From 2ed3362b566079faa825b0cd6e5435b92f085df2 Mon Sep 17 00:00:00 2001 From: Ryan Symons <47405201+rsymons22@users.noreply.github.com> Date: Fri, 7 Nov 2025 20:13:51 -0500 Subject: Moved Enemy logic to Entity Struct, fixed enemy drift while moving --- graphics/src/render.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'graphics') diff --git a/graphics/src/render.rs b/graphics/src/render.rs index a6b9af0..1fe4b85 100644 --- a/graphics/src/render.rs +++ b/graphics/src/render.rs @@ -357,7 +357,7 @@ impl Renderer { { self.draw_entity(r, &dungeon.player.entity); for enemy in &dungeon.enemies { - self.draw_entity(r, &enemy.entity); + self.draw_entity(r, enemy); } } @@ -468,7 +468,7 @@ impl Renderer { // Draw enemy dots for enemy in &dungeon.enemies { - draw_dot(enemy.entity.pos, Color::RED); + draw_dot(enemy.pos, Color::RED); } // Draw player dot -- cgit v1.2.3-freya