1.4.2 rc1
This commit is contained in:
parent
f1379aafdf
commit
25c493c19b
15 changed files with 264 additions and 94 deletions
2
pom.xml
2
pom.xml
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@ -1,7 +1,7 @@
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 https://maven.apache.org/xsd/maven-4.0.0.xsd"><modelVersion>4.0.0</modelVersion>
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<groupId>net.tylermurphy</groupId>
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<artifactId>HideAndSeek</artifactId>
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<version>1.4.1</version>
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<version>1.4.2</version>
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<name>Hide and Seek Plugin</name>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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@ -29,7 +29,9 @@ import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.messaging.PluginMessageListener;
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import org.bukkit.scheduler.BukkitTask;
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import net.tylermurphy.hideAndSeek.game.CommandHandler;
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@ -70,10 +72,13 @@ public class Main extends JavaPlugin implements Listener {
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e.printStackTrace();
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}
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},0,1).getTaskId();
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Bukkit.getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord");
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}
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public void onDisable() {
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Main.plugin.getServer().getScheduler().cancelTask(onTickTask);
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Bukkit.getServer().getMessenger().unregisterOutgoingPluginChannel(this);
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UUIDFetcher.cleanup();
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Board.cleanup();
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}
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@ -26,7 +26,7 @@ public class About implements ICommand {
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public void execute(CommandSender sender, String[] args) {
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sender.sendMessage(
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String.format("%s%sHide and Seek %s(%s1.4.1%s)\n", ChatColor.AQUA, ChatColor.BOLD, ChatColor.GRAY,ChatColor.WHITE,ChatColor.GRAY) +
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String.format("%s%sHide and Seek %s(%s1.4.2%s)\n", ChatColor.AQUA, ChatColor.BOLD, ChatColor.GRAY,ChatColor.WHITE,ChatColor.GRAY) +
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String.format("%sAuthor: %s[KenshinEto]\n", ChatColor.GRAY, ChatColor.WHITE) +
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String.format("%sHelp Command: %s/hs %shelp", ChatColor.GRAY, ChatColor.AQUA, ChatColor.WHITE)
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);
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@ -47,17 +47,7 @@ public class Leave implements ICommand {
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sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME"));
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return;
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}
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if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
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else Game.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
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Board.removeBoard(player);
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Board.remove(player);
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player.teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
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if(Game.status == Status.STANDBY) {
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Board.reloadLobbyBoards();
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} else {
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Board.reloadGameBoards();
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Board.reloadBoardTeams();
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}
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Game.leave(player);
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}
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public String getLabel() {
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@ -40,7 +40,7 @@ public class SetBorder implements ICommand {
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sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
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return;
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}
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if(args.length < 2) {
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if(args.length < 3) {
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worldborderEnabled = false;
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addToConfig("worldBorder.enabled",false);
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saveConfig();
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@ -48,7 +48,7 @@ public class SetBorder implements ICommand {
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Game.resetWorldborder(spawnWorld);
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return;
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}
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int num,delay;
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int num,delay,change;
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try { num = Integer.parseInt(args[0]); } catch (Exception e) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0]));
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return;
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@ -57,10 +57,18 @@ public class SetBorder implements ICommand {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1]));
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return;
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}
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try { change = Integer.parseInt(args[2]); } catch (Exception e) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[2]));
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return;
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}
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if(num < 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
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return;
