public class PlayerHandler implements Listener {
@ -36,4 +41,12 @@ public class PlayerHandler implements Listener {
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onItemSpawn(ItemSpawnEvent event){
if(Main.getInstance().getGame().getStatus() == Status.STANDBY) return;
ItemStack item = event.getEntity().getItemStack();
if(!Items.matchItem(item)) return;
event.setCancelled(true);
}
}