block solidify time, seeker lobby
This commit is contained in:
parent
00f67f0e45
commit
d64dce4a26
14 changed files with 76 additions and 100 deletions
2
pom.xml
2
pom.xml
|
@ -1,7 +1,7 @@
|
|||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 https://maven.apache.org/xsd/maven-4.0.0.xsd"><modelVersion>4.0.0</modelVersion>
|
||||
<groupId>net.tylermurphy</groupId>
|
||||
<artifactId>KenshinsHideAndSeek</artifactId>
|
||||
<version>1.6.0</version>
|
||||
<version>1.6.1</version>
|
||||
<name>Hide and Seek Plugin</name>
|
||||
|
||||
<build>
|
||||
|
|
|
@ -26,7 +26,7 @@ public class About implements ICommand {
|
|||
|
||||
public void execute(Player sender, String[] args) {
|
||||
sender.sendMessage(
|
||||
String.format("%s%sHide and Seek %s(%s1.6.0%s)\n", ChatColor.AQUA, ChatColor.BOLD, ChatColor.GRAY,ChatColor.WHITE,ChatColor.GRAY) +
|
||||
String.format("%s%sHide and Seek %s(%s1.6.1%s)\n", ChatColor.AQUA, ChatColor.BOLD, ChatColor.GRAY,ChatColor.WHITE,ChatColor.GRAY) +
|
||||
String.format("%sAuthor: %s[KenshinEto]\n", ChatColor.GRAY, ChatColor.WHITE) +
|
||||
String.format("%sHelp Command: %s/hs %shelp", ChatColor.GRAY, ChatColor.AQUA, ChatColor.WHITE)
|
||||
);
|
||||
|
|
|
@ -42,6 +42,10 @@ public class Setup implements ICommand {
|
|||
msg = msg + "\n" + message("SETUP_LOBBY");
|
||||
count++;
|
||||
}
|
||||
if (seekerLobbyPosition.getBlockX() == 0 && seekerLobbyPosition.getBlockY() == 0 && seekerLobbyPosition.getBlockZ() == 0) {
|
||||
msg = msg + "\n" + message("SETUP_SEEKER_LOBBY");
|
||||
count++;
|
||||
}
|
||||
if (exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0) {
|
||||
msg = msg + "\n" + message("SETUP_EXIT");
|
||||
count++;
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
package net.tylermurphy.hideAndSeek.command.location;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.command.ICommand;
|
||||
import net.tylermurphy.hideAndSeek.command.location.util.LocationUtils;
|
||||
import net.tylermurphy.hideAndSeek.command.location.util.Locations;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
|
||||
public class SetSeekerLobbyLocation implements ICommand {
|
||||
|
||||
public void execute(Player sender, String[] args) {
|
||||
LocationUtils.setLocation(sender, Locations.SEEKER, vector -> {
|
||||
seekerLobbyWorld = sender.getLocation().getWorld().getName();
|
||||
seekerLobbyPosition = vector;
|
||||
});
|
||||
}
|
||||
|
||||
public String getLabel() {
|
||||
return "setseekerlobby";
|
||||
}
|
||||
|
||||
public String getUsage() {
|
||||
return "";
|
||||
}
|
||||
|
||||
public String getDescription() {
|
||||
return "Sets hide and seeks seeker lobby location to current position";
|
||||
}
|
||||
|
||||
}
|
|
@ -7,7 +7,8 @@ public enum Locations {
|
|||
|
||||
GAME("spawns.game"),
|
||||
LOBBY("spawns.lobby"),
|
||||
EXIT("spawns.exit");
|
||||
EXIT("spawns.exit"),
|
||||
SEEKER("spawns.seeker");
|
||||
|
||||
private final String path;
|
||||
Locations(String path) {
|
||||
|
|
|
@ -50,6 +50,7 @@ public class Config {
|
|||
gameOverPrefix,
|
||||
warningPrefix,
|
||||
spawnWorld,
|
||||
seekerLobbyWorld,
|
||||
exitWorld,
|
||||
lobbyWorld,
|
||||
locale,
|
||||
|
@ -67,6 +68,7 @@ public class Config {
|
|||
spawnPosition,
|
||||
lobbyPosition,
|
||||
exitPosition,
|
||||
seekerLobbyPosition,
|
||||
worldBorderPosition;
|
||||
|
||||
public static boolean
|
||||
|
@ -116,7 +118,8 @@ public class Config {
|
|||
lobbyItemLeavePosition,
|
||||
lobbyItemStartPosition,
|
||||
flightToggleItemPosition,
|
||||
teleportItemPosition;
|
||||
teleportItemPosition,
|
||||
solidifyTime;
|
||||
|
||||
public static float
|
||||
seekerPingLeadingVolume,
|
||||
|
@ -184,6 +187,14 @@ public class Config {
|
|||
);
|
||||
lobbyWorld = config.getString("spawns.lobby.world");
|
||||
|
||||
///Seeker Lobby
