refactor: clean up typos, improperly named variables
This commit is contained in:
parent
e45099a5f4
commit
99d31ff71c
10 changed files with 63 additions and 63 deletions
2
.github/workflows/beta.yml
vendored
2
.github/workflows/beta.yml
vendored
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@ -30,7 +30,7 @@ jobs:
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key: ${{ runner.os }}-m2-${{ hashFiles('**/pom.xml') }}
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key: ${{ runner.os }}-m2-${{ hashFiles('**/pom.xml') }}
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restore-keys: ${{ runner.os }}-m2
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restore-keys: ${{ runner.os }}-m2
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- name: Upload artificats
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v2
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with:
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with:
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name: artifacts-beta
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name: artifacts-beta
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@ -40,7 +40,7 @@ public class SetBorder implements ICommand {
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return;
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return;
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}
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}
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if (args.length < 3) {
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if (args.length < 3) {
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worldborderEnabled = false;
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worldBorderEnabled = false;
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addToConfig("worldBorder.enabled",false);
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addToConfig("worldBorder.enabled",false);
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saveConfig();
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saveConfig();
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sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
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sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
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@ -68,26 +68,26 @@ public class SetBorder implements ICommand {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE"));
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sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE"));
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return;
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return;
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}
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}
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Vector newWorldborderPosition = new Vector();
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Vector vec = new Vector();
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Player player = (Player) sender;
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Player player = (Player) sender;
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newWorldborderPosition.setX(player.getLocation().getBlockX());
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vec.setX(player.getLocation().getBlockX());
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newWorldborderPosition.setY(0);
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vec.setY(0);
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newWorldborderPosition.setZ(player.getLocation().getBlockZ());
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vec.setZ(player.getLocation().getBlockZ());
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if (spawnPosition.distance(newWorldborderPosition) > 100) {
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if (spawnPosition.distance(vec) > 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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return;
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return;
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}
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}
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worldborderPosition = newWorldborderPosition;
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worldBorderPosition = vec;
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worldborderSize = num;
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worldBorderSize = num;
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worldborderDelay = delay;
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worldBorderDelay = delay;
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worldborderChange = change;
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worldBorderChange = change;
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worldborderEnabled = true;
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worldBorderEnabled = true;
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addToConfig("worldBorder.x", worldborderPosition.getBlockX());
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addToConfig("worldBorder.x", worldBorderPosition.getBlockX());
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addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
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addToConfig("worldBorder.z", worldBorderPosition.getBlockZ());
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addToConfig("worldBorder.delay", worldborderDelay);
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addToConfig("worldBorder.delay", worldBorderDelay);
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addToConfig("worldBorder.size", worldborderSize);
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addToConfig("worldBorder.size", worldBorderSize);
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addToConfig("worldBorder.enabled", true);
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addToConfig("worldBorder.enabled", true);
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addToConfig("worldBorder.move", worldborderChange);
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addToConfig("worldBorder.move", worldBorderChange);
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sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
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sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
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saveConfig();
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saveConfig();
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Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
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Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
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@ -36,7 +36,7 @@ public class SetSpawnLocation implements ICommand {
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Player player = (Player) sender;
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Player player = (Player) sender;
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LocationUtils.setLocation(player, Locations.GAME, vector -> {
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LocationUtils.setLocation(player, Locations.GAME, vector -> {
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if (worldborderEnabled && vector.distance(worldborderPosition) > 100) {
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if (worldBorderEnabled && vector.distance(worldBorderPosition) > 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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throw new RuntimeException("World border not enabled or not in valid position!");
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throw new RuntimeException("World border not enabled or not in valid position!");
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}
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}
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@ -46,9 +46,9 @@ public class Config {
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messagePrefix,
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messagePrefix,
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errorPrefix,
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errorPrefix,
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tauntPrefix,
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tauntPrefix,
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worldborderPrefix,
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worldBorderPrefix,
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abortPrefix,
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abortPrefix,
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gameoverPrefix,
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gameOverPrefix,
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warningPrefix,
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warningPrefix,
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spawnWorld,
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spawnWorld,
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exitWorld,
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exitWorld,
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@ -62,13 +62,13 @@ public class Config {
