1.3.0 full release
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@ -70,9 +70,6 @@ public class Tick {
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if(gameLength > 0) {
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if(gameLength > 0) {
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Main.plugin.board.reloadGameBoards();
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Main.plugin.board.reloadGameBoards();
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Main.plugin.timeLeft--;
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Main.plugin.timeLeft--;
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for(Player player : Main.plugin.board.getPlayers()) {
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player.setLevel(Main.plugin.timeLeft);
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}
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if(Main.plugin.timeLeft < 1) {
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if(Main.plugin.timeLeft < 1) {
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if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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else Util.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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else Util.broadcastMessage(gameoverPrefix + message("GAME_GAMEOVER_TIME"));
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