refactor: break apart over saturated EventListener.java
This commit is contained in:
parent
f900dd3268
commit
cd0f60bd13
16 changed files with 518 additions and 403 deletions
|
@ -25,8 +25,8 @@ import net.tylermurphy.hideAndSeek.configuration.Localization;
|
|||
import net.tylermurphy.hideAndSeek.database.Database;
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.CommandHandler;
|
||||
import net.tylermurphy.hideAndSeek.game.EventListener;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.game.listener.*;
|
||||
import net.tylermurphy.hideAndSeek.util.PAPIExpansion;
|
||||
import net.tylermurphy.hideAndSeek.util.TabCompleter;
|
||||
import net.tylermurphy.hideAndSeek.util.UUIDFetcher;
|
||||
|
@ -50,7 +50,8 @@ public class Main extends JavaPlugin implements Listener {
|
|||
plugin = this;
|
||||
root = this.getServer().getWorldContainer();
|
||||
data = this.getDataFolder();
|
||||
getServer().getPluginManager().registerEvents(new EventListener(), this);
|
||||
|
||||
this.registerListeners();
|
||||
|
||||
Config.loadConfig();
|
||||
Localization.loadLocalization();
|
||||
|
@ -82,6 +83,17 @@ public class Main extends JavaPlugin implements Listener {
|
|||
UUIDFetcher.cleanup();
|
||||
Board.cleanup();
|
||||
}
|
||||
|
||||
private void registerListeners() {
|
||||
getServer().getPluginManager().registerEvents(new BlockedCommandHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new ChatHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new DamageHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new InteractHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new JoinLeaveHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new MovementHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new PlayerHandler(), this);
|
||||
getServer().getPluginManager().registerEvents(new RespawnHandler(), this);
|
||||
}
|
||||
|
||||
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command cmd, @NotNull String label, String[] args) {
|
||||
return CommandHandler.handleCommand(sender, args);
|
||||
|
|
|
@ -40,7 +40,7 @@ public class Join implements ICommand {
|
|||
sender.sendMessage(errorPrefix + message("COMMAND_ERROR"));
|
||||
return;
|
||||
}
|
||||
if(Board.isPlayer(player)){
|
||||
if(Board.contains(player)){
|
||||
sender.sendMessage(errorPrefix + message("GAME_INGAME"));
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ public class Leave implements ICommand {
|
|||
sender.sendMessage(errorPrefix + message("COMMAND_ERROR"));
|
||||
return;
|
||||
}
|
||||
if(!Board.isPlayer(player)) {
|
||||
if(!Board.contains(player)) {
|
||||
sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME"));
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -45,7 +45,7 @@ public class Start implements ICommand {
|
|||
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
|
||||
return;
|
||||
}
|
||||
if(!Board.isPlayer(sender)) {
|
||||
if(!Board.contains(sender)) {
|
||||
sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME"));
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -40,12 +40,12 @@ public class Board {
|
|||
private static final Map<String, CustomBoard> customBoards = new HashMap<>();
|
||||
private static final Map<String, Integer> hider_kills = new HashMap<>(), seeker_kills = new HashMap<>(), hider_deaths = new HashMap<>(), seeker_deaths = new HashMap<>();
|
||||
|
||||
public static boolean isPlayer(Player player) {
|
||||
public static boolean contains(Player player) {
|
||||
return playerList.containsKey(player.getUniqueId().toString());
|
||||
}
|
||||
|
||||
public static boolean isPlayer(CommandSender sender) {
|
||||
return playerList.containsKey(Bukkit.getPlayer(sender.getName()).getUniqueId().toString());
|
||||
public static boolean contains(CommandSender sender) {
|
||||
return contains((Player) sender);
|
||||
}
|
||||
|
||||
public static boolean isHider(Player player) {
|
||||
|
|
|
@ -1,345 +0,0 @@
|
|||
/*
|
||||
* This file is part of Kenshins Hide and Seek
|
||||
*
|
||||
* Copyright (c) 2021 Tyler Murphy.
|
||||
*
|
||||
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* he Free Software Foundation version 3.