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}
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if(change < 1) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE"));
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return;
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}
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Vector newWorldborderPosition = new Vector();
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Player player = (Player) sender;
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newWorldborderPosition.setX(player.getLocation().getBlockX());
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@ -73,12 +81,14 @@ public class SetBorder implements ICommand {
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worldborderPosition = newWorldborderPosition;
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worldborderSize = num;
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worldborderDelay = delay;
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worldborderChange = change;
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worldborderEnabled = true;
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addToConfig("worldBorder.x", worldborderPosition.getBlockX());
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addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
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addToConfig("worldBorder.delay", worldborderDelay);
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addToConfig("worldBorder.size", worldborderSize);
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addToConfig("worldBorder.enabled", true);
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addToConfig("worldBorder.move", worldborderChange);
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sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
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saveConfig();
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Game.resetWorldborder(spawnWorld);
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@ -89,7 +99,7 @@ public class SetBorder implements ICommand {
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}
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public String getUsage() {
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return "<size> <delay>";
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return "<size> <delay> <move>";
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}
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public String getDescription() {
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@ -19,9 +19,14 @@
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package net.tylermurphy.hideAndSeek.configuration;
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import com.cryptomorin.xseries.XItemStack;
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import com.cryptomorin.xseries.XMaterial;
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import net.tylermurphy.hideAndSeek.util.Version;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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@ -44,7 +49,8 @@ public class Config {
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spawnWorld,
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exitWorld,
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lobbyWorld,
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locale;
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locale,
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leaveServer;
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public static Vector
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spawnPosition,
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@ -66,13 +72,16 @@ public class Config {
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autoJoin,
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teleportToExit,
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lobbyCountdownEnabled,
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seekerPing;
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seekerPing,
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bungeeLeave,
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lobbyItemStartAdmin;
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public static int
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minPlayers,
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worldborderSize,
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worldborderDelay,
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currentWorldborderSize,
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worldborderChange,
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gameLength,
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saveMinX,
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saveMinZ,
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@ -86,7 +95,9 @@ public class Config {
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lobbyMax,
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seekerPingLevel1,
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seekerPingLevel2,
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seekerPingLevel3;
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seekerPingLevel3,
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lobbyItemLeavePosition,
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lobbyItemStartPosition;
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public static List<String>
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blockedCommands,
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@ -109,6 +120,10 @@ public class Config {
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public static List<String>
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LOBBY_CONTENTS,
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GAME_CONTENTS;
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public static ItemStack
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lobbyLeaveItem,
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lobbyStartItem;
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public static void loadConfig() {
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@ -127,7 +142,7 @@ public class Config {
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///Lobby
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lobbyPosition = new Vector(
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config.getDouble("spawns.lobby.x"),
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Math.max(0, Math.min(255, config.getDouble("spawns.lobby.y"))),
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Math.max(Version.atLeast("1.18") ? -64 : 0, Math.min(255, config.getDouble("spawns.lobby.y"))),