|
||||
seekerLobbyPosition = new Vector(
|
||||
config.getDouble("spawns.seeker.x"),
|
||||
Math.max(Main.getInstance().supports(18) ? -64 : 0, Math.min(255, config.getDouble("spawns.seeker.y"))),
|
||||
config.getDouble("spawns.seeker.z")
|
||||
);
|
||||
seekerLobbyWorld = config.getString("spawns.seeker.world");
|
||||
|
||||
announceMessagesToNonPlayers = config.getBoolean("announceMessagesToNonPlayers");
|
||||
|
||||
exitPosition = new Vector(
|
||||
|
@ -304,6 +315,7 @@ public class Config {
|
|||
}
|
||||
}
|
||||
}
|
||||
solidifyTime = Math.max(20,config.getInt("blockhunt.solidifyTime"));
|
||||
|
||||
//Leaderboard
|
||||
LOBBY_TITLE = leaderboard.getString("lobby.title");
|
||||
|
|
|
@ -333,6 +333,7 @@ public class Game {
|
|||
if (spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) return true;
|
||||
if (lobbyPosition.getBlockX() == 0 && lobbyPosition.getBlockY() == 0 && lobbyPosition.getBlockZ() == 0) return true;
|
||||
if (exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0) return true;
|
||||
if (seekerLobbyPosition.getBlockX() == 0 && seekerLobbyPosition.getBlockY() == 0 && seekerLobbyPosition.getBlockZ() == 0) return true;
|
||||
if (mapSaveEnabled) {
|
||||
File destination = new File(Main.getInstance().getWorldContainer() + File.separator + getGameWorld());
|
||||
if (!destination.exists()) return true;
|
||||
|
|
|
@ -52,11 +52,8 @@ public class PlayerLoader {
|
|||
}
|
||||
|
||||
public static void loadSeeker(Player player, String gameWorld){
|
||||
player.teleport(new Location(Bukkit.getWorld(gameWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ()));
|
||||
player.teleport(new Location(Bukkit.getWorld(gameWorld), seekerLobbyPosition.getX(),seekerLobbyPosition.getY(),seekerLobbyPosition.getZ()));
|
||||
loadPlayer(player);
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS,1000000,127,false,false));
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW,1000000,127,false,false));
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP,1000000,128,false,false));
|
||||
Titles.sendTitle(player, 10, 70, 20, ChatColor.WHITE + "" + message("SEEKER_TEAM_NAME"), ChatColor.WHITE + message("SEEKERS_SUBTITLE").toString());
|
||||
}
|
||||
|
||||
|
|
|
@ -1,21 +1,19 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import static com.comphenix.protocol.PacketType.Play.Client.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.solidifyTime;
|
||||
|
||||
import com.comphenix.protocol.ProtocolLibrary;
|
||||
import com.comphenix.protocol.ProtocolManager;
|
||||
import com.comphenix.protocol.events.PacketAdapter;
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.events.PacketEvent;
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import net.tylermurphy.hideAndSeek.Main;
|
||||
import net.tylermurphy.hideAndSeek.game.util.Disguise;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
@ -23,15 +21,9 @@ import org.bukkit.event.Listener;
|
|||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class DisguiseHandler implements Listener {
|
||||
|
||||
private static final ProtocolManager protocolManager = ProtocolLibrary.getProtocolManager();
|
||||
|
@ -50,18 +42,11 @@ public class DisguiseHandler implements Listener {
|
|||
if(lastLocation.getWorld() != currentLocation.getWorld()) return;
|
||||
double distance = lastLocation.distance(currentLocation);
|
||||
disguise.setSolidify(distance < .1);
|
||||
}, 40L);
|
||||
}, solidifyTime);
|
||||
if(event.getFrom().distance(event.getTo()) > .1)
|
||||
disguise.setSolidify(false);
|
||||
}
|
||||
|
||||
// @EventHandler(priority = EventPriority.MONITOR)
|
||||
// public void onInteract(PlayerInteractEvent event) {
|
||||
// Action action = event.getAction();
|
||||
// Player player = event.getPlayer();
|
||||
// Block block = event.