|
||||
*
|
||||
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
package net.tylermurphy.hideAndSeek.game;
|
||||
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import com.cryptomorin.xseries.XSound;
|
||||
import net.tylermurphy.hideAndSeek.Main;
|
||||
import net.tylermurphy.hideAndSeek.util.Status;
|
||||
import net.tylermurphy.hideAndSeek.util.Version;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.*;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
|
||||
|
||||
public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Board.remove(event.getPlayer());
|
||||
Game.removeItems(event.getPlayer());
|
||||
if(Game.isNotSetup()) return;
|
||||
if(autoJoin){
|
||||
Game.join(event.getPlayer());
|
||||
} else if(teleportToExit) {
|
||||
if (event.getPlayer().getWorld().getName().equals(Game.getGameWorld()) || event.getPlayer().getWorld().getName().equals(lobbyWorld)) {
|
||||
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
|
||||
event.getPlayer().setGameMode(GameMode.ADVENTURE);
|
||||
}
|
||||
} else {
|
||||
if (mapSaveEnabled && event.getPlayer().getWorld().getName().equals(Game.getGameWorld())) {
|
||||
if(Game.status != Status.STANDBY && Game.status != Status.ENDING){
|
||||
Game.join(event.getPlayer());
|
||||
} else {
|
||||
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
|
||||
event.getPlayer().setGameMode(GameMode.ADVENTURE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleLeave(Player player) {
|
||||
Board.remove(player);
|
||||
if(Game.status == Status.STANDBY) {
|
||||
Board.reloadLobbyBoards();
|
||||
} else {
|
||||
Board.reloadGameBoards();
|
||||
}
|
||||
for(PotionEffect effect : player.getActivePotionEffects()){
|
||||
player.removePotionEffect(effect.getType());
|
||||
}
|
||||
Game.removeItems(player);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
handleLeave(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onKick(PlayerKickEvent event) {
|
||||
handleLeave(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChat(AsyncPlayerChatEvent event){
|
||||
if(event.getMessage().equals("fly")){
|
||||
event.getPlayer().setAllowFlight(true);
|
||||
event.getPlayer().setFlying(true);
|
||||
}
|
||||
if(event.getMessage().equals("no fly")){
|
||||
event.getPlayer().setAllowFlight(false);
|
||||
event.getPlayer().setFlying(false);
|
||||
}
|
||||
if(Board.isSeeker(event.getPlayer())){
|
||||
event.setCancelled(true);
|
||||
Board.getSpectators().forEach(spectator -> spectator.sendMessage(ChatColor.GRAY + "[SPECTATOR] " + event.getPlayer().getName() + ": " + event.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onMove(PlayerMoveEvent event){
|
||||
if(!Board.isPlayer(event.getPlayer())) return;
|
||||
if(!event.getPlayer().getWorld().getName().equals(Game.getGameWorld())) return;
|
||||
if(event.getPlayer().hasPermission("hideandseek.leavebounds")) return;
|
||||
if(event.getTo() == null || event.getTo().getWorld() == null) return;
|
||||
if(!event.getTo().getWorld().getName().equals(Game.getGameWorld())) return;
|
||||
if(event.getTo().getBlockX() < saveMinX || event.getTo().getBlockX() > saveMaxX || event.getTo().getBlockZ() < saveMinZ || event.getTo().getBlockZ() > saveMaxZ){
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static final Map<UUID, Location> temp_loc = new HashMap<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerDeath(PlayerDeathEvent event){
|
||||
Player player = event.getEntity();
|
||||
if(!Board.isPlayer(player)) return;
|
||||
event.setKeepInventory(true);
|
||||
event.setDeathMessage("");
|
||||
temp_loc.put(player.getUniqueId(), player.getLocation());
|
||||
Main.plugin.getLogger().severe("Player "+player.getName() + " died when not supposed to. Attempting to roll back death.");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event){
|
||||
Player player = event.getPlayer();
|
||||
if(!Board.isPlayer(player)) return;
|
||||
if(temp_loc.containsKey(player.getUniqueId())){
|
||||
player.teleport(temp_loc.get(player.getUniqueId()));
|
||||
