final 1.3.1 beta
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3 changed files with 3 additions and 0 deletions
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@ -28,6 +28,7 @@ public class SetExitLocation implements ICommand {
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newExitPosition.setX(player.getLocation().getBlockX());
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newExitPosition.setX(player.getLocation().getBlockX());
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newExitPosition.setY(player.getLocation().getBlockY());
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newExitPosition.setY(player.getLocation().getBlockY());
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newExitPosition.setZ(player.getLocation().getBlockZ());
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newExitPosition.setZ(player.getLocation().getBlockZ());
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exitWorld = player.getLocation().getWorld().getName();
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exitPosition = newExitPosition;
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exitPosition = newExitPosition;
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sender.sendMessage(messagePrefix + message("EXIT_SPAWN"));
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sender.sendMessage(messagePrefix + message("EXIT_SPAWN"));
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addToConfig("spawns.exit.x", exitPosition.getX());
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addToConfig("spawns.exit.x", exitPosition.getX());
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@ -28,6 +28,7 @@ public class SetLobbyLocation implements ICommand {
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newLobbyPosition.setX(player.getLocation().getBlockX());
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newLobbyPosition.setX(player.getLocation().getBlockX());
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newLobbyPosition.setY(player.getLocation().getBlockY());
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newLobbyPosition.setY(player.getLocation().getBlockY());
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newLobbyPosition.setZ(player.getLocation().getBlockZ());
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newLobbyPosition.setZ(player.getLocation().getBlockZ());
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lobbyWorld = player.getLocation().getWorld().getName();
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lobbyPosition = newLobbyPosition;
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lobbyPosition = newLobbyPosition;
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sender.sendMessage(messagePrefix + message("LOBBY_SPAWN"));
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sender.sendMessage(messagePrefix + message("LOBBY_SPAWN"));
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addToConfig("spawns.lobby.x", lobbyPosition.getX());
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addToConfig("spawns.lobby.x", lobbyPosition.getX());
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@ -34,6 +34,7 @@ public class SetSpawnLocation implements ICommand {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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return;
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return;
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}
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}
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spawnWorld = player.getLocation().getWorld().getName();
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spawnPosition = newSpawnPosition;
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spawnPosition = newSpawnPosition;
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sender.sendMessage(messagePrefix + message("GAME_SPAWN"));
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sender.sendMessage(messagePrefix + message("GAME_SPAWN"));
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addToConfig("spawns.game.x", spawnPosition.getX());
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addToConfig("spawns.game.x", spawnPosition.getX());
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