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spawnPosition,
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spawnPosition,
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lobbyPosition,
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lobbyPosition,
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exitPosition,
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exitPosition,
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worldborderPosition;
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worldBorderPosition;
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public static boolean
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public static boolean
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nametagsVisible,
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nameTagsVisible,
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permissionsRequired,
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permissionsRequired,
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announceMessagesToNonPlayers,
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announceMessagesToNonPlayers,
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worldborderEnabled,
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worldBorderEnabled,
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tauntEnabled,
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tauntEnabled,
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tauntCountdown,
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tauntCountdown,
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tauntLast,
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tauntLast,
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@ -87,10 +87,10 @@ public class Config {
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public static int
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public static int
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minPlayers,
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minPlayers,
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worldborderSize,
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worldBorderSize,
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worldborderDelay,
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worldBorderDelay,
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currentWorldborderSize,
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currentWorldborderSize,
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worldborderChange,
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worldBorderChange,
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gameLength,
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gameLength,
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saveMinX,
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saveMinX,
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saveMinZ,
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saveMinZ,
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@ -183,15 +183,15 @@ public class Config {
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exitWorld = config.getString("spawns.exit.world");
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exitWorld = config.getString("spawns.exit.world");
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//World border
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//World border
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worldborderPosition = new Vector(
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worldBorderPosition = new Vector(
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config.getInt("worldBorder.x"),
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config.getInt("worldBorder.x"),
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0,
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0,
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config.getInt("worldBorder.z")
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config.getInt("worldBorder.z")
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);
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);
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worldborderSize = Math.max(100, config.getInt("worldBorder.size"));
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worldBorderSize = Math.max(100, config.getInt("worldBorder.size"));
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worldborderDelay = Math.max(1, config.getInt("worldBorder.delay"));
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worldBorderDelay = Math.max(1, config.getInt("worldBorder.delay"));
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worldborderEnabled = config.getBoolean("worldBorder.enabled");
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worldBorderEnabled = config.getBoolean("worldBorder.enabled");
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worldborderChange = config.getInt("worldBorder.moveAmount");
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worldBorderChange = config.getInt("worldBorder.moveAmount");
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//Prefix
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//Prefix
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char SYMBOLE = '\u00A7';
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char SYMBOLE = '\u00A7';
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@ -200,9 +200,9 @@ public class Config {
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messagePrefix = config.getString("prefix.default").replace("&", SYMBOLE_STRING);
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messagePrefix = config.getString("prefix.default").replace("&", SYMBOLE_STRING);
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errorPrefix = config.getString("prefix.error").replace("&", SYMBOLE_STRING);
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errorPrefix = config.getString("prefix.error").replace("&", SYMBOLE_STRING);
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tauntPrefix = config.getString("prefix.taunt").replace("&", SYMBOLE_STRING);
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tauntPrefix = config.getString("prefix.taunt").replace("&", SYMBOLE_STRING);
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worldborderPrefix = config.getString("prefix.border").replace("&", SYMBOLE_STRING);
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worldBorderPrefix = config.getString("prefix.border").replace("&", SYMBOLE_STRING);
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abortPrefix = config.getString("prefix.abort").replace("&", SYMBOLE_STRING);
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abortPrefix = config.getString("prefix.abort").replace("&", SYMBOLE_STRING);
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gameoverPrefix = config.getString("prefix.gameover").replace("&", SYMBOLE_STRING);
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gameOverPrefix = config.getString("prefix.gameover").replace("&", SYMBOLE_STRING);
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warningPrefix = config.getString("prefix.warning").replace("&", SYMBOLE_STRING);
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warningPrefix = config.getString("prefix.warning").replace("&", SYMBOLE_STRING);
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//Map Bounds
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//Map Bounds
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@ -248,7 +248,7 @@ public class Config {
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ringingSound = ringingOptional.orElse(XSound.BLOCK_NOTE_BLOCK_PLING);
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ringingSound = ringingOptional.orElse(XSound.BLOCK_NOTE_BLOCK_PLING);
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//Other
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//Other
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nametagsVisible = config.getBoolean("nametagsVisible");
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nameTagsVisible = config.getBoolean("nametagsVisible");
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permissionsRequired = config.getBoolean("permissionsRequired");
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permissionsRequired = config.getBoolean("permissionsRequired");
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gameLength = config.getInt("gameLength");
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gameLength = config.getInt("gameLength");
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pvpEnabled = config.getBoolean("pvp");
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pvpEnabled = config.getBoolean("pvp");
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@ -265,7 +265,7 @@ public class Board {
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String value = getTeam(player);
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String value = getTeam(player);
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board.setLine(String.valueOf(i), line.replace("{TEAM}", value));
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board.setLine(String.valueOf(i), line.replace("{TEAM}", value));
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} else if (line.contains("{BORDER}")) {
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} else if (line.contains("{BORDER}")) {