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config.getDouble("spawns.lobby.z")
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);
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lobbyWorld = config.getString("spawns.lobby.world");
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@ -136,7 +151,7 @@ public class Config {
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exitPosition = new Vector(
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config.getDouble("spawns.exit.x"),
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Math.max(0, Math.min(255, config.getDouble("spawns.exit.y"))),
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Math.max(Version.atLeast("1.18") ? -64 : 0, Math.min(255, config.getDouble("spawns.exit.y"))),
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config.getDouble("spawns.exit.z")
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);
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exitWorld = config.getString("spawns.exit.world");
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@ -150,6 +165,7 @@ public class Config {
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worldborderSize = Math.max(100, config.getInt("worldBorder.size"));
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worldborderDelay = Math.max(1, config.getInt("worldBorder.delay"));
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worldborderEnabled = config.getBoolean("worldBorder.enabled");
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worldborderChange = config.getInt("worldBorder.moveAmount");
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//Prefix
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char SYMBOLE = '\u00A7';
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@ -214,6 +230,8 @@ public class Config {
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}
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}
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}
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bungeeLeave = config.getString("leaveType") == null || config.getString("leaveType").equalsIgnoreCase("proxy");
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leaveServer = config.getString("leaveServer");
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//Leaderboard
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LOBBY_TITLE = leaderboard.getString("lobby.title");
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@ -232,6 +250,31 @@ public class Config {
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GLOW_INACTIVE = leaderboard.getString("glow.inactive");
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BORDER_COUNTING = leaderboard.getString("border.counting");
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BORDER_DECREASING = leaderboard.getString("border.decreasing");
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//Lobby Items
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if(config.getBoolean("lobbyItems.leave.enabled")) {
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ConfigurationSection item = new YamlConfiguration().createSection("temp");
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item.set("name", ChatColor.translateAlternateColorCodes('&',config.getString("lobbyItems.leave.name")));
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item.set("material", config.getString("lobbyItems.leave.material"));
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List<String> lore = config.getStringList("lobbyItems.leave.lore");
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if (lore != null && !lore.isEmpty()) item.set("lore", lore);
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ItemStack temp = null;
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try{ temp = XItemStack.deserialize(item); } catch(Exception ignored){}
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lobbyLeaveItem = temp;
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lobbyItemLeavePosition = config.getInt("lobbyItems.leave.position");
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}
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if(config.getBoolean("lobbyItems.start.enabled")) {
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ConfigurationSection item = new YamlConfiguration().createSection("temp");
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item.set("name", ChatColor.translateAlternateColorCodes('&',config.getString("lobbyItems.start.name")));
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item.set("material", config.getString("lobbyItems.start.material"));
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List<String> lore = config.getStringList("lobbyItems.start.lore");
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if (lore != null && !lore.isEmpty()) item.set("lore", lore);
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ItemStack temp = null;
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try{ temp = XItemStack.deserialize(item); } catch(Exception ignored){}
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lobbyStartItem = temp;
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lobbyItemStartAdmin = config.getBoolean("lobbyItems.start.adminOnly");
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lobbyItemStartPosition = config.getInt("lobbyItems.start.position");
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}
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}
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public static void addToConfig(String path, Object value) {
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@ -232,6 +232,7 @@ public class ConfigManager {
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if(end == -1) end = yamlString.length();
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String replace;
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if(entry.getValue() instanceof List){
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if(((List<?>) entry.getValue()).isEmpty()) continue;
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replace = "[";
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for(Object o : (List<Object>)entry.getValue()){
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replace = replace + o.toString() + ", ";
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@ -34,28 +34,28 @@ import org.bukkit.scoreboard.*;
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public class Board {
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private static final List<UUID> Hider = new ArrayList<>(), Seeker = new ArrayList<>(), Spectator = new ArrayList<>();
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private static final Map<UUID, Player> playerList = new HashMap<>();
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private static final Map<UUID, CustomBoard> customBoards = new HashMap<>();