temp_loc.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onEntityDamage(EntityDamageEvent event) {
|
||||
// If you are not a player, get out of here
|
||||
if(!(event.getEntity() instanceof Player)) return;
|
||||
// Define variables
|
||||
Player player = (Player) event.getEntity();
|
||||
Player attacker = null;
|
||||
// If player pvp is enabled, and player doesn't die, we do not care
|
||||
if(pvpEnabled && player.getHealth() - event.getFinalDamage() >= 0.5){ return; }
|
||||
// If no spawn position, we won't be able to manage their death :o
|
||||
if(spawnPosition == null){ return; }
|
||||
// If there is an attacker, find them
|
||||
if (event instanceof EntityDamageByEntityEvent) {
|
||||
if(((EntityDamageByEntityEvent) event).getDamager() instanceof Player)
|
||||
attacker = (Player) ((EntityDamageByEntityEvent) event).getDamager();
|
||||
else if(((EntityDamageByEntityEvent) event).getDamager() instanceof Projectile)
|
||||
if(((Projectile) ((EntityDamageByEntityEvent) event).getDamager()).getShooter() instanceof Player)
|
||||
attacker = (Player) ((Projectile) ((EntityDamageByEntityEvent) event).getDamager()).getShooter();
|
||||
}
|
||||
// Makes sure that if there was an attacking player, that the event is allowed for the game
|
||||
if(attacker != null){
|
||||
// Cancel if one player is in the game but other isn't
|
||||
if((Board.isPlayer(player) && !Board.isPlayer(attacker)) || (!Board.isPlayer(player) && Board.isPlayer(attacker))){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Ignore event if neither player are in the game
|
||||
} else if(!Board.isPlayer(player) && !Board.isPlayer(attacker)){
|
||||
return;
|
||||
// Ignore event if players are on the same team, or one of them is a spectator
|
||||
} else if(Board.onSameTeam(player, attacker) || Board.isSpectator(player) || Board.isSpectator(attacker)){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Ignore the event if pvp is disabled, and a hider is trying to attack a seeker
|
||||
} else if(!pvpEnabled && Board.isHider(attacker) && Board.isSeeker(player)){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
// If there is no attacker, it must of been by natural causes. If pvp is disabled, and config doesn't allow natural causes, cancel event.
|
||||
} else if(!pvpEnabled && !allowNaturalCauses){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Spectators cannot take damage
|
||||
} else if(Board.isSpectator(player)){
|
||||
event.setCancelled(true);
|
||||
if(Version.atLeast("1.18") && player.getLocation().getY() < -64){
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
} else if(player.getLocation().getY() < 0){
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Handle death event
|
||||
event.setCancelled(true);
|
||||
// Reset health and play death effect
|
||||
if(Version.atLeast("1.9")) {
|
||||
AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_MAX_HEALTH);
|
||||
if (attribute != null) player.setHealth(attribute.getValue());
|
||||
XSound.ENTITY_PLAYER_DEATH.play(player, 1, 1);
|
||||
} else {
|
||||
player.setHealth(player.getMaxHealth());
|
||||
XSound.ENTITY_PLAYER_HURT.play(player, 1, 1);
|
||||
}
|
||||
// Teleport player to seeker spawn
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
// Broadcast player death message
|
||||
if (Board.isSeeker(player)) {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_DEATH").addPlayer(player).toString());
|
||||
if(Board.getFirstSeeker().getName().equals(player.getName())){
|
||||
Board.addDeath(player.getUniqueId());
|
||||
}
|
||||
} else if (Board.isHider(player)) {
|
||||
if (attacker == null) {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_FOUND").addPlayer(player).toString());
|
||||
} else {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_FOUND_BY").addPlayer(player).addPlayer(attacker).toString());
|
||||
}
|
||||
Board.addDeath(player.getUniqueId());
|
||||
Board.addSeeker(player);
|
||||
}
|
||||
// Add leaderboard kills if attacker
|
||||
