68 lines
2.2 KiB
Java
68 lines
2.2 KiB
Java
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package net.tylermurphy.hideAndSeek;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Team;
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import org.bukkit.util.Vector;
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import net.md_5.bungee.api.ChatColor;
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public class Store {
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public static Map<String,Player> playerList = new HashMap<String,Player>();
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public static List<String> loadedPlayers = new ArrayList<String>();
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public static Scoreboard board;
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public static Team Hider,Seeker,Spectator;
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public static String status = "Setup";
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public static String messagePrefix = String.format("%sHide and Seek > %s", ChatColor.BLUE, ChatColor.WHITE);
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public static String errorPrefix = String.format("%sError > %s", ChatColor.RED, ChatColor.WHITE);
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public static Vector spawnPosition,worldborderPosition;
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public static int worldborderSize,worldborderDelay,currentWorldborderSize;
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public static boolean worldborderEnabled = false, decreaseBorder = false;
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public static String tauntPlayer = "";
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public static HashMap<String,HashMap<String,Integer>> playerData = new HashMap<String,HashMap<String,Integer>>();
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public static int startTaskId;
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public static int gameId = 0;
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public static FileConfiguration getConfig() {
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return Main.plugin.getConfig();
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}
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public static void saveConfig() {
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Main.plugin.saveConfig();
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}
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public static int getPlayerData(String playerName, String key) {
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HashMap<String,Integer> data = playerData.get(playerName);
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if(data == null) {
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return 0;
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}
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if(data.get(key) == null) {
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return 0;
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}
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return data.get(key);
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}
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public static void setPlayerData(String playerName, String key, int value) {
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HashMap<String,Integer> data = playerData.get(playerName);
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if(data == null) {
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data = new HashMap<String,Integer>();
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}
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data.put(key, value);
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playerData.put(playerName, data);
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}
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public static void resetPlayerData(String playerName, boolean giveItems) {
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HashMap<String,Integer> data = new HashMap<String,Integer>();
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data.put("Death", 0);
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data.put("GiveStatus", (giveItems) ? 1 : 0);
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playerData.put(playerName, data);
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}
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}
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