#include "beattracker.hpp" #include "audioprovider.hpp" #include #include namespace caelestia { BeatProcessor::BeatProcessor(AudioProvider* provider, QObject* parent) : AudioProcessor(provider, parent) , m_tempo(new_aubio_tempo("default", 1024, static_cast(m_chunkSize), static_cast(m_sampleRate))) , m_in(new_fvec(static_cast(m_chunkSize))) , m_out(new_fvec(2)) {}; BeatProcessor::~BeatProcessor() { del_aubio_tempo(m_tempo); del_fvec(m_in); del_fvec(m_out); } void BeatProcessor::processChunk(const QVector& chunk) { std::transform(chunk.constBegin(), chunk.constEnd(), m_in->data, [](double d) { return static_cast(d); }); aubio_tempo_do(m_tempo, m_in, m_out); if (m_out->data[0] != 0.0f) { emit beat(aubio_tempo_get_bpm(m_tempo)); } } BeatTracker::BeatTracker(int sampleRate, int chunkSize, QObject* parent) : AudioProvider(sampleRate, chunkSize, parent) , m_bpm(120) { m_processor = new BeatProcessor(this); init(); connect(static_cast(m_processor), &BeatProcessor::beat, this, &BeatTracker::updateBpm); } smpl_t BeatTracker::bpm() const { return m_bpm; } void BeatTracker::updateBpm(smpl_t bpm) { if (!qFuzzyCompare(bpm + 1.0f, m_bpm + 1.0f)) { m_bpm = bpm; emit bpmChanged(); } } } // namespace caelestia