if(attacker != null && ( Board.isHider(attacker) || Board.getFirstSeeker().getName().equals(attacker.getName()) ) )
|
||||
Board.addKill(attacker.getUniqueId());
|
||||
Game.resetPlayer(player);
|
||||
Board.reloadBoardTeams();
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onFoodLevelChange(FoodLevelChangeEvent event) {
|
||||
if(event.getEntity() instanceof Player) {
|
||||
if(!Board.isPlayer((Player) event.getEntity())) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerRegainHealth(EntityRegainHealthEvent event) {
|
||||
if(event.getRegainReason() == RegainReason.SATIATED || event.getRegainReason() == RegainReason.REGEN) {
|
||||
if(event.getEntity() instanceof Player) {
|
||||
if(!Board.isPlayer((Player) event.getEntity())) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
String message = event.getMessage();
|
||||
String[] array = message.split(" ");
|
||||
String[] temp = array[0].split(":");
|
||||
for(String handle : blockedCommands){
|
||||
if(
|
||||
array[0].substring(1).equalsIgnoreCase(handle) && Board.isPlayer(player) ||
|
||||
temp[temp.length-1].equalsIgnoreCase(handle) && Board.isPlayer(player)
|
||||
) {
|
||||
if(Game.status == Status.STANDBY) return;
|
||||
player.sendMessage(errorPrefix + message("BLOCKED_COMMAND"));
|
||||
event.setCancelled(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Board.isPlayer(event.getPlayer())) return;
|
||||
if(event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock() != null && blockedInteracts.contains(event.getClickedBlock().getType().name())){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
ItemStack temp = event.getItem();
|
||||
if(temp == null) return;
|
||||
if(Game.status == Status.STANDBY)
|
||||
onPlayerInteractLobby(temp, event);
|
||||
if(Game.status == Status.PLAYING)
|
||||
onPlayerInteractGame(temp, event);
|
||||
}
|
||||
|
||||
private void onPlayerInteractLobby(ItemStack temp, PlayerInteractEvent event){
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyLeaveItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyLeaveItem.getType()) {
|
||||
event.setCancelled(true);
|
||||
Game.leave(event.getPlayer());
|
||||
}
|
||||
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyStartItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyStartItem.getType() && event.getPlayer().hasPermission("hideandseek.start")) {
|
||||
event.setCancelled(true);
|
||||
if (Game.isNotSetup()) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_SETUP"));
|
||||
return;
|
||||
}
|
||||
if (Game.status != Status.STANDBY) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_INPROGRESS"));
|
||||
return;
|
||||
}
|
||||
if (Board.size() < minPlayers) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("START_MIN_PLAYERS").addAmount(minPlayers));
|
||||
return;
|
||||
}
|
||||
Game.start();
|
||||
}
|
||||
}
|
||||
|
||||
private void onPlayerInteractGame(ItemStack temp, PlayerInteractEvent event){
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(glowPowerupItem.getItemMeta().getDisplayName()) && temp.getType() == glowPowerupItem.getType()) {
|
||||
if(!glowEnabled) return;
|
||||
Player player = event.getPlayer();
|
||||
if(Board.isHider(player)) {
|
||||
Game.glow.onProjectile();
|
||||
player.getInventory().remove(glowPowerupItem);
|
||||
assert XMaterial.SNOWBALL.parseMaterial() != null;
|
||||
player.getInventory().remove(XMaterial.SNOWBALL.parseMaterial());
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if(event.getWhoClicked() instanceof Player){
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
if(Board.isPlayer(player) && Game.status == Status.STANDBY){
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onItemDrop(PlayerDropItemEvent event) {
|
||||
if(Board.isPlayer(event.getPlayer())){
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -27,6 +27,7 @@ import net.md_5.bungee.api.ChatColor;
|
|||
import net.tylermurphy.hideAndSeek.Main;
|
||||
import net.tylermurphy.hideAndSeek.configuration.Items;
|
||||
import net.tylermurphy.hideAndSeek.database.Database;
