glow fix, on join code change

This commit is contained in:
Tyler Murphy 2021-10-17 23:00:51 -04:00
parent 3ad77301c9
commit 0503909014
2 changed files with 4 additions and 28 deletions

View file

@ -22,7 +22,6 @@ import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerKickEvent; import org.bukkit.event.player.PlayerKickEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.potion.PotionEffect;
import net.md_5.bungee.api.ChatColor; import net.md_5.bungee.api.ChatColor;
import net.tylermurphy.hideAndSeek.Main; import net.tylermurphy.hideAndSeek.Main;
@ -34,32 +33,14 @@ public class EventListener implements Listener {
@EventHandler @EventHandler
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
event.getPlayer().setLevel(0); event.getPlayer().setLevel(0);
if(!Functions.setup()) return;
HiderTeam.removeEntry(event.getPlayer().getName()); HiderTeam.removeEntry(event.getPlayer().getName());
SeekerTeam.removeEntry(event.getPlayer().getName()); SeekerTeam.removeEntry(event.getPlayer().getName());
SpectatorTeam.removeEntry(event.getPlayer().getName()); SpectatorTeam.removeEntry(event.getPlayer().getName());
if(status.equals("Playing") || status.equals("Starting")) { if(!Functions.setup()) return;
if(event.getPlayer().getWorld().getName().equals("hideandseek_"+spawnWorld)) { if(event.getPlayer().getWorld().getName().equals("hideandseek_"+spawnWorld) || event.getPlayer().getWorld().getName().equals(lobbyWorld)){
Spectator.add(event.getPlayer().getName());
SpectatorTeam.addEntry(event.getPlayer().getName());
event.getPlayer().sendMessage(messagePrefix + "You have joined mid game, and thus have been placed on the spectator team.");
event.getPlayer().setGameMode(GameMode.SPECTATOR);
event.getPlayer().getInventory().clear();
for(PotionEffect effect : event.getPlayer().getActivePotionEffects()){
event.getPlayer().removePotionEffect(effect.getType());
}
event.getPlayer().teleport(new Location(Bukkit.getWorld("hideandseek_"+spawnWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ()));
}
if(event.getPlayer().getWorld().getName().equals(spawnWorld)) {
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ())); event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
event.getPlayer().setGameMode(GameMode.ADVENTURE); event.getPlayer().setGameMode(GameMode.ADVENTURE);
} }
} else if(status.equals("Setup") || status.equals("Standby")) {
if(Functions.playerInProtectedWorld(event.getPlayer())){
event.getPlayer().teleport(new Location(Bukkit.getWorld(exitWorld), exitPosition.getX(), exitPosition.getY(), exitPosition.getZ()));
event.getPlayer().setGameMode(GameMode.ADVENTURE);
}
}
} }
@EventHandler @EventHandler
@ -136,7 +117,6 @@ public class EventListener implements Listener {
if(event.getEntity() instanceof Snowball) { if(event.getEntity() instanceof Snowball) {
Snowball snowball = (Snowball) event.getEntity(); Snowball snowball = (Snowball) event.getEntity();
if(snowball.getShooter() instanceof Player) { if(snowball.getShooter() instanceof Player) {
if(!Functions.playerInProtectedWorld((Player) snowball.getShooter())) return;
Player player = (Player) snowball.getShooter(); Player player = (Player) snowball.getShooter();
if(Hider.contains(player.getName())) { if(Hider.contains(player.getName())) {
Main.glow.onProjectilve(); Main.glow.onProjectilve();

View file

@ -155,10 +155,6 @@ public class Functions {
board = mainBoard; board = mainBoard;
} }
public static boolean playerInProtectedWorld(Player p) {
return p.getWorld().getName().equals("hideandseek_"+spawnWorld) || p.getWorld().getName().equals(spawnWorld);
}
public static void broadcastMessage(String message) { public static void broadcastMessage(String message) {
for(Player player : playerList.values()) { for(Player player : playerList.values()) {
player.sendMessage(message); player.sendMessage(message);