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private static final List<String> Hider = new ArrayList<>(), Seeker = new ArrayList<>(), Spectator = new ArrayList<>();
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private static final Map<String, Player> playerList = new HashMap<>();
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private static final Map<String, CustomBoard> customBoards = new HashMap<>();
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public static boolean isPlayer(Player player) {
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return playerList.containsKey(player.getUniqueId());
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return playerList.containsKey(player.getUniqueId().toString());
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}
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public static boolean isPlayer(CommandSender sender) {
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return playerList.containsKey(Bukkit.getPlayer(sender.getName()).getUniqueId());
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return playerList.containsKey(Bukkit.getPlayer(sender.getName()).getUniqueId().toString());
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}
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public static boolean isHider(Player player) {
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return Hider.contains(player.getUniqueId());
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return Hider.contains(player.getUniqueId().toString());
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}
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public static boolean isSeeker(Player player) {
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return Seeker.contains(player.getUniqueId());
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return Seeker.contains(player.getUniqueId().toString());
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}
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public static boolean isSpectator(Player player) {
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return Spectator.contains(player.getUniqueId());
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return Spectator.contains(player.getUniqueId().toString());
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}
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public static int sizeHider() {
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@ -70,13 +70,6 @@ public class Board {
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return playerList.values().size();
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}
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public static void check(){
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for(UUID uuid : playerList.keySet()){
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if(Bukkit.getPlayer(uuid) == null)
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playerList.remove(uuid);
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}
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}
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public static List<Player> getHiders(){
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return Hider.stream().map(playerList::get).collect(Collectors.toList());
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}
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@ -98,41 +91,41 @@ public class Board {
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}
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public static Player getPlayer(UUID uuid) {
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return playerList.get(uuid);
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return playerList.get(uuid.toString());
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}
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public static void addHider(Player player) {
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Hider.add(player.getUniqueId());
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Seeker.remove(player.getUniqueId());
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Spectator.remove(player.getUniqueId());
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playerList.put(player.getUniqueId(), player);
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Hider.add(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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playerList.put(player.getUniqueId().toString(), player);
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}
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public static void addSeeker(Player player) {
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Hider.remove(player.getUniqueId());
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Seeker.add(player.getUniqueId());
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Spectator.remove(player.getUniqueId());
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playerList.put(player.getUniqueId(), player);
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Hider.remove(player.getUniqueId().toString());
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Seeker.add(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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playerList.put(player.getUniqueId().toString(), player);
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}
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public static void addSpectator(Player player) {
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Hider.remove(player.getUniqueId());
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Seeker.remove(player.getUniqueId());
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Spectator.add(player.getUniqueId());
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playerList.put(player.getUniqueId(), player);
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Hider.remove(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.add(player.getUniqueId().toString());
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playerList.put(player.getUniqueId().toString(), player);
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}
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public static void remove(Player player) {
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Hider.remove(player.getUniqueId());
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Seeker.remove(player.getUniqueId());
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Spectator.remove(player.getUniqueId());
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playerList.remove(player.getUniqueId());
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Hider.remove(player.getUniqueId().toString());
