import qs.components import qs.components.misc import qs.services import qs.config import QtQuick import QtQuick.Layouts RowLayout { id: root readonly property int padding: Appearance.padding.large function displayTemp(temp: real): string { return `${Math.ceil(Config.services.useFahrenheit ? temp * 1.8 + 32 : temp)}°${Config.services.useFahrenheit ? "F" : "C"}`; } spacing: Appearance.spacing.large * 3 Ref { service: SystemUsage } Resource { Layout.alignment: Qt.AlignVCenter Layout.topMargin: root.padding Layout.bottomMargin: root.padding Layout.leftMargin: root.padding * 2 value1: Math.min(1, SystemUsage.gpuTemp / 90) value2: SystemUsage.gpuPerc label1: root.displayTemp(SystemUsage.gpuTemp) label2: `${Math.round(SystemUsage.gpuPerc * 100)}%` sublabel1: qsTr("GPU temp") sublabel2: qsTr("Usage") } Resource { Layout.alignment: Qt.AlignVCenter Layout.topMargin: root.padding Layout.bottomMargin: root.padding primary: true value1: Math.min(1, SystemUsage.cpuTemp / 90) value2: SystemUsage.cpuPerc label1: root.displayTemp(SystemUsage.cpuTemp) label2: `${Math.round(SystemUsage.cpuPerc * 100)}%` sublabel1: qsTr("CPU temp") sublabel2: qsTr("Usage") } Resource { Layout.alignment: Qt.AlignVCenter Layout.topMargin: root.padding Layout.bottomMargin: root.padding Layout.rightMargin: root.padding * 3 value1: SystemUsage.memPerc value2: SystemUsage.storagePerc label1: { const fmt = SystemUsage.formatKib(SystemUsage.memUsed); return `${+fmt.value.toFixed(1)}${fmt.unit}`; } label2: { const fmt = SystemUsage.formatKib(SystemUsage.storageUsed); return `${Math.floor(fmt.value)}${fmt.unit}`; } sublabel1: qsTr("Memory") sublabel2: qsTr("Storage") } component Resource: Item { id: res required property real value1 required property real value2 required property string sublabel1 required property string sublabel2 required property string label1 required property string label2 property bool primary readonly property real primaryMult: primary ? 1.2 : 1 readonly property real thickness: Config.dashboard.sizes.resourceProgessThickness * primaryMult property color fg1: Colours.palette.m3primary property color fg2: Colours.palette.m3secondary property color bg1: Colours.palette.m3primaryContainer property color bg2: Colours.palette.m3secondaryContainer implicitWidth: Config.dashboard.sizes.resourceSize * primaryMult implicitHeight: Config.dashboard.sizes.resourceSize * primaryMult onValue1Changed: canvas.requestPaint() onValue2Changed: canvas.requestPaint() onFg1Changed: canvas.requestPaint() onFg2Changed: canvas.requestPaint() onBg1Changed: canvas.requestPaint() onBg2Changed: canvas.requestPaint() Column { anchors.centerIn: parent StyledText { anchors.horizontalCenter: parent.horizontalCenter text: res.label1 font.pointSize: Appearance.font.size.extraLarge * res.primaryMult } StyledText { anchors.horizontalCenter: parent.horizontalCenter text: res.sublabel1 color: Colours.palette.m3onSurfaceVariant font.pointSize: Appearance.font.size.smaller * res.primaryMult } } Column { anchors.horizontalCenter: parent.right anchors.top: parent.verticalCenter anchors.horizontalCenterOffset: -res.thickness / 2 anchors.topMargin: res.thickness / 2 + Appearance.spacing.small StyledText { anchors.horizontalCenter: parent.horizontalCenter text: res.label2 font.pointSize: Appearance.font.size.smaller * res.primaryMult } StyledText { anchors.horizontalCenter: parent.horizontalCenter text: res.sublabel2 color: Colours.palette.m3onSurfaceVariant font.pointSize: Appearance.font.size.small * res.primaryMult } } Canvas { id: canvas readonly property real centerX: width / 2 readonly property real centerY: height / 2 readonly property real arc1Start: degToRad(45) readonly property real arc1End: degToRad(220) readonly property real arc2Start: degToRad(230) readonly property real arc2End: degToRad(360) function degToRad(deg: int): real { return deg * Math.PI / 180; } anchors.fill: parent onPaint: { const ctx = getContext("2d"); ctx.reset(); ctx.lineWidth = res.thickness; ctx.lineCap = Appearance.rounding.scale === 0 ? "square" : "round"; const radius = (Math.min(width, height) - ctx.lineWidth) / 2; const cx = centerX; const cy = centerY; const a1s = arc1Start; const a1e = arc1End; const a2s = arc2Start; const a2e = arc2End; ctx.beginPath(); ctx.arc(cx, cy, radius, a1s, a1e, false); ctx.strokeStyle = res.bg1; ctx.stroke(); ctx.beginPath(); ctx.arc(cx, cy, radius, a1s, (a1e - a1s) * res.value1 + a1s, false); ctx.strokeStyle = res.fg1; ctx.stroke(); ctx.beginPath(); ctx.arc(cx, cy, radius, a2s, a2e, false); ctx.strokeStyle = res.bg2; ctx.stroke(); ctx.beginPath(); ctx.arc(cx, cy, radius, a2s, (a2e - a2s) * res.value2 + a2s, false); ctx.strokeStyle = res.fg2; ctx.stroke(); } } Behavior on value1 { Anim {} } Behavior on value2 { Anim {} } Behavior on fg1 { CAnim {} } Behavior on fg2 { CAnim {} } Behavior on bg1 { CAnim {} } Behavior on bg2 { CAnim {} } } }