|
||||
import net.tylermurphy.hideAndSeek.game.listener.RespawnHandler;
|
||||
import net.tylermurphy.hideAndSeek.util.*;
|
||||
import net.tylermurphy.hideAndSeek.world.WorldLoader;
|
||||
import org.bukkit.*;
|
||||
|
@ -221,7 +222,7 @@ public class Game {
|
|||
player.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 100));
|
||||
}
|
||||
}
|
||||
EventListener.temp_loc.clear();
|
||||
RespawnHandler.temp_loc.clear();
|
||||
if(mapSaveEnabled) worldLoader.unloadMap();
|
||||
Board.reloadLobbyBoards();
|
||||
}
|
||||
|
@ -401,8 +402,8 @@ public class Game {
|
|||
if(lobbyPosition.getBlockX() == 0 && lobbyPosition.getBlockY() == 0 && lobbyPosition.getBlockZ() == 0) return true;
|
||||
if(exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0) return true;
|
||||
if(mapSaveEnabled) {
|
||||
File destenation = new File(Main.root + File.separator + getGameWorld());
|
||||
if (!destenation.exists()) return true;
|
||||
File destination = new File(Main.root + File.separator + getGameWorld());
|
||||
if (!destination.exists()) return true;
|
||||
}
|
||||
return saveMinX == 0 || saveMinZ == 0 || saveMaxX == 0 || saveMaxZ == 0;
|
||||
}
|
||||
|
@ -487,53 +488,6 @@ public class Game {
|
|||
|
||||
}
|
||||
|
||||
class Glow {
|
||||
|
||||
private int glowTime;
|
||||
private boolean running;
|
||||
|
||||
public Glow() {
|
||||
this.glowTime = 0;
|
||||
}
|
||||
|
||||
public void onProjectile() {
|
||||
if(glowStackable) glowTime += glowLength;
|
||||
else glowTime = glowLength;
|
||||
running = true;
|
||||
}
|
||||
|
||||
private void sendPackets(){
|
||||
for(Player hider : Board.getHiders())
|
||||
for(Player seeker : Board.getSeekers())
|
||||
Packet.setGlow(hider, seeker, true);
|
||||
}
|
||||
|
||||
protected void update() {
|
||||
if(running) {
|
||||
sendPackets();
|
||||
glowTime--;
|
||||
glowTime = Math.max(glowTime, 0);
|
||||
if (glowTime == 0) {
|
||||
stopGlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void stopGlow() {
|
||||
running = false;
|
||||
for(Player hider : Board.getHiders()) {
|
||||
for (Player seeker : Board.getSeekers()) {
|
||||
Packet.setGlow(hider, seeker, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isRunning() {
|
||||
return running;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class Taunt {
|
||||
|
||||
private UUID tauntPlayer;
|
||||
|
|
54
src/main/java/net/tylermurphy/hideAndSeek/game/Glow.java
Normal file
54
src/main/java/net/tylermurphy/hideAndSeek/game/Glow.java
Normal file
|
@ -0,0 +1,54 @@
|
|||
package net.tylermurphy.hideAndSeek.game;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.util.Packet;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.glowLength;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.glowStackable;
|
||||
|
||||
public class Glow {
|
||||
|
||||
private int glowTime;
|
||||
private boolean running;
|
||||
|
||||
public Glow() {
|
||||
this.glowTime = 0;
|
||||
}
|
||||
|
||||
public void onProjectile() {
|
||||
if (glowStackable) glowTime += glowLength;
|
||||
else glowTime = glowLength;
|
||||
running = true;
|
||||
}
|
||||
|
||||
private void sendPackets() {
|
||||
for (Player hider : Board.getHiders())
|
||||
for (Player seeker : Board.getSeekers())
|
||||
Packet.setGlow(hider, seeker, true);
|
||||
}
|
||||
|
||||
protected void update() {
|
||||
if (running) {
|
||||
sendPackets();
|
||||
glowTime--;
|
||||
glowTime = Math.max(glowTime, 0);
|
||||
if (glowTime == 0) {
|
||||
stopGlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void stopGlow() {
|
||||
running = false;
|
||||
for (Player hider : Board.getHiders()) {
|
||||
for (Player seeker : Board.getSeekers()) {
|
||||
Packet.setGlow(hider, seeker, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isRunning() {
|
||||
return running;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.util.Status;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.blockedCommands;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.errorPrefix;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
