1.3.0 final beta
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d076b77686
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91311dd23d
4 changed files with 22 additions and 33 deletions
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@ -12,6 +12,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Snowball;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -52,7 +53,7 @@ public class EventListener implements Listener {
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Main.plugin.board.remove(event.getPlayer());
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}
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@EventHandler
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onEntityDamage(EntityDamageEvent event) {
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if(event.getEntity() instanceof Player) {
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Player p = (Player) event.getEntity();
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@ -93,7 +94,7 @@ public class EventListener implements Listener {
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}
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}
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@EventHandler
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onProjectile(ProjectileLaunchEvent event) {
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if(!Main.plugin.status.equals("Playing")) return;
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if(event.getEntity() instanceof Snowball) {
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@ -109,7 +110,7 @@ public class EventListener implements Listener {
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}
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}
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@EventHandler
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onFoodLevelChange(FoodLevelChangeEvent event) {
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if(event.getEntity() instanceof Player) {
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if(!Main.plugin.board.isPlayer((Player) event.getEntity())) return;
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@ -117,7 +118,7 @@ public class EventListener implements Listener {
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}
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}
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@EventHandler
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerRegainHealth(EntityRegainHealthEvent event) {
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if(event.getRegainReason() == RegainReason.SATIATED || event.getRegainReason() == RegainReason.REGEN) {
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if(event.getEntity() instanceof Player) {
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@ -28,9 +28,9 @@ public class Leave implements ICommand {
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}
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if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + sender.getName() + " has left the HideAndSeek lobby");
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else Util.broadcastMessage(messagePrefix + sender.getName() + " has left the HideAndSeek lobby");
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Main.plugin.board.removeBoard(player);
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Main.plugin.board.remove(player);
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player.teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
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Main.plugin.board.removeBoard(player);
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if(Main.plugin.status.equals("Standby")) {
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Main.plugin.board.reloadLobbyBoards();
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} else {
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@ -41,6 +41,7 @@ public class Stop implements ICommand {
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if(Main.plugin.status.equals("Standby")) return;
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Main.plugin.status = "Standby";
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Main.plugin.gameId++;
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Main.plugin.timeLeft = 0;
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Worldborder.resetWorldborder("hideandseek_"+spawnWorld);
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for(Player player : Main.plugin.board.getPlayers()) {
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player.setGameMode(GameMode.ADVENTURE);
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@ -60,7 +60,7 @@ public class Board {
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}
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public int size() {
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return playerList.size();
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return playerList.values().size();
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}
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public List<Player> getHiders(){
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@ -87,36 +87,27 @@ public class Board {
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Hider.add(player.getName());
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Seeker.remove(player.getName());
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Spectator.remove(player.getName());
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//HiderTeam.addEntry(player.getName());
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if(!playerList.containsKey(player.getName()))
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playerList.put(player.getName(), player);
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playerList.put(player.getName(), player);
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}
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public void addSeeker(Player player) {
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Hider.remove(player.getName());
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Seeker.add(player.getName());
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Spectator.remove(player.getName());
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//SeekerTeam.addEntry(player.getName());
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if(!playerList.containsKey(player.getName()))
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playerList.put(player.getName(), player);
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playerList.put(player.getName(), player);
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}
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public void addSpectator(Player player) {
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Hider.remove(player.getName());
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Seeker.remove(player.getName());
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Spectator.add(player.getName());
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//SpectatorTeam.addEntry(player.getName());
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if(!playerList.containsKey(player.getName()))
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playerList.put(player.getName(), player);
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playerList.put(player.getName(), player);
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}
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public void remove(Player player) {
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Hider.remove(player.getName());
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Seeker.remove(player.getName());
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Spectator.remove(player.getName());
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//HiderTeam.removeEntry(player.getName());
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//SeekerTeam.removeEntry(player.getName());
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//SpectatorTeam.removeEntry(player.getName());
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playerList.remove(player.getName());
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}
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@ -137,12 +128,6 @@ public class Board {
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Hider.clear();
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Seeker.clear();
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Spectator.clear();
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// for(String entry : HiderTeam.getEntries())
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// HiderTeam.removeEntry(entry);
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// for(String entry : SeekerTeam.getEntries())
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// SeekerTeam.removeEntry(entry);
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// for(String entry : SpectatorTeam.getEntries())
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// SpectatorTeam.removeEntry(entry);
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}
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private void createTeamsForBoard(Scoreboard board) {
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@ -171,8 +156,8 @@ public class Board {
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Score waiting = obj.getScore("Waiting to start...");
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waiting.setScore(6);
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Score blank1 = obj.getScore(ChatColor.RESET.toString());
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blank1.setScore(5);
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Score players = obj.getScore("Players: "+playerList.size());
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blank1.setScore(5);
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Score players = obj.getScore("Players: "+playerList.values().size());
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players.setScore(4);
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Score blank2 = obj.getScore(ChatColor.RESET.toString() + ChatColor.RESET.toString());
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blank2.setScore(3);
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@ -193,13 +178,15 @@ public class Board {
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team.setScore(6);
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Score blank1 = obj.getScore(ChatColor.RESET.toString());
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blank1.setScore(5);
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Score waiting = obj.getScore(ChatColor.GREEN + "Time Left: " + ChatColor.WHITE + Main.plugin.timeLeft/60 + "m" + Main.plugin.timeLeft%60 + "s");
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waiting.setScore(4);
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Score blank2 = obj.getScore(ChatColor.RESET.toString() + ChatColor.RESET.toString());
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blank2.setScore(3);
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Score seeker = obj.getScore(ChatColor.BOLD + "" + ChatColor.RED + "SEEKERS:" + ChatColor.WHITE + Seeker.size());
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if(gameLength > 0) {
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Score waiting = obj.getScore(ChatColor.GREEN + "Time Left: " + ChatColor.WHITE + Main.plugin.timeLeft/60 + "m" + Main.plugin.timeLeft%60 + "s");
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waiting.setScore(4);
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Score blank2 = obj.getScore(ChatColor.RESET.toString() + ChatColor.RESET.toString());
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blank2.setScore(3);
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}
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Score seeker = obj.getScore(ChatColor.BOLD + "" + ChatColor.RED + "SEEKERS:" + ChatColor.WHITE + " " + Seeker.size());
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seeker.setScore(2);
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Score hider = obj.getScore(ChatColor.BOLD + "" + ChatColor.GOLD + "HIDERS:" + ChatColor.WHITE + Hider.size());
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Score hider = obj.getScore(ChatColor.BOLD + "" + ChatColor.GOLD + "HIDERS:" + ChatColor.WHITE + " " + Hider.size());
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hider.setScore(1);
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player.setScoreboard(board);
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}
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@ -219,7 +206,7 @@ public class Board {
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}
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private String getSeekerPercent() {
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if(playerList.size() < 2)
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if(playerList.values().size() < 2)
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return " --";
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else
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return " "+(int)(100*(1.0/playerList.size()));
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