|
||||
// }
|
||||
|
||||
private PacketAdapter createProtocol(){
|
||||
return new PacketAdapter(Main.getInstance(), USE_ENTITY) {
|
||||
|
||||
|
@ -69,7 +54,6 @@ public class DisguiseHandler implements Listener {
|
|||
public void onPacketReceiving(PacketEvent event){
|
||||
PacketContainer packet = event.getPacket();
|
||||
Player player = event.getPlayer();
|
||||
// if(!Main.getInstance().getBoard().isSeeker(player)) return;
|
||||
int id = packet.getIntegers().read(0);
|
||||
Disguise disguise = Main.getInstance().getDisguiser().getByEntityID(id);
|
||||
if(disguise == null) disguise = Main.getInstance().getDisguiser().getByHitBoxID(id);
|
||||
|
@ -91,7 +75,7 @@ public class DisguiseHandler implements Listener {
|
|||
if(Main.getInstance().supports(9)) {
|
||||
amount = seeker.getAttribute(Attribute.GENERIC_ATTACK_DAMAGE).getValue();
|
||||
} else {
|
||||
amount = getItemDamageValue(seeker.getItemInHand(), disguise.getPlayer(), seeker);
|
||||
return; //1.8 is not supported in Blockhunt yet!!!
|
||||
}
|
||||
|
||||
disguise.setSolidify(false);
|
||||
|
@ -112,76 +96,4 @@ public class DisguiseHandler implements Listener {
|
|||
Bukkit.getScheduler().scheduleSyncDelayedTask(Main.getInstance(), () -> debounce.remove(disguise.getPlayer()), 10);
|
||||
}
|
||||
|
||||
private int getItemDamageValue(ItemStack is, Player damaged, Player attacker) {
|
||||
double damageValue = 0;
|
||||
if (is != null) {
|
||||
if (is.getType() == XMaterial.WOODEN_SWORD.parseMaterial()) {
|
||||
damageValue = 5;
|
||||
} else if (is.getType() == Material.STONE_SWORD) {
|
||||
damageValue = 6;
|
||||
} else if (is.getType() == Material.IRON_SWORD) {
|
||||
damageValue = 7;
|
||||
} else if (is.getType() == Material.DIAMOND_SWORD) {
|
||||
damageValue = 8;
|
||||
} else {
|
||||
damageValue = 1;
|
||||
}
|
||||
damageValue += is.getEnchantmentLevel(Enchantment.DAMAGE_ALL);
|
||||
}
|
||||
|
||||
if (damaged != null) {
|
||||
Inventory i = damaged.getInventory();
|
||||
Material helmet = i.getItem(39).getType();
|
||||
Material chestplate = i.getItem(40).getType();
|
||||
Material leggings = i.getItem(41).getType();
|
||||
Material boots = i.getItem(42).getType();
|
||||
if (helmet == Material.LEATHER_HELMET)
|
||||
damageValue -= (0.5 / 1.5);
|
||||
// value shown at bar above the health bar / 1.5
|
||||
else if (helmet == Material.CHAINMAIL_HELMET
|
||||
|| helmet == Material.IRON_HELMET
|
||||
|| helmet == Material.DIAMOND_HELMET
|
||||