|
||||
|
||||
public class BlockedCommandHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
String message = event.getMessage();
|
||||
String[] array = message.split(" ");
|
||||
String[] temp = array[0].split(":");
|
||||
for(String handle : blockedCommands){
|
||||
if (
|
||||
array[0].substring(1).equalsIgnoreCase(handle) && Board.contains(player) ||
|
||||
temp[temp.length-1].equalsIgnoreCase(handle) && Board.contains(player)
|
||||
) {
|
||||
if(Game.status == Status.STANDBY) return;
|
||||
player.sendMessage(errorPrefix + message("BLOCKED_COMMAND"));
|
||||
event.setCancelled(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
|
||||
public class ChatHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChat(AsyncPlayerChatEvent event){
|
||||
if (event.getMessage().equals("fly")) {
|
||||
event.getPlayer().setAllowFlight(true);
|
||||
event.getPlayer().setFlying(true);
|
||||
}
|
||||
if (event.getMessage().equals("no fly")) {
|
||||
event.getPlayer().setAllowFlight(false);
|
||||
event.getPlayer().setFlying(false);
|
||||
}
|
||||
if (Board.isSeeker(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
Board.getSpectators().forEach(spectator -> spectator.sendMessage(ChatColor.GRAY + "[SPECTATOR] " + event.getPlayer().getName() + ": " + event.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,111 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import com.cryptomorin.xseries.XSound;
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.util.Version;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.attribute.AttributeInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.spawnPosition;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
|
||||
|
||||
public class DamageHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onEntityDamage(EntityDamageEvent event) {
|
||||
// If you are not a player, get out of here
|
||||
if(!(event.getEntity() instanceof Player)) return;
|
||||
// Define variables
|
||||
Player player = (Player) event.getEntity();
|
||||
Player attacker = null;
|
||||
// If player pvp is enabled, and player doesn't die, we do not care
|
||||
if(pvpEnabled && player.getHealth() - event.getFinalDamage() >= 0.5){ return; }
|
||||
// If no spawn position, we won't be able to manage their death :o
|
||||
if(spawnPosition == null){ return; }
|
||||
// If there is an attacker, find them
|
||||
if (event instanceof EntityDamageByEntityEvent) {
|
||||
if(((EntityDamageByEntityEvent) event).getDamager() instanceof Player)
|
||||
attacker = (Player) ((EntityDamageByEntityEvent) event).getDamager();
|
||||
else if(((EntityDamageByEntityEvent) event).getDamager() instanceof Projectile)
|
||||
if(((Projectile) ((EntityDamageByEntityEvent) event).getDamager()).getShooter() instanceof Player)
|
||||
attacker = (Player) ((Projectile) ((EntityDamageByEntityEvent) event).getDamager()).getShooter();
|
||||
}
|
||||
// Makes sure that if there was an attacking player, that the event is allowed for the game
|
||||
if(attacker != null){
|
||||
// Cancel if one player is in the game but other isn't
|
||||
if((Board.contains(player) && !Board.contains(attacker)) || (!Board.contains(player) && Board.contains(attacker))){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Ignore event if neither player are in the game
|
||||
} else if(!Board.contains(player) && !Board.contains(attacker)){
|
||||
return;
|
||||
// Ignore event if players are on the same team, or one of them is a spectator
|
||||
} else if(Board.onSameTeam(player, attacker) || Board.isSpectator(player) || Board.isSpectator(attacker)){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Ignore the event if pvp is disabled, and a hider is trying to attack a seeker
|
||||
} else if(!pvpEnabled && Board.isHider(attacker) && Board.isSeeker(player)){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
// If there is no attacker, it must of been by natural causes. If pvp is disabled, and config doesn't allow natural causes, cancel event.