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Seeker.remove(player.getUniqueId().toString());
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Spectator.remove(player.getUniqueId().toString());
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playerList.remove(player.getUniqueId().toString());
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}
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public static boolean onSameTeam(Player player1, Player player2) {
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if(Hider.contains(player1.getUniqueId()) && Hider.contains(player2.getUniqueId())) return true;
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else if(Seeker.contains(player1.getUniqueId()) && Seeker.contains(player2.getUniqueId())) return true;
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else return Spectator.contains(player1.getUniqueId()) && Spectator.contains(player2.getUniqueId());
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if(Hider.contains(player1.getUniqueId().toString()) && Hider.contains(player2.getUniqueId().toString())) return true;
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else if(Seeker.contains(player1.getUniqueId().toString()) && Seeker.contains(player2.getUniqueId().toString())) return true;
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else return Spectator.contains(player1.getUniqueId().toString()) && Spectator.contains(player2.getUniqueId().toString());
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}
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public static void reload() {
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@ -146,7 +139,7 @@ public class Board {
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}
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private static void createLobbyBoard(Player player, boolean recreate) {
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CustomBoard board = customBoards.get(player.getUniqueId());
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CustomBoard board = customBoards.get(player.getUniqueId().toString());
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if(recreate) {
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board = new CustomBoard(player, "&l&eHIDE AND SEEK");
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board.updateTeams();
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@ -175,7 +168,7 @@ public class Board {
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i++;
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}
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board.display();
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customBoards.put(player.getUniqueId(), board);
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customBoards.put(player.getUniqueId().toString(), board);
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}
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public static void createGameBoard(Player player){
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@ -183,7 +176,7 @@ public class Board {
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}
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private static void createGameBoard(Player player, boolean recreate){
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CustomBoard board = customBoards.get(player.getUniqueId());
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CustomBoard board = customBoards.get(player.getUniqueId().toString());
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if(recreate) {
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board = new CustomBoard(player, GAME_TITLE);
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board.updateTeams();
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@ -238,14 +231,14 @@ public class Board {
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i++;
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}
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board.display();
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customBoards.put(player.getUniqueId(), board);
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customBoards.put(player.getUniqueId().toString(), board);
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}
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public static void removeBoard(Player player) {
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ScoreboardManager manager = Bukkit.getScoreboardManager();
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assert manager != null;
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player.setScoreboard(manager.getMainScoreboard());
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customBoards.remove(player.getUniqueId());
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customBoards.remove(player.getUniqueId().toString());
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}
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||||
public static void reloadLobbyBoards() {
|
||||
|
|
|
@ -39,8 +39,11 @@ import org.bukkit.event.Listener;
|
|||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.*;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.projectiles.ProjectileSource;
|
||||
|
||||
|
@ -277,10 +280,58 @@ public class EventListener implements Listener {
|
|||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
if(Board.isPlayer(event.getPlayer()) && blockedInteracts.contains(event.getClickedBlock().getType().name())){
|
||||
if(!Board.isPlayer(event.getPlayer())) return;
|
||||
|
||||
if(event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock() != null && blockedInteracts.contains(event.getClickedBlock().getType().name())){
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if(Game.status != Status.STANDBY) return;
|
||||
|
||||
|
||||
ItemStack temp = event.getItem();
|
||||
if(temp == null) return;
|
||||
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyLeaveItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyLeaveItem.getType()) {
|
||||
event.setCancelled(true);
|
||||
Game.leave(event.getPlayer());
|
||||
}
|
||||
|
||||
if (temp.getItemMeta().getDisplayName().equalsIgnoreCase(lobbyStartItem.getItemMeta().getDisplayName()) && temp.getType() == lobbyStartItem.getType()) {
|
||||
event.setCancelled(true);
|
||||
if (Game.isNotSetup()) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_SETUP"));
|
||||
return;
|
||||
}
|
||||
if (Game.status != Status.STANDBY) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("GAME_INPROGRESS"));
|
||||
return;
|
||||
}
|
||||
if (Board.size() < minPlayers) {
|
||||
event.getPlayer().sendMessage(errorPrefix + message("START_MIN_PLAYERS").addAmount(minPlayers));
|
||||
return;
|
||||
}
|
||||
Game.start();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if(event.getWhoClicked() instanceof Player){