|| helmet == XMaterial.GOLDEN_HELMET.parseMaterial())
|
||||
damageValue -= (1 / 1.5);
|
||||
|
||||
if (chestplate == Material.LEATHER_CHESTPLATE)
|
||||
damageValue -= (1.0);
|
||||
else if (chestplate == Material.CHAINMAIL_CHESTPLATE
|
||||
|| chestplate == XMaterial.GOLDEN_CHESTPLATE.parseMaterial())
|
||||
damageValue -= (2.5 / 1.5);
|
||||
else if (chestplate == Material.IRON_CHESTPLATE)
|
||||
damageValue -= (3 / 1.5);
|
||||
else if (chestplate == Material.DIAMOND_CHESTPLATE)
|
||||
damageValue -= (4 / 1.5);
|
||||
|
||||
if (leggings == Material.LEATHER_LEGGINGS)
|
||||
damageValue -= (1 / 1.5);
|
||||
else if (leggings == XMaterial.GOLDEN_LEGGINGS.parseMaterial())
|
||||
damageValue -= (1.0);
|
||||
else if (leggings == Material.CHAINMAIL_LEGGINGS)
|
||||
damageValue -= (2 / 1.5);
|
||||
else if (leggings == Material.IRON_LEGGINGS)
|
||||
damageValue -= (2.5 / 1.5);
|
||||
else if (leggings == Material.DIAMOND_LEGGINGS)
|
||||
damageValue -= (3 / 1.5);
|
||||
|
||||
if (boots == Material.LEATHER_BOOTS
|
||||
|| boots == XMaterial.GOLDEN_BOOTS.parseMaterial()
|
||||
|| boots == Material.CHAINMAIL_BOOTS)
|
||||
damageValue -= (0.5 / 1.5);
|
||||
else if (boots == Material.IRON_BOOTS)
|
||||
damageValue -= (1 / 1.5);
|
||||
else if (boots == Material.DIAMOND_BOOTS)
|
||||
damageValue -= (1.0);
|
||||
}
|
||||
|
||||
for (PotionEffect effect : attacker.getActivePotionEffects()){
|
||||
if (effect.getType() == PotionEffectType.HARM) {
|
||||
damageValue += effect.getAmplifier()*1.5;
|
||||
}
|
||||
}
|
||||
|
||||
return (int) Math.round(Math.max(damageValue, 0.0));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@ package net.tylermurphy.hideAndSeek.util;
|
|||
import net.tylermurphy.hideAndSeek.command.*;
|
||||
import net.tylermurphy.hideAndSeek.command.location.SetExitLocation;
|
||||
import net.tylermurphy.hideAndSeek.command.location.SetLobbyLocation;
|
||||
import net.tylermurphy.hideAndSeek.command.location.SetSeekerLobbyLocation;
|
||||
import net.tylermurphy.hideAndSeek.command.location.SetSpawnLocation;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
@ -53,6 +54,7 @@ public class CommandHandler {
|
|||
registerCommand(new Stop());
|
||||
registerCommand(new SetSpawnLocation());
|
||||
registerCommand(new SetLobbyLocation());
|
||||
registerCommand(new SetSeekerLobbyLocation());
|
||||
registerCommand(new SetExitLocation());
|
||||
registerCommand(new SetBorder());
|
||||
registerCommand(new Reload());