|
||||
} else if(!pvpEnabled && !allowNaturalCauses){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
// Spectators cannot take damage
|
||||
} else if(Board.isSpectator(player)){
|
||||
event.setCancelled(true);
|
||||
if(Version.atLeast("1.18") && player.getLocation().getY() < -64){
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
} else if(player.getLocation().getY() < 0){
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Handle death event
|
||||
event.setCancelled(true);
|
||||
// Reset health and play death effect
|
||||
if(Version.atLeast("1.9")) {
|
||||
AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_MAX_HEALTH);
|
||||
if (attribute != null) player.setHealth(attribute.getValue());
|
||||
XSound.ENTITY_PLAYER_DEATH.play(player, 1, 1);
|
||||
} else {
|
||||
player.setHealth(player.getMaxHealth());
|
||||
XSound.ENTITY_PLAYER_HURT.play(player, 1, 1);
|
||||
}
|
||||
// Teleport player to seeker spawn
|
||||
player.teleport(new Location(Bukkit.getWorld(Game.getGameWorld()), spawnPosition.getX(), spawnPosition.getY(), spawnPosition.getZ()));
|
||||
// Broadcast player death message
|
||||
if (Board.isSeeker(player)) {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_DEATH").addPlayer(player).toString());
|
||||
if(Board.getFirstSeeker().getName().equals(player.getName())){
|
||||
Board.addDeath(player.getUniqueId());
|
||||
}
|
||||
} else if (Board.isHider(player)) {
|
||||
if (attacker == null) {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_FOUND").addPlayer(player).toString());
|
||||
} else {
|
||||
Game.broadcastMessage(message("GAME_PLAYER_FOUND_BY").addPlayer(player).addPlayer(attacker).toString());
|
||||
}
|
||||
Board.addDeath(player.getUniqueId());
|
||||
Board.addSeeker(player);
|
||||
}
|
||||
// Add leaderboard kills if attacker
|
||||
if(attacker != null && ( Board.isHider(attacker) || Board.getFirstSeeker().getName().equals(attacker.getName()) ) )
|
||||
Board.addKill(attacker.getUniqueId());
|
||||
Game.resetPlayer(player);
|
||||
Board.reloadBoardTeams();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,74 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.util.Status;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.glowPowerupItem;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
|
||||
|
||||
public class InteractHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Board.contains(event.getPlayer())) return;
|
||||
if(event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock() != null && blockedInteracts.contains(event.getClickedBlock().getType().name())){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
ItemStack temp = event.getItem();
|
||||
if(temp == null) return;
|
||||
if(Game.status == Status.STANDBY)
|
||||
onPlayerInteractLobby(temp, event);
|
||||
if(Game.status == Status.PLAYING)
|
||||
onPlayerInteractGame(temp, event);
|
||||
}
|
||||
|
||||
private void onPlayerInteractLobby(ItemStack temp, PlayerInteractEvent event){
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyLeaveItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyLeaveItem.getType()) {
|
||||
event.setCancelled(true);
|
||||
Game.leave(event.getPlayer());
|
||||
}
|
||||
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyStartItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyStartItem.getType() && event.getPlayer().hasPermission("hideandseek.start")) {
|
||||
event.setCancelled(true);
|
||||
if (Game.isNotSetup()) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_SETUP"));
|
||||
return;
|
||||
}
|
||||
if (Game.status != Status.STANDBY) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_INPROGRESS"));
|
||||
return;
|
||||
}
|
||||
if (Board.size() < minPlayers) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("START_MIN_PLAYERS").addAmount(minPlayers));
|
||||
return;
|
||||
}
|
||||
Game.start();
|
||||
}
|
||||
}
|
||||
|
||||
private void onPlayerInteractGame(ItemStack temp, PlayerInteractEvent event){
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(glowPowerupItem.getItemMeta().getDisplayName()) && temp.getType() == glowPowerupItem.getType()) {
|
||||
if(!glowEnabled) return;
|
||||
Player player = event.getPlayer();
|
||||
if(Board.isHider(player)) {
|
||||
Game.glow.onProjectile();
|
||||
player.getInventory().remove(glowPowerupItem);
|
||||
assert XMaterial.SNOWBALL.parseMaterial() != null;
|
||||
player.getInventory().remove(XMaterial.SNOWBALL.parseMaterial());
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,70 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.util.Status;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerKickEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.exitPosition;
