Fix Board Join Exceptions on 1.8, and fixed Failed to Select Seeker
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71db93f2e2
commit
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3 changed files with 19 additions and 18 deletions
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@ -104,9 +104,6 @@ public class Board {
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}
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public void addHider(Player player) {
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if(!Main.getInstance().supports(9)){
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player.spigot().setCollidesWithEntities(false);
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}
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Hider.add(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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@ -114,9 +111,6 @@ public class Board {
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}
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public void addSeeker(Player player) {
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if(!Main.getInstance().supports(9)){
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player.spigot().setCollidesWithEntities(false);
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}
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Hider.remove(player.getUniqueId().toString());
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Seeker.add(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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@ -124,9 +118,6 @@ public class Board {
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}
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public void addSpectator(Player player) {
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if(!Main.getInstance().supports(9)){
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player.spigot().setCollidesWithEntities(false);
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}
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Hider.remove(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.add(player.getUniqueId().toString());
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@ -134,9 +125,6 @@ public class Board {
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}
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public void remove(Player player) {
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if(!Main.getInstance().supports(9)){
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player.spigot().setCollidesWithEntities(true);
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}
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Hider.remove(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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@ -107,10 +107,7 @@ public class Game {
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public void start() {
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try {
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Optional<Player> rand = board.getPlayers().stream().skip(new Random().nextInt(board.size())).findFirst();
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Player picked = rand.orElse(board.getPlayers().get(0));
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String seekerName = picked.getName();
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Player temp = Bukkit.getPlayer(seekerName);
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Player seeker = board.getPlayer(temp.getUniqueId());
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Player seeker = rand.orElse(board.getPlayers().get(0));
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start(seeker);
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} catch (Exception e){
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Main.getInstance().getLogger().warning("Failed to select random seeker.");
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@ -69,6 +69,22 @@ public class VoidGenerator extends ChunkGenerator{
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}
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// 1.13 And Prev
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public @NotNull ChunkData generateChunkData(@NotNull World world, @NotNull Random random, int x, int z, @NotNull BiomeGrid biome) { return createChunkData(world); }
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public @NotNull ChunkData generateChunkData(@NotNull World world, @NotNull Random random, int x, int z, @NotNull BiomeGrid biome) {
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return createChunkData(world);
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}
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// 1.8
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public byte[] generate(World world, Random random, int x, int z) {
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return null;
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}
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public short[][] generateExtBlockSections(World world, Random random, int x, int z, ChunkGenerator.BiomeGrid biomes) {
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return null;
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}
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public byte[][] generateBlockSections(World world, Random random, int x, int z, ChunkGenerator.BiomeGrid biomes) {
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return null;
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}
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}
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