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if (!worldborderEnabled) continue;
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if (!worldBorderEnabled) continue;
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if (worldBorder == null || status == Status.STARTING) {
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if (worldBorder == null || status == Status.STARTING) {
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board.setLine(String.valueOf(i), line.replace("{BORDER}", BORDER_COUNTING.replace("{AMOUNT}", "0")));
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board.setLine(String.valueOf(i), line.replace("{BORDER}", BORDER_COUNTING.replace("{AMOUNT}", "0")));
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} else if (!worldBorder.isRunning()) {
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} else if (!worldBorder.isRunning()) {
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@ -401,7 +401,7 @@ class CustomBoard {
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for(Player player : Main.getInstance().getBoard().getSeekers())
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for(Player player : Main.getInstance().getBoard().getSeekers())
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seekerTeam.addEntry(player.getName());
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seekerTeam.addEntry(player.getName());
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if (Version.atLeast("1.9")) {
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if (Version.atLeast("1.9")) {
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if (nametagsVisible) {
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if (nameTagsVisible) {
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hiderTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
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hiderTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
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seekerTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OTHER_TEAMS);
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seekerTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OTHER_TEAMS);
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} else {
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} else {
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@ -409,7 +409,7 @@ class CustomBoard {
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seekerTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.NEVER);
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seekerTeam.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.NEVER);
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}
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}
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} else {
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} else {
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if (nametagsVisible) {
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if (nameTagsVisible) {
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hiderTeam.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
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hiderTeam.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
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seekerTeam.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OWN_TEAM);
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seekerTeam.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OWN_TEAM);
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} else {
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} else {
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@ -303,7 +303,7 @@ public class Game {
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board.reloadGameBoards();
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board.reloadGameBoards();
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gameTimer--;
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gameTimer--;
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}
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}
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if (worldborderEnabled) worldBorder.update();
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if (worldBorderEnabled) worldBorder.update();
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if (tauntEnabled) taunt.update();
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if (tauntEnabled) taunt.update();
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if (glowEnabled) glow.update();
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if (glowEnabled) glow.update();
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}
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}
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@ -336,12 +336,12 @@ public class Game {
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private void checkWinConditions() {
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private void checkWinConditions() {
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if (board.sizeHider() < 1) {
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if (board.sizeHider() < 1) {
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if (hiderLeft) {
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if (hiderLeft) {
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_HIDERS_QUIT"));
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_HIDERS_QUIT"));
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else broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_HIDERS_QUIT"));
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else broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_HIDERS_QUIT"));
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stop(WinType.NONE);
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stop(WinType.NONE);
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} else {
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} else {
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_HIDERS_FOUND"));
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_HIDERS_FOUND"));
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else broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_HIDERS_FOUND"));
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else broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_HIDERS_FOUND"));
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stop(WinType.SEEKER_WIN);
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stop(WinType.SEEKER_WIN);
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}
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}
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} else if (board.sizeSeeker() < 1) {
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} else if (board.sizeSeeker() < 1) {
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@ -349,8 +349,8 @@ public class Game {
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else broadcastMessage(abortPrefix + message("GAME_GAMEOVER_SEEKERS_QUIT"));
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else broadcastMessage(abortPrefix + message("GAME_GAMEOVER_SEEKERS_QUIT"));
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stop(WinType.NONE);
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stop(WinType.NONE);
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} else if (gameTimer < 1) {
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} else if (gameTimer < 1) {
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_TIME"));
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else broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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else broadcastMessage(gameOverPrefix + message("GAME_GAMEOVER_TIME"));
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stop(WinType.HIDER_WIN);
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stop(WinType.HIDER_WIN);
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}
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}
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hiderLeft = false;
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hiderLeft = false;
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@ -13,31 +13,31 @@ public class Border {
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private boolean running;
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private boolean running;
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public Border() {
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public Border() {
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delay = 60 * worldborderDelay;
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delay = 60 * worldBorderDelay;
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}
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}
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public void update() {
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public void update() {
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if (delay == 30 && !running) {
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if (delay == 30 && !running) {
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Main.getInstance().getGame().broadcastMessage(worldborderPrefix + message("WORLDBORDER_WARN"));
