always join as hider
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@ -25,6 +25,8 @@ public class EventManager implements Listener {
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event.getPlayer().removePotionEffect(effect.getType());
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}
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event.getPlayer().teleport(new Location(event.getPlayer().getWorld(), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ()));
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} else if(status.equals("Setup") || status.equals("Standby")) {
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Hider.addEntry(event.getPlayer().getName());
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}
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playerList.put(event.getPlayer().getName(), event.getPlayer());
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if(board == null) BoardManager.loadScoreboard();
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