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
if(Board.isPlayer(player) && Game.status == Status.STANDBY){
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onItemDrop(PlayerDropItemEvent event)
|
||||
{
|
||||
if(Board.isPlayer(event.getPlayer()) && Game.status == Status.STANDBY){
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -24,6 +24,8 @@ import static net.tylermurphy.hideAndSeek.configuration.Config.*;
|
|||
import com.cryptomorin.xseries.XMaterial;
|
||||
import com.cryptomorin.xseries.XSound;
|
||||
import com.cryptomorin.xseries.messages.Titles;
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import net.tylermurphy.hideAndSeek.configuration.Items;
|
||||
import net.tylermurphy.hideAndSeek.database.Database;
|
||||
|
@ -70,6 +72,26 @@ public class Game {
|
|||
worldLoader = new WorldLoader(spawnWorld);
|
||||
}
|
||||
|
||||
public static void start(){
|
||||
Optional<Player> rand = Board.getPlayers().stream().skip(new Random().nextInt(Board.size())).findFirst();
|
||||
if(!rand.isPresent()){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
String seekerName = rand.get().getName();
|
||||
Player temp = Bukkit.getPlayer(seekerName);
|
||||
if(temp == null){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
Player seeker = Board.getPlayer(temp.getUniqueId());
|
||||
if(seeker == null){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
start(seeker);
|
||||
}
|
||||
|
||||
public static void start(Player seeker){
|
||||
if(status == Status.STARTING || status == Status.PLAYING) return;
|
||||
if(worldLoader.getWorld() != null) {
|
||||
|
@ -153,6 +175,10 @@ public class Game {
|
|||
player.setGameMode(GameMode.ADVENTURE);
|
||||
Board.addHider(player);
|
||||
player.getInventory().clear();
|
||||
if(lobbyStartItem != null && (!lobbyItemStartAdmin || player.isOp()))
|
||||
player.getInventory().setItem(lobbyItemStartPosition, lobbyStartItem);
|
||||
if(lobbyLeaveItem != null)
|
||||
player.getInventory().setItem(lobbyItemLeavePosition, lobbyLeaveItem);
|
||||
player.teleport(new Location(Bukkit.getWorld(lobbyWorld), lobbyPosition.getX(),lobbyPosition.getY(),lobbyPosition.getZ()));
|
||||
for(PotionEffect effect : player.getActivePotionEffects()){
|
||||
player.removePotionEffect(effect.getType());
|
||||
|
@ -187,6 +213,7 @@ public class Game {
|
|||
}
|
||||
|
||||
public static void resetWorldborder(String worldName){
|
||||
worldBorder = new Border();
|
||||
worldBorder.resetWorldborder(worldName);
|
||||
}
|
||||
|
||||
|
@ -233,6 +260,10 @@ public class Game {
|
|||
public static void join(Player player){
|
||||
if(Game.status == Status.STANDBY) {
|
||||
player.getInventory().clear();
|
||||
if(lobbyStartItem != null && (!lobbyItemStartAdmin || player.isOp()))
|
||||
player.getInventory().setItem(lobbyItemStartPosition, lobbyStartItem);
|
||||
if(lobbyLeaveItem != null)
|
||||
player.getInventory().setItem(lobbyItemLeavePosition, lobbyLeaveItem);
|
||||
Board.addHider(player);
|
||||
if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + message("GAME_JOIN").addPlayer(player));
|
||||
else Game.broadcastMessage(messagePrefix + message("GAME_JOIN").addPlayer(player));
|
||||
|
@ -258,6 +289,28 @@ public class Game {
|
|||
}
|
||||
}
|
||||
|
||||
public static void leave(Player player){
|
||||
if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
|
||||
else Game.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
|
||||
Board.removeBoard(player);
|
||||
Board.remove(player);
|
||||
player.getInventory().clear();
|
||||
if(Game.status == Status.STANDBY) {
|
||||
Board.reloadLobbyBoards();
|
||||
} else {
|
||||
Board.reloadGameBoards();
|
||||
Board.reloadBoardTeams();
|
||||
}
|
||||
if(bungeeLeave) {
|
||||
ByteArrayDataOutput out = ByteStreams.newDataOutput();
|
||||
out.writeUTF("Connect");
|
||||
out.writeUTF(leaveServer);
|
||||
player.sendPluginMessage(Main.plugin, "BungeeCord", out.toByteArray());
|
||||
} else {
|
||||
player.teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
public static void removeItems(Player player){
|
||||
for(ItemStack si : Items.SEEKER_ITEMS)
|
||||
for(ItemStack i : player.getInventory().getContents())
|
||||
|
@ -279,23 +332,7 @@ public class Game {
|
|||
Board.reloadLobbyBoards();
|
||||
}
|
||||
if(countdownTime == 0){
|
||||
Optional<Player> rand = Board.getPlayers().stream().skip(new Random().nextInt(Board.size())).findFirst();
|
||||
if(!rand.isPresent()){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
String seekerName = rand.get().getName();
|
||||
Player temp = Bukkit.getPlayer(seekerName);
|
||||
if(temp == null){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
Player seeker = Board.getPlayer(temp.getUniqueId());
|
||||
if(seeker == null){
|
||||
Main.plugin.getLogger().warning("Failed to select random seeker.");
|
||||
return;
|
||||
}
|
||||
start(seeker);
|
||||
start();
|
||||
}
|
||||
} else {
|
||||
countdownTime = -1;
|
||||
|
@ -527,16 +564,19 @@ class Border {
|
|||
}
|
||||
|
||||
private void decreaceWorldborder() {
|
||||
if(currentWorldborderSize-100 > 100) {
|
||||
running = true;
|
||||
broadcastMessage(worldborderPrefix + message("WORLDBORDER_DECREASING"));
|
||||
currentWorldborderSize -= 100;
|
||||
World world = Bukkit.getWorld("hideandseek_"+spawnWorld);
|
||||
assert world != null;
|
||||
org.bukkit.WorldBorder border = world.getWorldBorder();
|
||||
border.setSize(border.getSize()-100,30);
|
||||
delay = 30;
|
||||
if(currentWorldborderSize == 100) return;
|
||||
int change = worldborderChange;
|
||||
if(currentWorldborderSize-worldborderChange < 100){
|
||||
change = currentWorldborderSize-100;
|
||||
}
|
||||
running = true;
|
||||
broadcastMessage(worldborderPrefix + message("WORLDBORDER_DECREASING").addAmount(change));
|
||||
currentWorldborderSize -= worldborderChange;
|
||||
World world = Bukkit.getWorld("hideandseek_"+spawnWorld);
|
||||
assert world != null;
|
||||
org.bukkit.WorldBorder border = world.getWorldBorder();
|
||||
border.setSize(border.getSize()-change,30);
|
||||
delay = 30;
|
||||
}
|
||||
|
||||
public void resetWorldborder(String worldName) {
|
||||
|
|
|
@ -44,6 +44,21 @@ autoJoin: false
|
|||
# default: false
|
||||
teleportToExit: false
|
||||
|
||||
# What do you want to happen when a player leaves the lobby. If you are running a single server, maybe you want to send
|
||||
# them to the world hub. But if you are running a bungee-cord or velocity server, maybe you want to send them to the servers
|
||||
# hub.
|
||||
#
|
||||
# EXIT - Sends the player to the specified exit position set by /hs setexit
|
||||
#
|
||||
# PROXY - Send the player to a specified server in a bungee-cord / velocity setup.
|
||||
#
|
||||
# default: EXIT
|
||||
leaveType: EXIT
|
||||
|
||||
# Ignore this setting if you aren't using the PROXY leave type method above. If you are, set this to the server you want to send