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Main.getInstance().getGame().broadcastMessage(worldBorderPrefix + message("WORLDBORDER_WARN"));
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} else if (delay == 0) {
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} else if (delay == 0) {
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if (running) {
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if (running) {
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delay = 60 * worldborderDelay;
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delay = 60 * worldBorderDelay;
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running = false;
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running = false;
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}
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}
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else decreaceWorldborder();
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else decreaseWorldBorder();
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}
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}
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delay--;
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delay--;
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}
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}
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private void decreaceWorldborder() {
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private void decreaseWorldBorder() {
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if (currentWorldborderSize == 100) return;
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if (currentWorldborderSize == 100) return;
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int change = worldborderChange;
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int change = worldBorderChange;
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if (currentWorldborderSize-worldborderChange < 100) {
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if (currentWorldborderSize-worldBorderChange < 100) {
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change = currentWorldborderSize-100;
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change = currentWorldborderSize-100;
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}
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}
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running = true;
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running = true;
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Main.getInstance().getGame().broadcastMessage(worldborderPrefix + message("WORLDBORDER_DECREASING").addAmount(change));
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Main.getInstance().getGame().broadcastMessage(worldBorderPrefix + message("WORLDBORDER_DECREASING").addAmount(change));
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currentWorldborderSize -= worldborderChange;
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currentWorldborderSize -= worldBorderChange;
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World world = Bukkit.getWorld(Main.getInstance().getGame().getGameWorld());
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World world = Bukkit.getWorld(Main.getInstance().getGame().getGameWorld());
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assert world != null;
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assert world != null;
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org.bukkit.WorldBorder border = world.getWorldBorder();
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org.bukkit.WorldBorder border = world.getWorldBorder();
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@ -49,15 +49,15 @@ public class Border {
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World world = Bukkit.getWorld(worldName);
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World world = Bukkit.getWorld(worldName);
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assert world != null;
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assert world != null;
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org.bukkit.WorldBorder border = world.getWorldBorder();
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org.bukkit.WorldBorder border = world.getWorldBorder();
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if (worldborderEnabled) {
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if (worldBorderEnabled) {
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border.setSize(worldborderSize);
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border.setSize(worldBorderSize);
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border.setCenter(worldborderPosition.getX(), worldborderPosition.getZ());
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border.setCenter(worldBorderPosition.getX(), worldBorderPosition.getZ());
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currentWorldborderSize = worldborderSize;
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currentWorldborderSize = worldBorderSize;
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} else {
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} else {
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border.setSize(30000000);
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border.setSize(30000000);
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border.setCenter(0, 0);
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border.setCenter(0, 0);
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}
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}
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delay = 60 * worldborderDelay;
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delay = 60 * worldBorderDelay;
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}
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}
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public int getDelay() {
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public int getDelay() {
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@ -82,7 +82,7 @@ public class CommandHandler {
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try {
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try {
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COMMAND_REGISTER.get(args[0].toLowerCase()).execute(sender,Arrays.copyOfRange(args, 1, args.length));
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COMMAND_REGISTER.get(args[0].toLowerCase()).execute(sender,Arrays.copyOfRange(args, 1, args.length));
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} catch (Exception e) {
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} catch (Exception e) {
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sender.sendMessage(errorPrefix + "An error has occured.");
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sender.sendMessage(errorPrefix + "An error has occurred.");
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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}
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}
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@ -94,8 +94,8 @@ leaveServer: hub
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# default: true
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# default: true
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mapSaveEnabled: true
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mapSaveEnabled: true
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# The worldborder closes every interval, which is evey [delay] in minutes.
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# The world border closes every interval, which is evey [delay] in minutes.
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# Thw worldborder starts at [size], and decreases 100 blocks every interval.
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# Thw world border starts at [size], and decreases 100 blocks every interval.
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# x & z are the center location. [enabled] is whenever the border is enabled.
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# x & z are the center location. [enabled] is whenever the border is enabled.
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# You can choose if Hiders are warned 30 seconds before the border moves.
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# You can choose if Hiders are warned 30 seconds before the border moves.
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worldBorder:
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worldBorder:
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@ -42,7 +42,7 @@ permissions:
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description: Allows you to reload the config
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description: Allows you to reload the config
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default: op
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default: op
|
||||||
hideandseek.setborder:
|
hideandseek.setborder:
|
||||||
description: Allows you to set the game worldborder
|
description: Allows you to set the game world border
|
||||||
default: op
|
default: op
|
||||||
hideandseek.setspawn:
|
hideandseek.setspawn:
|
||||||
description: Allows you to set the game spawn point
|
description: Allows you to set the game spawn point
|
||||||
|
|
Loading…
Reference in a new issue