|
||||
|
|
|
@ -128,8 +128,11 @@ databaseName: hideandseek
|
|||
# You want block hunt? We have block hunt! Just enable it below, and set the
|
||||
# available blocks to pick from, and you're all set! It's that easy!
|
||||
# Items are displayed in the order that they are listed below.
|
||||
# The solidifyTime is the time in server ticks that it takes players to solidify.
|
||||
# Every 20 ticks is a second. Minimum solidifyTime is 20 ticks.
|
||||
blockhunt:
|
||||
enabled: false
|
||||
solidifyTime: 60
|
||||
blocks: [CRAFTING_TABLE, GRASS_BLOCK, DIRT, BEACON, BOOKSHELF]
|
||||
|
||||
worldBorder:
|
||||
|
@ -306,6 +309,13 @@ spawns:
|
|||
y: 0
|
||||
z: 0
|
||||
world: world
|
||||
# Location where seekers wait during the hiding grace period
|
||||
seeker:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
# Currently is not used, seekers are teleported to spawns.game.world
|
||||
world: world
|
||||
# Location where players are teleported when they exit (/hs leave)
|
||||
exit:
|
||||
x: 0
|
||||
|
|
|
@ -46,6 +46,7 @@ Localization:
|
|||
SETUP: "&f&lFühre die folgenden Schritte zur Einrichtung aus:"
|
||||
SETUP_GAME: "&c&l- &fTeleport-Position für den Spielbeginn festlegen mit /hs setspawn"
|
||||
SETUP_LOBBY: "&c&l- &fTeleport-Position für die Lobby festlegen mit /hs setlobby"
|
||||
SETUP_SEEKER_LOBBY: "&c&l- &fTeleport-Position für die Lobby Seekern festlegen mit /hs setseekerlobby"
|
||||
SETUP_EXIT: "&c&l- &fTeleport-Position für das Spielende festlegen mit /hs setexit"
|
||||
SETUP_SAVEMAP: "&c&l- &fHide and Seek Weltkarte speichern mit /hs savemap (nach /hs setspawn)"
|
||||
SETUP_COMPLETE: "Alles eingerichtet! Hide and Seek ist spielbereit."
|
||||
|
|
|
@ -47,6 +47,7 @@ Localization:
|
|||
SETUP: "&f&lThe following is needed for setup..."
|
||||
SETUP_GAME: "&c&l- &fGame spawn isn't set, /hs setspawn"
|
||||
SETUP_LOBBY: "&c&l- &fLobby spawn isn't set, /hs setlobby"
|
||||
SET_SEEKER_LOBBY: "&c&l- &fSeeker Lobby spawn isn't set, /hs setseekerlobby"
|
||||
SETUP_EXIT: "&c&l- &fQuit/exit teleport location isn't set, /hs setexit"
|
||||
SETUP_SAVEMAP: "&c&l- &fHide and seek map isn't saved, /hs savemap (after /hs setspawn)"
|
||||
SETUP_BOUNDS: "&c&l- &fPlease set game bounds in 2 opposite corners of the game map, /hs setbounds"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name: KenshinsHideAndSeek
|
||||
main: net.tylermurphy.hideAndSeek.Main
|
||||
version: 1.6.0
|
||||
version: 1.6.1
|
||||
author: KenshinEto
|
||||
load: STARTUP
|
||||
api-version: 1.13
|
||||
|
@ -21,6 +21,7 @@ permissions:
|
|||
hideandseek.setborder: true
|
||||
hideandseek.setspawn: true
|
||||
hideandseek.setlobby: true
|
||||
hideandseek.setseekerlobby: true
|
||||
hideandseek.setexit: true
|
||||
hideadnseek.setbounds: true
|
||||
hideandseek.setup: true
|
||||
|
@ -51,6 +52,9 @@ permissions:
|
|||
hideandseek.setlobby:
|
||||
description: Allows you to set the game lobby point
|
||||
default: op
|
||||
hideandseek.setseekerlobby:
|
||||
description: Allows you to set the game seeker lobby point
|
||||
default: op
|
||||
hideandseek.setexit:
|
||||
description: Allows you to set the game exit point
|
||||
default: op
|
||||
|
|
Loading…
Reference in a new issue