|
||||
# players too.
|
||||
leaveServer: hub
|
||||
|
||||
# The worldborder closes every interval, which is evey [delay] in minutes.
|
||||
# Thw worldborder starts at [size], and decreases 100 blocks every interval.
|
||||
# x & z are the center location. [enabled] is whenever the border is enabled.
|
||||
|
@ -53,6 +68,7 @@ worldBorder:
|
|||
z: 0
|
||||
delay: 10
|
||||
size: 500
|
||||
moveAmount: 100
|
||||
warn: true
|
||||
enabled: false
|
||||
|
||||
|
@ -99,6 +115,26 @@ lobby:
|
|||
max: 10
|
||||
enabled: true
|
||||
|
||||
# Below are the two items given to you when you join a lobby. A item to click to leave the lobby, and another
|
||||
# to start the game. Each of these items can be toggled separately, but only these items are currently supported.
|
||||
# You can customize the material, name, lore, and position of the item. And finally, the start item is marked as
|
||||
# adminOnly be default since the /hs start command is also admin by default. If you set adminOnly to false, only
|
||||
# the item will become non admin only, not the command.
|
||||
lobbyItems:
|
||||
leave:
|
||||
material: BED
|
||||
name: "&cLeave Lobby"
|
||||
lore: ["Go back to server hub"]
|
||||
position: 8
|
||||
enabled: true
|
||||
start:
|
||||
material: CLOCK
|
||||
name: "&bStart Game"
|
||||
lore: []
|
||||
position: 0
|
||||
enabled: true
|
||||
adminOnly: true
|
||||
|
||||
# As a hider, the closer a seeker gets to you, the louder and faster a pining noise will play.
|
||||
# There are 3 separate distances (in blocks) you can set to the 3 different levels for the noise.
|
||||
# The higher the level, the closer the seeker.
|
||||
|
@ -128,7 +164,6 @@ blockedCommands: [msg, tp, gamemode, kill, give, effect]
|
|||
# the block ID you enter, as the plugin will automatically switch to the
|
||||
# block ID of your current Minecraft server version.
|
||||
blockedInteracts: [FURNACE, CRAFTING_TABLE, ANVIL, CHEST, BARREL]
|
||||
|
||||
# ---------------------------------------------------------- #
|
||||
# ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING #
|
||||
# ---------------------------------------------------------- #
|
||||
|
|
|
@ -40,6 +40,7 @@ items:
|
|||
material: POTION
|
||||
amount: 2
|
||||
type: INSTANT_HEAL
|
||||
|
||||
effects:
|
||||
seeker:
|
||||
'1':
|
||||
|
|
|
@ -34,9 +34,10 @@ Localization:
|
|||
WORLDBORDER_INVALID_INPUT: "Invalid integer {AMOUNT}."
|
||||
WORLDBORDER_MIN_SIZE: "World border cannot be smaller than 100 blocks."
|
||||
WORLDBORDER_POSITION: "Spawn position must be 100 from world border center."
|
||||
WORLDBORDER_ENABLE: "Set border center to current location, size to {AMOUNT}, and delay to {AMOUNT}."
|
||||
WORLDBORDER_DECREASING: "World border decreasing by 100 blocks over the next 30s."
|
||||
WORLDBORDER_ENABLE: "Set border center to current location, size to {AMOUNT}, delay to {AMOUNT}, and move to {AMOUNT}."
|
||||
WORLDBORDER_DECREASING: "World border decreasing by {AMOUNT} blocks over the next 30s."
|
||||
WORLDBORDER_WARN: "World border will shrink in the next 30s!"
|
||||
WORLDBORDER_CHANGE_SIZE: "World border change cannot be 0 or less."
|
||||
TAUNTED: "&c&oOh no! You have been chosen to be taunted."
|
||||
TAUNT: "A random hider will be taunted in the next 30s."
|
||||
TAUNT_ACTIVATE: "Taunt has been activated."
|
||||
|
|
|
@ -71,7 +71,7 @@ game:
|
|||
countdown:
|
||||
waiting: "Waiting for players..."
|
||||
adminStart: "Waiting for gamemaster..."
|
||||
counting: "Starting in: $a{AMOUNT}s"
|
||||
counting: "Starting in: &a{AMOUNT}s"
|
||||
|
||||
taunt:
|
||||
counting: "{AMOUNT}m{AMOUNT}s"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name: HideAndSeek
|
||||
main: net.tylermurphy.hideAndSeek.Main
|
||||
version: 1.4.1
|
||||
version: 1.4.2
|
||||
author: KenshinEto
|
||||
load: STARTUP
|
||||
api-version: 1.13
|
||||
|
|
Loading…
Reference in a new issue