|
||||
|
||||
public class JoinLeaveHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Board.remove(event.getPlayer());
|
||||
Game.removeItems(event.getPlayer());
|
||||
if (Game.isNotSetup()) return;
|
||||
if (autoJoin){
|
||||
Game.join(event.getPlayer());
|
||||
} else if(teleportToExit) {
|
||||
if (event.getPlayer().getWorld().getName().equals(Game.getGameWorld()) || event.getPlayer().getWorld().getName().equals(lobbyWorld)) {
|
||||
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
|
||||
event.getPlayer().setGameMode(GameMode.ADVENTURE);
|
||||
}
|
||||
} else {
|
||||
if (mapSaveEnabled && event.getPlayer().getWorld().getName().equals(Game.getGameWorld())) {
|
||||
if(Game.status != Status.STANDBY && Game.status != Status.ENDING){
|
||||
Game.join(event.getPlayer());
|
||||
} else {
|
||||
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
|
||||
event.getPlayer().setGameMode(GameMode.ADVENTURE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
handleLeave(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onKick(PlayerKickEvent event) {
|
||||
handleLeave(event.getPlayer());
|
||||
}
|
||||
|
||||
private void handleLeave(Player player) {
|
||||
Board.remove(player);
|
||||
if(Game.status == Status.STANDBY) {
|
||||
Board.reloadLobbyBoards();
|
||||
} else {
|
||||
Board.reloadGameBoards();
|
||||
}
|
||||
for(PotionEffect effect : player.getActivePotionEffects()){
|
||||
player.removePotionEffect(effect.getType());
|
||||
}
|
||||
Game.removeItems(player);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
||||
import static net.tylermurphy.hideAndSeek.configuration.Config.saveMaxZ;
|
||||
|
||||
public class MovementHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
if (!Board.contains(event.getPlayer())) return;
|
||||
if (!event.getPlayer().getWorld().getName().equals(Game.getGameWorld())) return;
|
||||
if (event.getPlayer().hasPermission("hideandseek.leavebounds")) return;
|
||||
if (event.getTo() == null || event.getTo().getWorld() == null) return;
|
||||
if (!event.getTo().getWorld().getName().equals(Game.getGameWorld())) return;
|
||||
if (event.getTo().getBlockX() < saveMinX || event.getTo().getBlockX() > saveMaxX || event.getTo().getBlockZ() < saveMinZ || event.getTo().getBlockZ() > saveMaxZ) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import net.tylermurphy.hideAndSeek.game.Game;
|
||||
import net.tylermurphy.hideAndSeek.util.Status;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||
import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
|
||||
public class PlayerHandler implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onFoodLevelChange(FoodLevelChangeEvent event) {
|
||||
if(event.getEntity() instanceof Player) {
|
||||
if(!Board.contains((Player) event.getEntity())) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerRegainHealth(EntityRegainHealthEvent event) {
|
||||
if(event.getRegainReason() == EntityRegainHealthEvent.RegainReason.SATIATED || event.getRegainReason() == EntityRegainHealthEvent.RegainReason.REGEN) {
|
||||
if(event.getEntity() instanceof Player) {
|
||||
if(!Board.contains((Player) event.getEntity())) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (event.getWhoClicked() instanceof Player) {
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
if (Board.contains(player) && Game.status == Status.STANDBY) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onItemDrop(PlayerDropItemEvent event) {
|
||||
if (Board.contains(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
package net.tylermurphy.hideAndSeek.game.listener;
|
||||
|
||||
import net.tylermurphy.hideAndSeek.Main;
|
||||
import net.tylermurphy.hideAndSeek.game.Board;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class RespawnHandler implements Listener {
|
||||
|
||||
public static final Map<UUID, Location> temp_loc = new HashMap<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
Player player = event.getEntity();
|
||||
if(!Board.contains(player)) return;
|
||||
event.setKeepInventory(true);
|
||||
event.setDeathMessage("");
|
||||
temp_loc.put(player.getUniqueId(), player.getLocation());
|
||||
Main.plugin.getLogger().severe("Player " + player.getName() + " died when not supposed to. Attempting to roll back death.");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (!Board.contains(player)) return;
|
||||
if (temp_loc.containsKey(player.getUniqueId())) {
|
||||
player.teleport(temp_loc.get(player.getUniqueId()));
|
||||
temp_loc.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue