import random from argparse import Namespace from pathlib import Path from materialyoucolor.hct import Hct from materialyoucolor.utils.color_utils import argb_from_rgb from PIL import Image from caelestia.utils.hypr import message from caelestia.utils.material import get_colours_for_image from caelestia.utils.paths import ( compute_hash, thumbnail_cache_dir, wallpaper_link_path, wallpaper_path_path, wallpaper_thumbnail_path, ) from caelestia.utils.scheme import Scheme, get_scheme from caelestia.utils.theme import apply_colours def is_valid_image(path: Path | str) -> bool: path = Path(path) return path.is_file() and path.suffix in [".jpg", ".jpeg", ".png", ".webp", ".tif", ".tiff"] def check_wall(wall: Path, filter_size: tuple[int, int], threshold: float) -> bool: with Image.open(wall) as img: width, height = img.size return width >= filter_size[0] * threshold and height >= filter_size[1] * threshold def get_wallpaper() -> str: return wallpaper_path_path.read_text() def get_wallpapers(args: Namespace) -> list[Path]: dir = Path(args.random) if not dir.is_dir(): return [] walls = [f for f in dir.rglob("*") if is_valid_image(f)] if args.no_filter: return walls monitors = message("monitors") filter_size = monitors[0]["width"], monitors[0]["height"] for monitor in monitors[1:]: if filter_size[0] > monitor["width"]: filter_size[0] = monitor["width"] if filter_size[1] > monitor["height"]: filter_size[1] = monitor["height"] return [f for f in walls if check_wall(f, filter_size, args.threshold)] def get_thumb(wall: Path) -> Path: thumb = (thumbnail_cache_dir / compute_hash(wall)).with_suffix(".jpg") if not thumb.exists(): with Image.open(wall) as img: img = img.convert("RGB") img.thumbnail((128, 128), Image.NEAREST) thumb.parent.mkdir(parents=True, exist_ok=True) img.save(thumb, "JPEG") return thumb def get_smart_mode(wall: Path) -> str: with Image.open(get_thumb(wall)) as img: img.thumbnail((1, 1), Image.LANCZOS) tone = Hct.from_int(argb_from_rgb(*img.getpixel((0, 0)))).tone return "light" if tone > 60 else "dark" def get_colours_for_wall(wall: Path | str, no_smart: bool) -> None: scheme = get_scheme() if not no_smart: scheme = Scheme( { "name": scheme.name, "flavour": scheme.flavour, "mode": get_smart_mode(wall), "variant": scheme.variant, "colours": scheme.colours, } ) return get_colours_for_image(get_thumb(wall), scheme) def set_wallpaper(wall: Path | str, no_smart: bool) -> None: if not is_valid_image(wall): raise ValueError(f'"{wall}" is not a valid image') # Update files wallpaper_path_path.parent.mkdir(parents=True, exist_ok=True) wallpaper_path_path.write_text(str(wall)) wallpaper_link_path.parent.mkdir(parents=True, exist_ok=True) wallpaper_link_path.unlink(missing_ok=True) wallpaper_link_path.symlink_to(wall) # Generate thumbnail or get from cache thumb = get_thumb(wall) wallpaper_thumbnail_path.parent.mkdir(parents=True, exist_ok=True) wallpaper_thumbnail_path.unlink(missing_ok=True) wallpaper_thumbnail_path.symlink_to(thumb) scheme = get_scheme() # Change mode based on wallpaper colour scheme.mode = get_smart_mode(wall) # Update colours scheme.update_colours() apply_colours(scheme.colours, scheme.mode) def set_random(args: Namespace) -> None: set_wallpaper(random.choice(get_wallpapers(args)), args.no_smart)